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-rw-r--r--sd/inc/animations.hxx33
1 files changed, 0 insertions, 33 deletions
diff --git a/sd/inc/animations.hxx b/sd/inc/animations.hxx
deleted file mode 100644
index 1fe6f64dc..000000000
--- a/sd/inc/animations.hxx
+++ /dev/null
@@ -1,33 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-#ifndef _SD_ANIMATIONS_HXX_
-#define _SD_ANIMATIONS_HXX_
-
-#include <sddllapi.h>
-
-namespace sd
-{
-
-/** stores the link between an after effect node and its master for later insertion
- into the timing hierarchie
-*/
-struct AfterEffectNode
-{
- ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxNode;
- ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > mxMaster;
- bool mbOnNextEffect;
-
- AfterEffectNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xMaster, bool bOnNextEffect )
- : mxNode( xNode ), mxMaster( xMaster ), mbOnNextEffect( bOnNextEffect ) {}
-};
-
-typedef std::list< AfterEffectNode > AfterEffectNodeList;
-
-/** inserts the animation node in the given AfterEffectNode at the correct position
- in the timing hierarchie of its master */
-SD_DLLPUBLIC void stl_process_after_effect_node_func(AfterEffectNode& rNode);
-
-} // namespace sd;
-
-#endif
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */