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Diffstat (limited to 'drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx')
-rw-r--r-- | drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx | 322 |
1 files changed, 0 insertions, 322 deletions
diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx deleted file mode 100644 index 519d2f8330..0000000000 --- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx +++ /dev/null @@ -1,322 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/************************************************************************* - * - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * Copyright 2000, 2010 Oracle and/or its affiliates. - * - * OpenOffice.org - a multi-platform office productivity suite - * - * This file is part of OpenOffice.org. - * - * OpenOffice.org is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License version 3 - * only, as published by the Free Software Foundation. - * - * OpenOffice.org is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License version 3 for more details - * (a copy is included in the LICENSE file that accompanied this code). - * - * You should have received a copy of the GNU Lesser General Public License - * version 3 along with OpenOffice.org. If not, see - * <http://www.openoffice.org/license.html> - * for a copy of the LGPLv3 License. - * - ************************************************************************/ - -// MARKER(update_precomp.py): autogen include statement, do not remove -#include "precompiled_drawinglayer.hxx" - -#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx> -#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> -#include <basegfx/polygon/b2dpolypolygon.hxx> -#include <basegfx/polygon/b3dpolygon.hxx> -#include <basegfx/polygon/b2dpolygon.hxx> -#include <basegfx/polygon/b2dpolypolygontools.hxx> -#include <basegfx/range/b2drange.hxx> -#include <drawinglayer/texture/texture.hxx> -#include <basegfx/polygon/b2dpolygonclipper.hxx> -#include <basegfx/matrix/b3dhommatrix.hxx> -#include <drawinglayer/primitive3d/polygonprimitive3d.hxx> -#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> - -////////////////////////////////////////////////////////////////////////////// - -using namespace com::sun::star; - -////////////////////////////////////////////////////////////////////////////// - -namespace drawinglayer -{ - namespace primitive3d - { - Primitive3DSequence HatchTexturePrimitive3D::impCreate3DDecomposition() const - { - Primitive3DSequence aRetval; - - if(getChildren().hasElements()) - { - const Primitive3DSequence aSource(getChildren()); - const sal_uInt32 nSourceCount(aSource.getLength()); - std::vector< Primitive3DReference > aDestination; - - for(sal_uInt32 a(0); a < nSourceCount; a++) - { - // get reference - const Primitive3DReference xReference(aSource[a]); - - if(xReference.is()) - { - // try to cast to BasePrimitive2D implementation - const BasePrimitive3D* pBasePrimitive = dynamic_cast< const BasePrimitive3D* >(xReference.get()); - - if(pBasePrimitive) - { - // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch - // not all content is needed, remove transparencies and ModifiedColorPrimitives - switch(pBasePrimitive->getPrimitive3DID()) - { - case PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D : - { - // polyPolygonMaterialPrimitive3D, check texturing and hatching - const PolyPolygonMaterialPrimitive3D& rPrimitive = static_cast< const PolyPolygonMaterialPrimitive3D& >(*pBasePrimitive); - const basegfx::B3DPolyPolygon aFillPolyPolygon(rPrimitive.getB3DPolyPolygon()); - - if(maHatch.isFillBackground()) - { - // add original primitive for background - aDestination.push_back(xReference); - } - - if(aFillPolyPolygon.areTextureCoordinatesUsed()) - { - const sal_uInt32 nPolyCount(aFillPolyPolygon.count()); - basegfx::B2DPolyPolygon aTexPolyPolygon; - basegfx::B2DPoint a2N; - basegfx::B2DVector a2X, a2Y; - basegfx::B3DPoint a3N; - basegfx::B3DVector a3X, a3Y; - bool b2N(false), b2X(false), b2Y(false); - - for(sal_uInt32 b(0); b < nPolyCount; b++) - { - const basegfx::B3DPolygon aPartPoly(aFillPolyPolygon.getB3DPolygon(b)); - const sal_uInt32 nPointCount(aPartPoly.count()); - basegfx::B2DPolygon aTexPolygon; - - for(sal_uInt32 c(0); c < nPointCount; c++) - { - const basegfx::B2DPoint a2Candidate(aPartPoly.getTextureCoordinate(c)); - - if(!b2N) - { - a2N = a2Candidate; - a3N = aPartPoly.getB3DPoint(c); - b2N = true; - } - else if(!b2X && !a2N.equal(a2Candidate)) - { - a2X = a2Candidate - a2N; - a3X = aPartPoly.getB3DPoint(c) - a3N; - b2X = true; - } - else if(!b2Y && !a2N.equal(a2Candidate) && !a2X.equal(a2Candidate)) - { - a2Y = a2Candidate - a2N; - - const double fCross(a2X.cross(a2Y)); - - if(!basegfx::fTools::equalZero(fCross)) - { - a3Y = aPartPoly.getB3DPoint(c) - a3N; - b2Y = true; - } - } - - aTexPolygon.append(a2Candidate); - } - - aTexPolygon.setClosed(true); - aTexPolyPolygon.append(aTexPolygon); - } - - if(b2N && b2X && b2Y) - { - // found two linearly independent 2D vectors - // get 2d range of texture coordinates - const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon)); - const basegfx::BColor aHatchColor(getHatch().getColor()); - const double fAngle(getHatch().getAngle()); - ::std::vector< basegfx::B2DHomMatrix > aMatrices; - - // get hatch transformations - switch(getHatch().getStyle()) - { - case attribute::HATCHSTYLE_TRIPLE: - { - // rotated 45 degrees - texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI4); - aHatch.appendTransformations(aMatrices); - } - case attribute::HATCHSTYLE_DOUBLE: - { - // rotated 90 degrees - texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI2); - aHatch.appendTransformations(aMatrices); - } - case attribute::HATCHSTYLE_SINGLE: - { - // angle as given - texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle); - aHatch.appendTransformations(aMatrices); - } - } - - // create geometry from unit line - basegfx::B2DPolyPolygon a2DHatchLines; - basegfx::B2DPolygon a2DUnitLine; - a2DUnitLine.append(basegfx::B2DPoint(0.0, 0.0)); - a2DUnitLine.append(basegfx::B2DPoint(1.0, 0.0)); - - for(sal_uInt32 c(0); c < aMatrices.size(); c++) - { - const basegfx::B2DHomMatrix& rMatrix = aMatrices[c]; - basegfx::B2DPolygon aNewLine(a2DUnitLine); - aNewLine.transform(rMatrix); - a2DHatchLines.append(aNewLine); - } - - if(a2DHatchLines.count()) - { - // clip against texture polygon - a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true); - } - - if(a2DHatchLines.count()) - { - // create 2d matrix with 2d vectors as column vectors and 2d point as offset, this represents - // a coordinate system transformation from unit coordinates to the new coordinate system - basegfx::B2DHomMatrix a2D; - a2D.set(0, 0, a2X.getX()); - a2D.set(1, 0, a2X.getY()); - a2D.set(0, 1, a2Y.getX()); - a2D.set(1, 1, a2Y.getY()); - a2D.set(0, 2, a2N.getX()); - a2D.set(1, 2, a2N.getY()); - - // invert that transformation, so we have a back-transformation from texture coordinates - // to unit coordinates - a2D.invert(); - a2DHatchLines.transform(a2D); - - // expand back-transformated geometry tpo 3D - basegfx::B3DPolyPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0)); - - // create 3d matrix with 3d vectors as column vectors (0,0,1 as Z) and 3d point as offset, this represents - // a coordinate system transformation from unit coordinates to the object's 3d coordinate system - basegfx::B3DHomMatrix a3D; - a3D.set(0, 0, a3X.getX()); - a3D.set(1, 0, a3X.getY()); - a3D.set(2, 0, a3X.getZ()); - a3D.set(0, 1, a3Y.getX()); - a3D.set(1, 1, a3Y.getY()); - a3D.set(2, 1, a3Y.getZ()); - a3D.set(0, 3, a3N.getX()); - a3D.set(1, 3, a3N.getY()); - a3D.set(2, 3, a3N.getZ()); - - // transform hatch lines to 3D object coordinates - a3DHatchLines.transform(a3D); - - // build primitives from this geometry - const sal_uInt32 nHatchLines(a3DHatchLines.count()); - - for(sal_uInt32 d(0); d < nHatchLines; d++) - { - const Primitive3DReference xRef(new PolygonHairlinePrimitive3D(a3DHatchLines.getB3DPolygon(d), aHatchColor)); - aDestination.push_back(xRef); - } - } - } - } - - break; - } - default : - { - // add reference to result - aDestination.push_back(xReference); - break; - } - } - } - else - { - // unknown implementation, add to result - aDestination.push_back(xReference); - } - } - } - - // prepare return value - const sal_uInt32 nDestSize(aDestination.size()); - aRetval.realloc(nDestSize); - - for(sal_uInt32 b(0); b < nDestSize; b++) - { - aRetval[b] = aDestination[b]; - } - } - - return aRetval; - } - - HatchTexturePrimitive3D::HatchTexturePrimitive3D( - const attribute::FillHatchAttribute& rHatch, - const Primitive3DSequence& rChildren, - const basegfx::B2DVector& rTextureSize, - bool bModulate, - bool bFilter) - : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter), - maHatch(rHatch), - maBuffered3DDecomposition() - { - } - - bool HatchTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const - { - if(TexturePrimitive3D::operator==(rPrimitive)) - { - const HatchTexturePrimitive3D& rCompare = (HatchTexturePrimitive3D&)rPrimitive; - - return (getHatch() == rCompare.getHatch()); - } - - return false; - } - - Primitive3DSequence HatchTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const - { - ::osl::MutexGuard aGuard( m_aMutex ); - - if(!getBuffered3DDecomposition().hasElements()) - { - const Primitive3DSequence aNewSequence(impCreate3DDecomposition()); - const_cast< HatchTexturePrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence); - } - - return getBuffered3DDecomposition(); - } - - // provide unique ID - ImplPrimitrive3DIDBlock(HatchTexturePrimitive3D, PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D) - - } // end of namespace primitive3d -} // end of namespace drawinglayer - -////////////////////////////////////////////////////////////////////////////// -// eof - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |