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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sd.hxx"
#include "eetext.hxx"
#include <editeng/eeitem.hxx>
#include <editeng/langitem.hxx>
#include <editeng/fhgtitem.hxx>
#include <editeng/colritem.hxx>
#include <editeng/cntritem.hxx>
#include <editeng/shdditem.hxx>
#include <editeng/crsditem.hxx>
#include <editeng/udlnitem.hxx>
#include <editeng/wghtitem.hxx>
#include <editeng/postitem.hxx>
#include <editeng/fontitem.hxx>
#include <svl/poolitem.hxx>
#include <editeng/tstpitem.hxx>
#include <editeng/kernitem.hxx>
#include <editeng/lspcitem.hxx>
#include <editeng/ulspitem.hxx>
#include <editeng/lrspitem.hxx>
#include <editeng/protitem.hxx>
#include <svx/chrtitem.hxx>
#include <sfx2/msg.hxx>
#include <svl/globalnameitem.hxx>
#include <svx/hlnkitem.hxx>
#include <svx/postattr.hxx>
#include <editeng/editdata.hxx>
#include <svx/srchdlg.hxx>
#include <svx/rulritem.hxx>
#include <svx/clipfmtitem.hxx>
#include <svl/srchitem.hxx>
#include <editeng/sizeitem.hxx>
#include <editeng/svxenum.hxx>
#include <svx/algitem.hxx>
#include <svx/zoomitem.hxx>
#include <svx/pageitem.hxx>
#include <svx/svdattr.hxx>
#include <svx/grafctrl.hxx>
#include <editeng/boxitem.hxx>
#include <editeng/bolnitem.hxx>
#include "sdattr.hxx"
#include <svx/zoomslideritem.hxx>
#include <editeng/memberids.hrc>
#include <svx/xftstit.hxx>
#include <svx/xlnwtit.hxx>
#include <svx/xlineit0.hxx>
#include <svx/xlnclit.hxx>
#include <svx/xlndsit.hxx>
#include <svx/xflclit.hxx>
#include <svx/xfillit0.hxx>
#include <svx/xlnedit.hxx>
#include <svx/xlnstit.hxx>
#include <svx/xgrad.hxx>
#include <svx/xflgrit.hxx>
#include <svx/xflhtit.hxx>
#include <svx/xbtmpit.hxx>
#include <svx/xtextit0.hxx>
#include <svx/xftadit.hxx>
#include <svx/xftdiit.hxx>
#include <svx/xftmrit.hxx>
#include <svx/xftouit.hxx>
#include <svx/xftshit.hxx>
#include <svx/xftshcit.hxx>
#include <svx/xftshxy.hxx>
#include <svx/xtextit0.hxx>
#include <avmedia/mediaitem.hxx>
#include <svx/drawitem.hxx>
// #UndoRedo#
#include <svl/slstitm.hxx>
#include <svl/lckbitem.hxx>
#define CharSetItem SfxUInt16Item
#define FontFamilyItem SfxUInt16Item
#define FontPitchItem SfxUInt16Item
#define FontAlignItem SfxUInt16Item
#define FontWeightItem SfxUInt16Item
#define FontUnderlineItem SfxUInt16Item
#define FontStrikeoutItem SfxUInt16Item
#define FontItalicItem SfxUInt16Item
#define SvxDbTypeItem SfxUInt16Item
#define SvxLineSpaceItem SfxUInt16Item
#define SvxInterLineSpaceItem SfxUInt16Item
#define SvxBreakItem SfxUInt16Item
#define BrushStyleItem SfxUInt16Item
#define SvxNumTypeItem SfxUInt16Item
#define SvxShadowLocationItem SfxUInt16Item
#define SvxDbTypeItem SfxUInt16Item
//#define SvxChooseControlEnumItem SfxUInt16Item
#define SvxDrawToolEnumItem SfxUInt16Item
#define SvxChooseControlItem SfxEnumItem
#define SvxDrawToolItem SfxUInt16Item
#define SvxCellHorJustifyEnumItem SfxUInt16Item
#define SvxCellVerJustifyEnumItem SfxUInt16Item
#define SvxCellOrientationEnumItem SfxUInt16Item
#define SvxLanguage SfxUInt16Item
//#define SfxLockBytesItem SfxPoolItem
#define OfaStringListItem SfxStringListItem
#define avmedia_MediaItem ::avmedia::MediaItem
#include <sfx2/tplpitem.hxx>
#include <svl/ptitem.hxx>
#include <svl/rectitem.hxx>
#include <sfx2/frame.hxx>
#include <svx/xlncapit.hxx>
#include <svx/xflftrit.hxx>
#include <svx/xlinjoit.hxx>
#include <svx/AffineMatrixItem.hxx>
#define SFX_TYPEMAP
#include "sdslots.hxx"
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