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authorLionel Landwerlin <lionel.g.landwerlin@intel.com>2021-04-14 11:58:06 +0300
committerMarge Bot <eric+marge@anholt.net>2021-04-14 18:52:48 +0000
commit23c4b59b46e403e21851ffc04ee0cfb0146df4c9 (patch)
treee710bdf344ca38da9ab934d167f12a8e9b027be1 /include/D3D9
parent97e7b21c4229636bc9f9bc55334ca7416f9fce4f (diff)
anv: bump internal descriptor index fields to 32bits21.1-branchpoint
Prior to supporting VK_EXT_descriptor_indexing all of our descriptor limits where below 64k which fitted a uint16_t. Now all of those can go up to 2^20 entries so we need 32bits indexes to keep track of them. This change leaves the dynamic indexes at 16bits. We could arguably bump them too, up to the reviewer's taste. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Fixes: 6e230d7607f9b3 ("anv: Implement VK_EXT_descriptor_indexing") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4636 Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10228>
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