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authorNeil Roberts <nroberts@igalia.com>2020-06-24 00:15:12 +0200
committerEric Engestrom <eric@engestrom.ch>2020-07-08 19:31:19 +0200
commitc8a688b9406cbb6647e60980e5154b19e6b53596 (patch)
tree3956620f75fb8f76f14bbe856576f470fafec04b
parenta9830de4a90f927be8b1f5f6813e09ad0084c7ca (diff)
v3d: Add missing macro for stvpmd instruction
stvpmd is like stvpmv but it scatters the output. It can be used with non-dynamically uniform offsets. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5621> (cherry picked from commit dab8a9169c197a98df23f2bd0eb5e18cdeb71c99)
-rw-r--r--.pick_status.json2
-rw-r--r--src/broadcom/compiler/v3d_compiler.h1
2 files changed, 2 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 7c902495ced..c1ad1e33e8d 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -3685,7 +3685,7 @@
"description": "v3d: Add missing macro for stvpmd instruction",
"nominated": false,
"nomination_type": null,
- "resolution": 4,
+ "resolution": 1,
"master_sha": null,
"because_sha": null
},
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 0489ebdc12e..2e6ac73f589 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -1038,6 +1038,7 @@ VIR_A_ALU2(XOR)
VIR_A_ALU2(VADD)
VIR_A_ALU2(VSUB)
VIR_A_NODST_2(STVPMV)
+VIR_A_NODST_2(STVPMD)
VIR_A_ALU1(NOT)
VIR_A_ALU1(NEG)
VIR_A_ALU1(FLAPUSH)