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authorNicolas Kaiser <nikai@nikai.net>2011-04-10 09:58:50 -0600
committerBrian Paul <brianp@vmware.com>2011-04-10 09:58:53 -0600
commitae5776c41f12515bb73c07ee2a0aed56cdd1a1ef (patch)
tree01a61931487b8612b332b6d35275c259de250a02 /docs/MESA_texture_array.spec
parent74559abbef5e5bcd3dbe1b8bbb8a39391a8a8671 (diff)
docs: fix typos in Mesa specs
Signed-off-by: Nicolas Kaiser <nikai@nikai.net> Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'docs/MESA_texture_array.spec')
-rw-r--r--docs/MESA_texture_array.spec8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/MESA_texture_array.spec b/docs/MESA_texture_array.spec
index 9dee65b045d..b146821f72e 100644
--- a/docs/MESA_texture_array.spec
+++ b/docs/MESA_texture_array.spec
@@ -328,7 +328,7 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
-- Section 3.8.10 "Texture Completeness"
- Change the second paragaph (page 177) to say (spec changes identical
+ Change the second paragraph (page 177) to say (spec changes identical
to EXT_texture_array):
"For one-, two-, or three-dimensional textures and one- or
@@ -443,10 +443,10 @@ Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
Change second through fourth paragraphs (page 188) to say:
"Let D_t be the depth texture value, in the range [0, 1]. For
- texture lookups from one- and two-dimesional, rectangle, and
+ texture lookups from one- and two-dimensional, rectangle, and
one-dimensional array targets, let R be the interpolated <r>
texture coordinate, clamped to the range [0, 1]. For texture lookups
- from two-dimesional array texture targets, let R be the interpolated
+ from two-dimensional array texture targets, let R be the interpolated
<q> texture coordinate, clamped to the range [0, 1]. Then the
effective texture value L_t, I_t, or A_t is computed as follows:
@@ -604,7 +604,7 @@ Additions to Chapter 5 of the OpenGL 2.0 Specification (Special Functions)
-- Section 5.4 "Display Lists"
- Change the first paragraphi on page 242 to say (spec changes
+ Change the first paragraph on page 242 to say (spec changes
identical to EXT_texture_array):
"TexImage3D, TexImage2D, TexImage1D, Histogram, and ColorTable are