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path: root/svx/source/tbxctrls/SvxColorChildWindow.cxx
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/**************************************************************
 *
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 *
 *************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include <svx/SvxColorChildWindow.hxx>
#include <sfx2/dockwin.hxx>
#include <svx/svxids.hrc>
#include <svx/dialogs.hrc>
#include <svx/colrctrl.hxx>
#include <svx/dialmgr.hxx>

SFX_IMPL_DOCKINGWINDOW( SvxColorChildWindow, SID_COLOR_CONTROL )

/*************************************************************************
|*
|* Ableitung vom SfxChildWindow als "Behaelter" fuer Animator
|*
\************************************************************************/

SvxColorChildWindow::SvxColorChildWindow( Window* _pParent,
                                          sal_uInt16 nId,
                                          SfxBindings* pBindings,
                                          SfxChildWinInfo* pInfo ) :
    SfxChildWindow( _pParent, nId )
{
    SvxColorDockingWindow* pWin = new SvxColorDockingWindow( pBindings, this,
                                        _pParent, SVX_RES( RID_SVXCTRL_COLOR ) );
    pWindow = pWin;

    eChildAlignment = SFX_ALIGN_BOTTOM;

    pWin->Initialize( pInfo );
}

// eof