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authorJosé Fonseca <jfonseca@vmware.com>2013-03-13 21:21:17 +0000
committerJosé Fonseca <jfonseca@vmware.com>2013-03-13 21:46:50 +0000
commit48893156192ff2ffbfaf910dbf51f5f7a904c568 (patch)
tree0fccae3d864046026c04194020a1bdcf410dc3cb
parentc95177ea8897f80f153660119abb1750cb3eca70 (diff)
llvmpipe: Fix geometry shader token leak.
Trivial. Matches softpipe's code.
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_gs.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_gs.c b/src/gallium/drivers/llvmpipe/lp_state_gs.c
index 1ba6f10821e..fd6f5f7d0da 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_gs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_gs.c
@@ -99,6 +99,7 @@ llvmpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
draw_delete_geometry_shader(llvmpipe->draw,
(state) ? state->draw_data : 0);
+ FREE( (void *)state->shader.tokens );
FREE(state);
}