diff options
author | Eric Engestrom <eric@engestrom.ch> | 2023-02-22 20:35:50 +0000 |
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committer | Eric Engestrom <eric@engestrom.ch> | 2023-02-22 20:35:50 +0000 |
commit | 26a199d0a3a65959550a33017b6490c5b70db459 (patch) | |
tree | 7f4ea8c823f579a44bc948ad2a4f4cca0b7df58c | |
parent | e96d7e455967bccd18f7352be303b27474ac5aa5 (diff) |
docs: add release notes for 22.3.6
-rw-r--r-- | docs/relnotes.rst | 2 | ||||
-rw-r--r-- | docs/relnotes/22.3.6.rst | 192 |
2 files changed, 194 insertions, 0 deletions
diff --git a/docs/relnotes.rst b/docs/relnotes.rst index cd3118471c6..e7c16282c1d 100644 --- a/docs/relnotes.rst +++ b/docs/relnotes.rst @@ -3,6 +3,7 @@ Release Notes The release notes summarize what's new or changed in each Mesa release. +- :doc:`22.3.6 release notes <relnotes/22.3.6>` - :doc:`22.3.5 release notes <relnotes/22.3.5>` - :doc:`22.3.4 release notes <relnotes/22.3.4>` - :doc:`22.3.3 release notes <relnotes/22.3.3>` @@ -381,6 +382,7 @@ release notes, or in the `old docs`_. :maxdepth: 1 :hidden: + relnotes/22.3.6 relnotes/22.3.5 relnotes/22.3.4 relnotes/22.3.3 diff --git a/docs/relnotes/22.3.6.rst b/docs/relnotes/22.3.6.rst new file mode 100644 index 00000000000..d71a056104a --- /dev/null +++ b/docs/relnotes/22.3.6.rst @@ -0,0 +1,192 @@ +Mesa 22.3.6 Release Notes / 2023-02-22 +====================================== + +Mesa 22.3.6 is a bug fix release which fixes bugs found since the 22.3.5 release. + +Mesa 22.3.6 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 22.3.6 implements the Vulkan 1.3 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows) +- Minecraft: spec related compile errors +- radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early +- allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage +- wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST +- Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL +- anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly +- radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX +- DG2: incorrect rendering in Sascha Willems raytracing callable demo +- dozen: Clang 15 complains about "unused" root_dwords +- dzn: Build failure with MSYS2 MinGW-W64 clang + + +Changes +------- + +Alan Coopersmith (1): + +- util/disk_cache: Handle OS'es without d_type in struct dirent + +Bas Nieuwenhuizen (1): + +- nir: Apply a maximum stack depth to avoid stack overflows. + +Charmaine Lee (3): + +- svga: fix resource_get_handle from resource created without SHARED bind flag +- svga: fix compatible formats for shareable surfaces +- svga: use upload buffer if texture has pending changes + +Chia-I Wu (1): + +- turnip: fix a major leak with GPL LTO + +Constantine Shablya (1): + +- anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ + +Danylo Piliaiev (2): + +- tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear +- turnip: Disable draw states after dyn renderpass in all cases + +Dave Airlie (2): + +- crocus: disable Y tiling for render targets properly. +- crocus: switch gen4/5 tiling flags to follow suggestions. + +Emma Anholt (1): + +- hasvk: Fix SPIR-V warning about TF unsupported on gen7. + +Eric Engestrom (10): + +- docs/relnotes: add sha256sum for 22.3.5 +- .pick_status.json: Update to 94eff7ccd86658603155261c2fd59491786e7047 +- .pick_status.json: Mark f7b2dbb2bdc366dd294407c5653654ad6059e2ac as denominated +- .pick_status.json: Mark db6c374919ea16be6f9a6f96d5c9e866c62c556c as denominated +- .pick_status.json: Update to c0bc0ecf9eaf964ceb4a1573595da8b8b4585cc4 +- .pick_status.json: Update to 75e5d458a006838f5222eb1fac5852c31c71d97f +- .pick_status.json: Mark 5c246e21b71a1676705440bce767535dc502d748 as denominated +- .pick_status.json: Mark 75e5d458a006838f5222eb1fac5852c31c71d97f as denominated +- .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba +- .pick_status.json: Mark b68f13bc9078e8d86edc06e081bb146f8b9b3ad6 as denominated + +Erico Nunes (1): + +- lima: don't use resource_from_handle while creating scanout + +Faith Ekstrand (2): + +- nir/from_ssa: Only re-locate values that are destinations +- nir/from_ssa: Move the loop bounds check in resolve_parallel_copy + +GH Cao (1): + +- dzn: Declare debug only root_dwords as ASSERTED + +Georg Lehmann (2): + +- aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32 +- aco: Don't use vcmpx with DPP. + +Hans-Kristian Arntzen (2): + +- radv: Fix invalid 64-bit shift. +- radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT. + +Italo Nicola (1): + +- panfrost: fix tiny sample_positions BO memory leak + +Lionel Landwerlin (3): + +- intel/fs: fix mesh indirect movs +- anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags +- intel/fs: bound subgroup invocation read to dispatch size + +Marek Olšák (1): + +- mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements + +Michel Dänzer (3): + +- glsl/standalone: Fix up _mesa_reference_shader_program_data signature +- glsl/standalone: Do not pass memory allocated with ralloc_size to free +- anv/grl: Use union for reinterpreting integer as float + +Mike Blumenkrantz (11): + +- zink: add newlines to some debug printfs +- zink: unset gfx shader read when unbinding shader images +- zink: sync LTO compiles for GPL pipelines on shader free +- zink: fix descriptor pool free iterating +- zink: ralloc zink_shader structs +- zink: always use NEAREST for zs blits +- zink: block LINEAR filtered blits for zs formats +- dri3: avoid deadlocking when polling deleted windows for events +- vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events +- kopper: fix loop iterating for msaa texture creation +- driconf: add zink glthread disable for a game + +Pierre-Eric Pelloux-Prayer (1): + +- amd/surface: fix base_mip_width of subsampled formats + +Samuel Pitoiset (3): + +- radv: disable DCC for mipmaps on GFX11 +- Revert "radv: acquire pstate on-demand when capturing with RGP" +- radv/amdgpu: only set a new pstate if the current one is different + +Sidney Just (1): + +- zink: Add missing features to the profile file + +SoroushIMG (3): + +- zink: fix compute shader leaks +- zink: allocate program shader caches from the program's mem ctx +- zink: free resource objects' views array during destruction + +Sviatoslav Peleshko (2): + +- anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset +- driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider + +Tapani Pälli (1): + +- intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2 + +Timothy Arceri (2): + +- glsl: add _token_list_prepend() helper to the parser +- glsl: isolate object macro replacments + +Timur Kristóf (1): + +- radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early. |