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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX
-#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
-#include <basegfx/matrix/b2dhommatrix.hxx>
-#include <com/sun/star/awt/XControlModel.hpp>
-#include <com/sun/star/awt/XControl.hpp>
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** ControlPrimitive2D class
-
- Base class for ControlPrimitive handling. It decoposes to a
- graphical representation (Bitmap data) of the control. This
- representation is limited to a quadratic pixel maximum defined
- in the applicatin settings.
- */
- class DRAWINGLAYER_DLLPUBLIC ControlPrimitive2D : public BufferedDecompositionPrimitive2D
- {
- private:
- /// object's base data
- basegfx::B2DHomMatrix maTransform;
- com::sun::star::uno::Reference< com::sun::star::awt::XControlModel > mxControlModel;
-
- /// the created an cached awt::XControl
- com::sun::star::uno::Reference< com::sun::star::awt::XControl > mxXControl;
-
- /// the last used scaling, used from getDecomposition for buffering
- basegfx::B2DVector maLastViewScaling;
-
- /** used from getXControl() to create a local awt::XControl which is remembered in mxXControl
- and from thereon always used and returned by getXControl()
- */
- void createXControl();
-
- /// single local decompositions, used from create2DDecomposition()
- Primitive2DReference createBitmapDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- Primitive2DReference createPlaceholderDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
-
- protected:
- /// local decomposition
- virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
-
- public:
- /// constructor
- ControlPrimitive2D(
- const basegfx::B2DHomMatrix& rTransform,
- const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& rxControlModel);
-
- /** constructor with an additional XControl as parameter to allow to hand it over at incarnation time
- if it exists. This will avoid to create a 2nd one on demand in createXControl()
- and thus double the XControls.
- */
- ControlPrimitive2D(
- const basegfx::B2DHomMatrix& rTransform,
- const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& rxControlModel,
- const com::sun::star::uno::Reference< com::sun::star::awt::XControl >& rxXControl);
-
- /// data read access
- const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
- const com::sun::star::uno::Reference< com::sun::star::awt::XControlModel >& getControlModel() const { return mxControlModel; }
-
- /** mxControl access. This will on demand create the awt::XControl using createXControl()
- if it does not exist. It may already have been created or even handed over at
- incarnation
- */
- const com::sun::star::uno::Reference< com::sun::star::awt::XControl >& getXControl() const;
-
- /// compare operator
- virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
-
- /// get range
- virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
-
- /// provide unique ID
- DeclPrimitrive2DIDBlock()
-
- /// Overload standard getDecomposition call to be view-dependent here
- virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_CONTROLPRIMITIVE2D_HXX
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */