diff options
author | Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> | 2020-07-31 10:31:50 -0400 |
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committer | Eric Engestrom <eric@engestrom.ch> | 2020-08-05 22:23:21 +0200 |
commit | 3be7fca3ee2662599f7bf3205f88bc3114727a32 (patch) | |
tree | 88f507cfbab2afee2274ca041fb72116743f966f /.pick_status.json | |
parent | 440275b3e25c3a4e9e3c4b70196c46941a72eba5 (diff) |
pan/mdg: Mask spills from texture write
This prevents RA failures the results of reading multiple textures that
require less than 4 channels, as seen in a number of GL 3 WebRender shaders.
Closes: #3342
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Icecream95 <ixn@keemail.me>
Tested-by: Icecream95 <ixn@keemail.me>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6144>
(cherry picked from commit b4de9e035ac0afe64ebfd58cd0eb04c1a671afce)
Diffstat (limited to '.pick_status.json')
-rw-r--r-- | .pick_status.json | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json index 4c9b5e52777..6b35e99cc6f 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -913,7 +913,7 @@ "description": "pan/mdg: Mask spills from texture write", "nominated": true, "nomination_type": 0, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": null }, |