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authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2020-07-31 10:31:50 -0400
committerEric Engestrom <eric@engestrom.ch>2020-08-05 22:23:21 +0200
commit3be7fca3ee2662599f7bf3205f88bc3114727a32 (patch)
tree88f507cfbab2afee2274ca041fb72116743f966f /.pick_status.json
parent440275b3e25c3a4e9e3c4b70196c46941a72eba5 (diff)
pan/mdg: Mask spills from texture write
This prevents RA failures the results of reading multiple textures that require less than 4 channels, as seen in a number of GL 3 WebRender shaders. Closes: #3342 Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reported-by: Icecream95 <ixn@keemail.me> Tested-by: Icecream95 <ixn@keemail.me> Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6144> (cherry picked from commit b4de9e035ac0afe64ebfd58cd0eb04c1a671afce)
Diffstat (limited to '.pick_status.json')
-rw-r--r--.pick_status.json2
1 files changed, 1 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 4c9b5e52777..6b35e99cc6f 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -913,7 +913,7 @@
"description": "pan/mdg: Mask spills from texture write",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": null
},