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authorErik Faye-Lund <erik.faye-lund@collabora.com>2022-04-28 11:47:37 +0200
committerDylan Baker <dylan.c.baker@intel.com>2022-05-02 10:46:38 -0700
commit9b6b1445f753cde0f0cc305faa9c1d063c2448ad (patch)
tree7305c1bdb3111b63a7a5ec31d3feffebc8a61ea3 /.pick_status.json
parent85065859a26b0355c5dd2c6e9a20ae4a287aafa6 (diff)
mesa: add missing error-path
The ARB_shader_objects spec says the following: > The error INVALID_VALUE is generated by any command that takes one or > more handles as input, and one or more of these handles are not an > object handle generated by OpenGL. And a long, long time ago, we used do to just that for glDeleteObjectARB... Until 9ac9605de15, all the way back in February 2006, where the error condition was removed without explanation. Let's restore it, because it should really be there. This was noticed by running the tests that are in the mesa-demos repository, that actually tested this condition. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16211> (cherry picked from commit ba9c917149e883b3e2b117de41e5a54dd6f9d0cc)
Diffstat (limited to '.pick_status.json')
-rw-r--r--.pick_status.json2
1 files changed, 1 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 41718a21cd8..82d87e11608 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -976,7 +976,7 @@
"description": "mesa: add missing error-path",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": null
},