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path: root/svx/source/sdr/contact/viewcontactofopengl.cxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 */

#include <com/sun/star/drawing/XShape.hpp>
#include <svx/sdr/contact/viewcontactofopengl.hxx>
#include <drawinglayer/primitive2d/openglprimitive2d.hxx>
#include <svx/svdoopengl.hxx>
#include <tools/gen.hxx>

using namespace sdr::contact;

ViewContactOfOpenGL::ViewContactOfOpenGL(SdrOpenGLObj& rOpenGLObj)
    : ViewContactOfSdrObj(rOpenGLObj)
{
}

ViewContactOfOpenGL::~ViewContactOfOpenGL()
{
}

drawinglayer::primitive2d::Primitive2DSequence ViewContactOfOpenGL::createViewIndependentPrimitive2DSequence() const
{
    com::sun::star::uno::Reference< com::sun::star::drawing::XShape > xShape(GetSdrObject().getUnoShape(), com::sun::star::uno::UNO_QUERY);
    const Point aPos(xShape->getPosition().X,xShape->getPosition().Y);

    const drawinglayer::primitive2d::Primitive2DReference xReference(
        new drawinglayer::primitive2d::OpenGLPrimitive2D(aPos));

    return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */