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authorEric Anholt <eric@anholt.net>2020-08-03 19:23:34 -0700
committerDylan Baker <dylan.c.baker@intel.com>2020-11-17 10:57:32 -0800
commit94f202c6bc5371ccdc21b96dc5a2afb076fd64a6 (patch)
tree8da46646354f7306b63f591a2ff8dd4079b03ef5 /.pick_status.json
parentd7366262d2b4e341c09a1b7b15e2c1d72424c03e (diff)
freedreno: Fix leak of shader binary on disk cache hits.
It's supposed to be ralloced -- there's not even a shader variant destroy function for freeing, just ralloc_free() on the ir3_shader_variant or the parent ir3_shader when you're done! Fixes: f97acb4bb4b1 ("freedreno/ir3: disk-cache support") Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5810> (cherry picked from commit 433841d9eb7cd9dd5e00b2f47cd998e0e986ef02)
Diffstat (limited to '.pick_status.json')
-rw-r--r--.pick_status.json2
1 files changed, 1 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 55f00130f10..bb87d245f4b 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -544,7 +544,7 @@
"description": "freedreno: Fix leak of shader binary on disk cache hits.",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": "f97acb4bb4b18f127b62aa8eeb57cdf3d8fe3aa2"
},