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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVX_CHARMAP_HXX
#define _SVX_CHARMAP_HXX
#include <vcl/ctrl.hxx>
#include <vcl/metric.hxx>
#include <vcl/scrbar.hxx>
#include <boost/shared_ptr.hpp>
#include <map>
#include <tools/shl.hxx>
#include "svx/svxdllapi.h"
// define ----------------------------------------------------------------
#define COLUMN_COUNT 16
#define ROW_COUNT 8
namespace svx
{
struct SvxShowCharSetItem;
class SvxShowCharSetVirtualAcc;
}
// class SvxShowCharSet --------------------------------------------------
class SVX_DLLPUBLIC SvxShowCharSet : public Control
{
public:
SvxShowCharSet( Window* pParent, const ResId& rResId );
SvxShowCharSet( Window* pParent );
~SvxShowCharSet();
void SetFont( const Font& rFont );
void SelectCharacter( sal_uInt32 cNew, sal_Bool bFocus = sal_False );
sal_UCS4 GetSelectCharacter() const;
Link GetDoubleClickHdl() const { return aDoubleClkHdl; }
void SetDoubleClickHdl( const Link& rLink ) { aDoubleClkHdl = rLink; }
Link GetSelectHdl() const { return aSelectHdl; }
void SetSelectHdl( const Link& rHdl ) { aSelectHdl = rHdl; }
Link GetHighlightHdl() const { return aHighHdl; }
void SetHighlightHdl( const Link& rHdl ) { aHighHdl = rHdl; }
Link GetPreSelectHdl() const { return aHighHdl; }
void SetPreSelectHdl( const Link& rHdl ) { aPreSelectHdl = rHdl; }
static sal_uInt32& getSelectedChar();
#ifdef _SVX_CHARMAP_CXX_
::svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
int FirstInView( void) const;
int LastInView( void) const;
int PixelToMapIndex( const Point&) const;
void SelectIndex( int index, sal_Bool bFocus = sal_False );
void DeSelect();
inline sal_Bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; }
inline sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast<sal_uInt16>(nSelectedIndex); }
sal_uInt16 GetRowPos(sal_uInt16 _nPos) const;
sal_uInt16 GetColumnPos(sal_uInt16 _nPos) const;
ScrollBar* getScrollBar();
void ReleaseAccessible();
sal_Int32 getMaxCharCount() const;
#endif // _SVX_CHARMAP_CXX_
virtual void Resize();
protected:
virtual void Paint( const Rectangle& );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void MouseButtonUp( const MouseEvent& rMEvt );
virtual void MouseMove( const MouseEvent& rMEvt );
virtual void Command( const CommandEvent& rCEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
virtual void GetFocus();
virtual void LoseFocus();
virtual void StateChanged( StateChangedType nStateChange );
virtual void DataChanged( const DataChangedEvent& rDCEvt );
virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
private:
typedef ::std::map<sal_Int32, boost::shared_ptr<svx::SvxShowCharSetItem> > ItemsMap;
ItemsMap m_aItems;
Link aDoubleClkHdl;
Link aSelectHdl;
Link aHighHdl;
Link aPreSelectHdl;
::svx::SvxShowCharSetVirtualAcc* m_pAccessible;
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > m_xAccessible;
long nX;
long nY;
sal_Bool bDrag;
sal_Int32 nSelectedIndex;
FontCharMap maFontCharMap;
ScrollBar aVscrollSB;
Size aOrigSize;
Point aOrigPos;
private:
void DrawChars_Impl( int n1, int n2);
void InitSettings( sal_Bool bForeground, sal_Bool bBackground);
// abstraction layers are: Unicode<->MapIndex<->Pixel
Point MapIndexToPixel( int) const;
DECL_LINK(VscrollHdl, void *);
void init();
};
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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