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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
-#include <basegfx/matrix/b2dhommatrix.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** DiscreteMetricDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
- regarding the size of a discrete unit. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
- */
- class DRAWINGLAYER_DLLPUBLIC DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used fDiscreteUnit definitions for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- double mfDiscreteUnit;
-
- public:
- /// constructor
- DiscreteMetricDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- mfDiscreteUnit(0.0)
- {
- }
-
- /// data read access
- double getDiscreteUnit() const { return mfDiscreteUnit; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ViewportDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
- regarding the viewport. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date Viewport accessible using getViewport()
- */
- class DRAWINGLAYER_DLLPUBLIC ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used Viewport definition for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- basegfx::B2DRange maViewport;
-
- public:
- /// constructor
- ViewportDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewport()
- {
- }
-
- /// data read access
- const basegfx::B2DRange& getViewport() const { return maViewport; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ViewTransformationDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
- regarding the complete Viewtransformation. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
- */
- class DRAWINGLAYER_DLLPUBLIC ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used ViewTransformation definition for decomposition. Since this
- is checked and updated from get2DDecomposition() it will be current and
- usable in create2DDecomposition()
- */
- basegfx::B2DHomMatrix maViewTransformation;
-
- public:
- /// constructor
- ViewTransformationDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewTransformation()
- {
- }
-
- /// data read access
- const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ObjectAndViewTransformationDependentPrimitive2D class
-
- tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
- and Object-Transform dependent. The implementation of get2DDecomposition
- guards the buffered local decomposition and ensures that a create2DDecomposition
- implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
- and an object transformation via getObjectTransformation()
- */
- class DRAWINGLAYER_DLLPUBLIC ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /** the last used ViewTransformation and the last ObjectTransformation
- definition for decomposition. Since this is checked and updated from
- get2DDecomposition() it will be current and usable in create2DDecomposition()
- */
- basegfx::B2DHomMatrix maViewTransformation;
- basegfx::B2DHomMatrix maObjectTransformation;
-
- public:
- /// constructor
- ObjectAndViewTransformationDependentPrimitive2D()
- : BufferedDecompositionPrimitive2D(),
- maViewTransformation(),
- maObjectTransformation()
- {
- }
-
- /// data read access
- const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
- const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
-
- /// get local decomposition. Overloaded since this decomposition is view-dependent
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */