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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/sdr/contact/viewcontactofsdredgeobj.hxx>
#include <svx/svdoedge.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
ViewContactOfSdrEdgeObj::ViewContactOfSdrEdgeObj(SdrEdgeObj& rEdgeObj)
: ViewContactOfTextObj(rEdgeObj)
{
}
ViewContactOfSdrEdgeObj::~ViewContactOfSdrEdgeObj()
{
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrEdgeObj::createViewIndependentPrimitive2DSequence() const
{
const basegfx::B2DPolygon& rEdgeTrack = GetEdgeObj().getEdgeTrack();
// what to do when no EdgeTrack is provided (HitTest and selectability) ?
OSL_ENSURE(0 != rEdgeTrack.count(), "Connectors with no geometry are not allowed (!)");
// ckeck attributes
const SfxItemSet& rItemSet = GetEdgeObj().GetMergedItemSet();
const drawinglayer::attribute::SdrLineShadowTextAttribute aAttribute(
drawinglayer::primitive2d::createNewSdrLineShadowTextAttribute(
rItemSet,
GetEdgeObj().getText(0)));
// create primitive. Always create primitives to allow the decomposition of
// SdrConnectorPrimitive2D to create needed invisible elements for HitTest
// and/or BoundRect
const drawinglayer::primitive2d::Primitive2DReference xReference(
new drawinglayer::primitive2d::SdrConnectorPrimitive2D(
aAttribute,
rEdgeTrack));
return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
} // end of namespace contact
} // end of namespace sdr
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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