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authorErik Faye-Lund <erik.faye-lund@collabora.com>2019-04-30 13:41:39 +0200
committerDylan Baker <dylan@pnwbakers.com>2019-05-08 16:40:18 -0700
commit5bebe2a00deb4d8463c8ee6df5c86e56c7aa2163 (patch)
tree7a5dea7a6c2547b1f3c14dbb35ef232e644b5cb6
parent4b0f0599388561da98ddcfd684018f39641061fe (diff)
softpipe: setup pixel_offset for all primitive types
If we don't update this for all primitive-types, we end up rendering slightly offset points and lines up until the point where the first triangle gets drawn. This is obviously not correct, and violates OpenGL's repeatability rule. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Fixes: ca9c413647b ("softpipe: Respect gl_rasterization_rules in primitive setup.") Reviewed-By: Gert Wollny <gert.wollny@collabora.com> (cherry picked from commit f753ac355e5bbd1129755224c54a73339da97cb1)
-rw-r--r--src/gallium/drivers/softpipe/sp_setup.c21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c
index ffe49260b9a..a91e4f588c8 100644
--- a/src/gallium/drivers/softpipe/sp_setup.c
+++ b/src/gallium/drivers/softpipe/sp_setup.c
@@ -390,17 +390,6 @@ setup_sort_vertices(struct setup_context *setup,
return FALSE;
}
-
- /* Prepare pixel offset for rasterisation:
- * - pixel center (0.5, 0.5) for GL, or
- * - assume (0.0, 0.0) for other APIs.
- */
- if (setup->softpipe->rasterizer->half_pixel_center) {
- setup->pixel_offset = 0.5f;
- } else {
- setup->pixel_offset = 0.0f;
- }
-
return TRUE;
}
@@ -1476,6 +1465,16 @@ sp_setup_prepare(struct setup_context *setup)
}
}
+ /* Prepare pixel offset for rasterisation:
+ * - pixel center (0.5, 0.5) for GL, or
+ * - assume (0.0, 0.0) for other APIs.
+ */
+ if (setup->softpipe->rasterizer->half_pixel_center) {
+ setup->pixel_offset = 0.5f;
+ } else {
+ setup->pixel_offset = 0.0f;
+ }
+
setup->max_layer = max_layer;
sp->quad.first->begin( sp->quad.first );