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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include "precompiled_sfx2.hxx"
#include "ContextList.hxx"
#include "Context.hxx"
using ::rtl::OUString;
namespace sfx2 { namespace sidebar {
namespace {
static const sal_Char* gsAny = "any";
}
ContextList::ContextList (void)
: maEntries()
{
}
ContextList::~ContextList (void)
{
}
const ContextList::Entry* ContextList::GetMatch (const Context& rContext) const
{
const ::std::vector<Entry>::const_iterator iEntry = FindBestMatch(rContext);
if (iEntry != maEntries.end())
return &*iEntry;
else
return NULL;
}
::std::vector<ContextList::Entry>::const_iterator ContextList::FindBestMatch (const Context& rContext) const
{
sal_Int32 nBestMatch (Context::NoMatch);
::std::vector<Entry>::const_iterator iBestMatch (maEntries.end());
for (::std::vector<Entry>::const_iterator
iEntry(maEntries.begin()),
iEnd(maEntries.end());
iEntry!=iEnd;
++iEntry)
{
const sal_Int32 nMatch (rContext.EvaluateMatch(iEntry->maContext));
if (nMatch < nBestMatch)
{
nBestMatch = nMatch;
iBestMatch = iEntry;
}
if (nBestMatch == Context::OptimalMatch)
return iEntry;
}
return iBestMatch;
}
void ContextList::AddContextDescription (
const Context& rContext,
const bool bIsInitiallyVisible,
const OUString& rsMenuCommand)
{
maEntries.push_back(Entry());
maEntries.back().maContext = rContext;
maEntries.back().mbIsInitiallyVisible = bIsInitiallyVisible;
maEntries.back().msMenuCommand = rsMenuCommand;
}
bool ContextList::IsEmpty (void)
{
return maEntries.empty();
}
} } // end of namespace sfx2::sidebar
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