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authorTimothy Arceri <tarceri@itsqueeze.com>2020-10-01 20:02:59 +1000
committerMarge Bot <eric+marge@anholt.net>2021-02-21 02:50:45 +0000
commit644fcd94864260218037d0b9a0dfd3b00be073d8 (patch)
tree65d49795db39f829fa56ae23632b984d714aeaf0
parenteca6bb9540d8d1b260511cd0a71bdddb00ff4a3c (diff)
util/disk_cache: make use of single file cache when env var set
When the MESA_DISK_CACHE_SINGLE_FILE environment variable is set we make use of the new single file shader cache implementation. The new cache uses the following directory structure based on the first defined name as follows: $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache.foz $MESA_GLSL_CACHE_DIR/driver_id/gpu_name/foz_cache_idx.foz $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz $XDG_CACHE_HOME/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache.foz <pwd.pw_dir>/.cache/mesa_shader_cache_sf/driver_id/gpu_name/foz_cache_idx.foz Where foz_cache_idx.foz is a database of offsets pointing to the location of the shader cache entries in foz_cache.foz This initial implementation doesn't have any max cache size handling and is initially intended to be use by applications such as steam that will handle cache management for us. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
-rw-r--r--src/util/disk_cache.c51
-rw-r--r--src/util/disk_cache_os.c39
-rw-r--r--src/util/disk_cache_os.h18
3 files changed, 89 insertions, 19 deletions
diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
index b568b821fda..3617fc1f1d2 100644
--- a/src/util/disk_cache.c
+++ b/src/util/disk_cache.c
@@ -103,7 +103,7 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
goto path_fail;
#endif
- char *path = disk_cache_generate_cache_dir(local);
+ char *path = disk_cache_generate_cache_dir(local, gpu_name, driver_id);
if (!path)
goto path_fail;
@@ -111,6 +111,11 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
if (cache->path == NULL)
goto path_fail;
+ if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
+ if (!disk_cache_load_cache_index(local, cache, path))
+ goto path_fail;
+ }
+
if (!disk_cache_mmap_cache_index(local, cache, path))
goto path_fail;
@@ -227,6 +232,10 @@ disk_cache_destroy(struct disk_cache *cache)
if (cache && !cache->path_init_failed) {
util_queue_finish(&cache->cache_queue);
util_queue_destroy(&cache->cache_queue);
+
+ if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false))
+ foz_destroy(&cache->foz_db);
+
disk_cache_destroy_mmap(cache);
}
@@ -315,21 +324,25 @@ cache_put(void *job, int thread_index)
char *filename = NULL;
struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
- filename = disk_cache_get_cache_filename(dc_job->cache, dc_job->key);
- if (filename == NULL)
- goto done;
-
- /* If the cache is too large, evict something else first. */
- while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
- i < 8) {
- disk_cache_evict_lru_item(dc_job->cache);
- i++;
- }
+ if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
+ disk_cache_write_item_to_disk_foz(dc_job);
+ } else {
+ filename = disk_cache_get_cache_filename(dc_job->cache, dc_job->key);
+ if (filename == NULL)
+ goto done;
+
+ /* If the cache is too large, evict something else first. */
+ while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
+ i < 8) {
+ disk_cache_evict_lru_item(dc_job->cache);
+ i++;
+ }
- disk_cache_write_item_to_disk(dc_job, filename);
+ disk_cache_write_item_to_disk(dc_job, filename);
done:
- free(filename);
+ free(filename);
+ }
}
void
@@ -383,11 +396,15 @@ disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size)
return blob;
}
- char *filename = disk_cache_get_cache_filename(cache, key);
