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authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-28 15:42:50 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-28 15:42:50 +0000
commitaf709ec217aa12feeb946be93bb8a3572813a7fe (patch)
treeeb527209ca4d0282c76a9e8ad17755bb24ad1f4e
parentc6c35a0d7eaed93a7f7048b09a18996f9ce32923 (diff)
disable 3Dnow normal transformation code until it's fixed
-rw-r--r--src/mesa/x86/3dnow.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index 721bc19e4ee..85b4ec01bd1 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -1,10 +1,10 @@
-/* $Id: 3dnow.c,v 1.22 2002/08/21 13:07:17 brianp Exp $ */
+/* $Id: 3dnow.c,v 1.22.4.1 2003/03/28 15:42:50 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.0.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -79,7 +79,10 @@ void _mesa_init_3dnow_transform_asm( void )
ASSIGN_XFORM_GROUP( 3dnow, 3 );
ASSIGN_XFORM_GROUP( 3dnow, 4 );
+ /* There's a bug somewhere in the 3dnow_normal.S file that causes
+ * bad shading. Disable for now.
ASSIGN_NORM_GROUP( 3dnow );
+ */
#ifdef DEBUG
_math_test_all_transform_functions( "3DNow!" );