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authorChia-I Wu <olv@lunarg.com>2011-01-07 17:24:16 +0800
committerChia-I Wu <olv@lunarg.com>2011-01-10 11:50:35 +0800
commit12583174c53b23be6db1fb1cfa3dd1e8dbbd3c15 (patch)
treee059000d9e7066067b28343be6507fa37e274793 /docs/opengles.html
parentc98ea26e16b6458b4385d6558936696e4d099455 (diff)
mesa: Remove GLES overlay.
With core mesa doing runtime API checks, GLES overlay is no longer needed. Make --enable-gles-overlay equivalent to --enable-gles[12]. There may still be places where compile-time checks are done. They could be fixed case by case.
Diffstat (limited to 'docs/opengles.html')
-rw-r--r--docs/opengles.html4
1 files changed, 1 insertions, 3 deletions
diff --git a/docs/opengles.html b/docs/opengles.html
index 63cc1146a2e..742182e76a3 100644
--- a/docs/opengles.html
+++ b/docs/opengles.html
@@ -17,7 +17,7 @@ target="_parent"> http://www.khronos.org/opengles/</a>.</p>
<h2>Build the Libraries</h2>
<ol>
-<li>Run <code>configure</code> with <code>--enable-gles-overlay</code> and enable the Gallium driver for your hardware.</li>
+<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
<li>Build and install Mesa as usual.</li>
</ol>
@@ -53,8 +53,6 @@ your build. For example,</p>
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
- <tr><td><code>libes1gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>y</td><td>n</td></tr>
- <tr><td><code>libes2gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>n</td><td>y</td></tr>
</table>
<h3>Dispatch Table</h3>