- if (filename == NULL)
- return NULL;
+ if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
+ return disk_cache_load_item_foz(cache, key, size);
+ } else {
+ char *filename = disk_cache_get_cache_filename(cache, key);
+ if (filename == NULL)
+ return NULL;
- return disk_cache_load_item(cache, filename, size);
+ return disk_cache_load_item(cache, filename, size);
+ }
}
void
diff --git a/src/util/disk_cache_os.c b/src/util/disk_cache_os.c
index 9e59644d2bb..865ff7bf3dd 100644
--- a/src/util/disk_cache_os.c
+++ b/src/util/disk_cache_os.c
@@ -841,7 +841,8 @@ disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
* <pwd.pw_dir>/.cache/mesa_shader_cache
*/
char *
-disk_cache_generate_cache_dir(void *mem_ctx)
+disk_cache_generate_cache_dir(void *mem_ctx, const char *gpu_name,
+ const char *driver_id)
{
char *cache_dir_name = CACHE_DIR_NAME;
if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false))
@@ -905,6 +906,16 @@ disk_cache_generate_cache_dir(void *mem_ctx)
return NULL;
}
+ if (env_var_as_boolean("MESA_DISK_CACHE_SINGLE_FILE", false)) {
+ path = concatenate_and_mkdir(mem_ctx, path, driver_id);
+ if (!path)
+ return NULL;
+
+ path = concatenate_and_mkdir(mem_ctx, path, gpu_name);
+ if (!path)
+ return NULL;
+ }
+
return path;
}
@@ -927,6 +938,32 @@ disk_cache_enabled()
return true;
}
+void *
+disk_cache_load_item_foz(struct disk_cache *cache, const cache_key key,
+ size_t *size)
+{
+ return foz_read_entry(&cache->foz_db, key, size);
+}
+
+bool
+disk_cache_write_item_to_disk_foz(struct disk_cache_put_job *dc_job)
+{
+ return foz_write_entry(&dc_job->cache->foz_db, dc_job->key, dc_job->data,
+ dc_job->size);
+}
+
+bool
+disk_cache_load_cache_index(void *mem_ctx, struct disk_cache *cache,
+ char *path)
+{
+ path = ralloc_asprintf(mem_ctx, "%s/foz_cache", cache->path);
+ if (path == NULL)
+ return false;
+
+ /* Load cache index into a hash map (from fossilise files) */
+ return foz_prepare(&cache->foz_db, path);
+}
+
bool
disk_cache_mmap_cache_index(void *mem_ctx, struct disk_cache *cache,
char *path)
diff --git a/src/util/disk_cache_os.h b/src/util/disk_cache_os.h
index 7ac6a515c26..69fd0b7134a 100644
--- a/src/util/disk_cache_os.h
+++ b/src/util/disk_cache_os.h
@@ -32,6 +32,8 @@
#else
+#include "util/fossilize_db.h"
+
/* Number of bits to mask off from a cache key to get an index. */
#define CACHE_INDEX_KEY_BITS 16
@@ -49,6 +51,8 @@ struct disk_cache {
/* Thread queue for compressing and writing cache entries to disk */
struct util_queue cache_queue;
+ struct foz_db foz_db;
+
/* Seed for rand, which is used to pick a random directory */
uint64_t seed_xorshift128plus[2];
@@ -90,7 +94,8 @@ struct disk_cache_put_job {
};
char *
-disk_cache_generate_cache_dir(void *mem_ctx);
+disk_cache_generate_cache_dir(void *mem_ctx, const char *gpu_name,
+ const char *driver_id);
void
disk_cache_evict_lru_item(struct disk_cache *cache);
@@ -99,11 +104,18 @@ void
disk_cache_evict_item(struct disk_cache *cache, char *filename);
void *
+disk_cache_load_item_foz(struct disk_cache *cache, const cache_key key,
+ size_t *size);
+
+void *
disk_cache_load_item(struct disk_cache *cache, char *filename, size_t *size);
char *
disk_cache_get_cache_filename(struct disk_cache *cache, const cache_key key);
+bool
+disk_cache_write_item_to_disk_foz(struct disk_cache_put_job *dc_job);
+
void
disk_cache_write_item_to_disk(struct disk_cache_put_job *dc_job,
char *filename);
@@ -112,6 +124,10 @@ bool
disk_cache_enabled(void);
bool
+disk_cache_load_cache_index(void *mem_ctx, struct disk_cache *cache,
+ char *path);
+
+bool
disk_cache_mmap_cache_index(void *mem_ctx, struct disk_cache *cache,
char *path);