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authorJason Ekstrand <jason@jlekstrand.net>2020-07-14 17:59:49 -0500
committerMarge Bot <eric+marge@anholt.net>2020-08-03 17:50:03 +0000
commit3c2a1af660f13e3598069e07d2fdedffd350017c (patch)
tree9170c0c116feb8e454ca95a400e98b793e3750ea /docs
parentb44139ef369ea9dda91e50f67214d21cd47b9b10 (diff)
anv: Implement VK_EXT_4444_formats
We only support the ARGB format, not the ABGR one. Fortunately, the ARGB is the one required by D3D11. Reviewed-by: Joshua Ashton <joshua@froggi.es> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6158>
Diffstat (limited to 'docs')
-rw-r--r--docs/relnotes/new_features.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt
index e28d2422b6c..363ffbb0299 100644
--- a/docs/relnotes/new_features.txt
+++ b/docs/relnotes/new_features.txt
@@ -23,3 +23,4 @@ RADV now uses ACO per default as backend
RADV_DEBUG=llvm option to enable LLVM backend for RADV
VK_EXT_image_robustness for ANV
VK_EXT_shader_atomic_float on ANV
+VK_EXT_4444_formats on ANV