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diff --git a/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx b/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx
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index 374efa08bf..0000000000
--- a/drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx
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@@ -1,110 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * The Contents of this file are made available subject to
- * the terms of GNU Lesser General Public License Version 2.1.
- *
- *
- * GNU Lesser General Public License Version 2.1
- * =============================================
- * Copyright 2005 by Sun Microsystems, Inc.
- * 901 San Antonio Road, Palo Alto, CA 94303, USA
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License version 2.1, as published by the Free Software Foundation.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- * MA 02111-1307 USA
- *
- ************************************************************************/
-
-#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
-#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <sal/types.h>
-#include <com/sun/star/drawing/NormalsKind.hpp>
-#include <com/sun/star/drawing/TextureProjectionMode.hpp>
-#include <com/sun/star/drawing/TextureKind2.hpp>
-#include <com/sun/star/drawing/TextureMode.hpp>
-
-//////////////////////////////////////////////////////////////////////////////
-// predefines
-
-namespace drawinglayer { namespace attribute {
- class ImpSdr3DObjectAttribute;
- class MaterialAttribute3D;
-}}
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace attribute
- {
- class DRAWINGLAYER_DLLPUBLIC Sdr3DObjectAttribute
- {
- private:
- ImpSdr3DObjectAttribute* mpSdr3DObjectAttribute;
-
- public:
- // constructors/destructor
- Sdr3DObjectAttribute(
- ::com::sun::star::drawing::NormalsKind aNormalsKind,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,
- ::com::sun::star::drawing::TextureKind2 aTextureKind,
- ::com::sun::star::drawing::TextureMode aTextureMode,
- const MaterialAttribute3D& rMaterial,
- bool bNormalsInvert,
- bool bDoubleSided,
- bool bShadow3D,
- bool bTextureFilter,
- bool bReducedLineGeometry);
- Sdr3DObjectAttribute();
- Sdr3DObjectAttribute(const Sdr3DObjectAttribute& rCandidate);
- ~Sdr3DObjectAttribute();
-
- // assignment operator
- Sdr3DObjectAttribute& operator=(const Sdr3DObjectAttribute& rCandidate);
-
- // checks if the incarnation is default constructed
- bool isDefault() const;
-
- // compare operator
- bool operator==(const Sdr3DObjectAttribute& rCandidate) const;
-
- // data read access
- ::com::sun::star::drawing::NormalsKind getNormalsKind() const;
- ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionX() const;
- ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionY() const;
- ::com::sun::star::drawing::TextureKind2 getTextureKind() const;
- ::com::sun::star::drawing::TextureMode getTextureMode() const;
- const MaterialAttribute3D& getMaterial() const;
- bool getNormalsInvert() const;
- bool getDoubleSided() const;
- bool getShadow3D() const;
- bool getTextureFilter() const;
- bool getReducedLineGeometry() const;
- };
- } // end of namespace attribute
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDROBJECTATTRIBUTE3D_HXX
-
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */