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authorBrian Paul <brian.paul@tungstengraphics.com>2005-07-20 18:07:11 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-07-20 18:07:11 +0000
commitd4596584f61a14673a233f94022e87a8db666a40 (patch)
treef16e883ad7d500851694fcd4219d1c644b961bff /docs/news.html
parent6bb49eacfda3c64da2d2df874508be57690584a3 (diff)
more updates for 6.3 releasemesa_6_3
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<H1>News</H1>
+<h2>July 20, 2005</h2>
+<p>
+Mesa 6.3 has been released.
+This is a development release with new features, changes and bug fixes.
+</p>
+<pre>
+ New:
+ - GL_EXT_framebuffer_object extension
+ - GL_ARB_draw_buffers extension
+ - GL_ARB_pixel_buffer_object extension
+ - GL_OES_read_format extension (Ian Romanick)
+ - DirectFB driver (Claudio Ciccani)
+ - x86_64 vertex transformation code (Mikko T.)
+ Changes:
+ - added -stereo option for glxgears demo (Jacek Rosik)
+ - updated the PBuffer demo code in xdemos/ directory
+ - glDeleteTextures/Programs/Buffers() now makes the object ID
+ available for immediate re-use
+ - assorted 64-bit clean-ups fixes (x86_64 and Win64)
+ - lots of internal changes for GL_EXT_framebuffer_object
+ Bug fixes:
+ - some functions didn't support PBO functionality
+ - glGetTexImage didn't convert color index images to RGBA as required
+ - fragment program texcoords were sometimes wrong for points and lines
+ - fixed problem with negative dot product in arbfplight, fplight demos
+ - fixed bug in perspective correction of antialiased, textured lines
+ - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
+ - fixed a couple per-pixel fog bugs (Soju Matsumoto)
+ - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
+ - fixed float parsing bug in ARB frag/vert programs (bug 2520)
+ - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
+ - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
+ - glXChooseFBConfig() crashed if attribList pointer was NULL
+ - program state.light[n].spot.direction.w was wrong value (bug 3083)
+ - fragment program fog option required glEnable(GL_FOG) - wrong.
+ - glColorTable() could produce a Mesa implementation error (bug 3135)
+ - RasterPos could get corrupted by color index rendering path
+ - Removed bad XTranslateCoordinates call when rendering to Pixmaps
+ - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
+ - fixed a few Darwin compilation problems
+</pre>
+
+
<h2>December 9, 2004</h2>
<p>
Mesa 6.2.1 has been released.
@@ -962,6 +1005,6 @@ source code</a>.</p>
<hr>
-$Id: news.html,v 3.20 2005/07/01 01:04:31 brianp Exp $
+$Id: news.html,v 3.21 2005/07/20 18:07:11 brianp Exp $
</body>
</html>