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authorErik Faye-Lund <erik.faye-lund@collabora.com>2019-06-04 15:42:46 +0200
committerErik Faye-Lund <erik.faye-lund@collabora.com>2019-06-05 23:48:46 +0200
commitb16e593f79c354f79f7baf69c8441928a77fedb8 (patch)
treeef827d25574cfd7aec3eada92def23ba54e6016f /docs
parent3b0d48e2191d414b003532bb8edd78d818b004d7 (diff)
docs: switch to definition list and code-tags
A definition list is a better semantic match for what this list is supposed to convey, so let's use that instead. And while we're at it, let's add some code-tags around filenames, as they stand a bit more out that way. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/faq.html32
1 files changed, 21 insertions, 11 deletions
diff --git a/docs/faq.html b/docs/faq.html
index cbf1370220a..67eda94c10a 100644
--- a/docs/faq.html
+++ b/docs/faq.html
@@ -207,18 +207,28 @@ On Linux-based systems you'll want to follow the
<a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html">Linux ABI</a> standard.
Basically you'll want the following:
</p>
-<ul>
-<li>/usr/include/GL/gl.h - the main OpenGL header
-</li><li>/usr/include/GL/glu.h - the OpenGL GLU (utility) header
-</li><li>/usr/include/GL/glx.h - the OpenGL GLX header
-</li><li>/usr/include/GL/glext.h - the OpenGL extensions header
-</li><li>/usr/include/GL/glxext.h - the OpenGL GLX extensions header
-</li><li>/usr/include/GL/osmesa.h - the Mesa off-screen rendering header
-</li><li>/usr/lib/libGL.so - a symlink to libGL.so.1
-</li><li>/usr/lib/libGL.so.1 - a symlink to libGL.so.1.xyz
-</li><li>/usr/lib/libGL.so.xyz - the actual OpenGL/Mesa library. xyz denotes the
+<dl>
+<dt><code>/usr/include/GL/gl.h</code></dt>
+<dd>the main OpenGL header</dd>
+<dt><code>/usr/include/GL/glu.h</code></dt>
+<dd>the OpenGL GLU (utility) header</dd>
+<dt><code>/usr/include/GL/glx.h</code></dt>
+<dd>the OpenGL GLX header</dd>
+<dt><code>/usr/include/GL/glext.h</code></dt>
+<dd>the OpenGL extensions header</dd>
+<dt><code>/usr/include/GL/glxext.h</code></dt>
+<dd>the OpenGL GLX extensions header</dd>
+<dt><code>/usr/include/GL/osmesa.h</code></dt>
+<dd>the Mesa off-screen rendering header</dd>
+<dt><code>/usr/lib/libGL.so</code></dt>
+<dd>a symlink to <code>libGL.so.1</code></dd>
+<dt><code>/usr/lib/libGL.so.1</code></dt>
+<dd>a symlink to <code>libGL.so.1.xyz</code></dd>
+<dt><code>/usr/lib/libGL.so.xyz</code></dt>
+<dd>the actual OpenGL/Mesa library. xyz denotes the
Mesa version number.
-</li></ul>
+</dd>
+</dl>
<p>
When configuring Mesa, there are three meson options that affect the install
location that you should take care with: <code>--prefix</code>,