diff options
author | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | 2020-12-12 11:59:40 -0500 |
---|---|---|
committer | Dylan Baker <dylan.c.baker@intel.com> | 2020-12-14 09:32:41 -0800 |
commit | 2ac5dec4f1b3a58187f9afc63cda3d0edba3c9cd (patch) | |
tree | dc5c85ba94503dd873a47b5f572530e87276ec24 | |
parent | 76870cfae2dcd30743c895f99250b93e91d5346c (diff) |
zink: really fix direct image mapping offset (I mean it this time)
I got confused and:
* used the vkformat instead of the pipe format for getting format description
* incorrectly calculated bpp
but this time it's definitely 100% fixed I promise
Fixes: 456b57802ea ("zink: fix direct image mapping offset")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8074>
(cherry picked from commit dfd0f042e0d8faa374629ea0a67422edff6d48c3)
-rw-r--r-- | .pick_status.json | 2 | ||||
-rw-r--r-- | src/gallium/drivers/zink/zink_resource.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/.pick_status.json b/.pick_status.json index abf0f14556b..c2b359156e8 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -166,7 +166,7 @@ "description": "zink: really fix direct image mapping offset (I mean it this time)", "nominated": true, "nomination_type": 1, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": "456b57802eaf95d36e7b950bdb5ffd86a1c0dc63" }, diff --git a/src/gallium/drivers/zink/zink_resource.c b/src/gallium/drivers/zink/zink_resource.c index 5eb1012da48..0afd0e7144d 100644 --- a/src/gallium/drivers/zink/zink_resource.c +++ b/src/gallium/drivers/zink/zink_resource.c @@ -523,11 +523,11 @@ zink_transfer_map(struct pipe_context *pctx, vkGetImageSubresourceLayout(screen->dev, res->image, &isr, &srl); trans->base.stride = srl.rowPitch; trans->base.layer_stride = srl.arrayPitch; - const struct util_format_description *desc = util_format_description(res->format); + const struct util_format_description *desc = util_format_description(res->base.format); unsigned offset = srl.offset + box->z * srl.depthPitch + (box->y / desc->block.height) * srl.rowPitch + - (box->x / desc->block.width) * (util_format_get_blocksize(res->format) / desc->nr_channels); + (box->x / desc->block.width) * (desc->block.bits / 8); ptr = ((uint8_t *)ptr) + offset; } } |