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path: root/ios/experimental/TiledLibreOffice/TiledLibreOffice/TiledView.m
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// -*- Mode: ObjC; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
//
// This file is part of the LibreOffice project.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.

#include <CoreText/CoreText.h>

#include <touch/touch.h>

#import "View.h"
#import "TiledView.h"

@interface TiledView ()

@property CGFloat scale;

@end

@implementation TiledView

static const int NTIMESTAMPS = 100;
static const CFTimeInterval AVERAGINGTIME = 5;

static struct {
    CFTimeInterval timestamp;
    int count;
} tileTimestamps[NTIMESTAMPS];
static int oldestTimestampIndex = 0;
static int nextTimestampIndex = 0;

static void dropOldTimestamps(CFTimeInterval now)
{
    // Drop too old timestamps
    while (oldestTimestampIndex != nextTimestampIndex && now - tileTimestamps[oldestTimestampIndex].timestamp >= AVERAGINGTIME)
        oldestTimestampIndex = (oldestTimestampIndex + 1) % NTIMESTAMPS;
}

static void updateTilesPerSecond(UILabel *label)
{
    int n = 0;

    for (int k = oldestTimestampIndex; k != nextTimestampIndex; k = (k + 1) % NTIMESTAMPS)
        n += tileTimestamps[k].count;

    // NSLog(@"oldest:%d next:%d n:%d", oldestTimestampIndex, nextTimestampIndex, n);

    double tps = n/AVERAGINGTIME;

    [label setText:[NSString stringWithFormat:@"%.0f tiles/second", tps]];
}

- (void)didRenderTile
{
    CFTimeInterval now = CACurrentMediaTime();

    @synchronized(self) {
        dropOldTimestamps(now);

        // Add new timestamp
        tileTimestamps[nextTimestampIndex].timestamp = now;
        tileTimestamps[nextTimestampIndex].count++;
        // Let next added replace newest if array full
        if (oldestTimestampIndex != (nextTimestampIndex + 1) % NTIMESTAMPS) {
            nextTimestampIndex = (nextTimestampIndex + 1) % NTIMESTAMPS;
            tileTimestamps[nextTimestampIndex].count = 0;
        }

        updateTilesPerSecond(((View *) [self superview]).tpsLabel);
    }
}

- (void)updateTilesPerSecond
{
    CFTimeInterval now = CACurrentMediaTime();

    @synchronized(self) {
        dropOldTimestamps(now);
        updateTilesPerSecond(((View *) [self superview]).tpsLabel);
    }
}

- (id)initWithFrame:(CGRect)frame scale:(CGFloat)scale maxZoom:(int)maxZoom
{
    self = [super initWithFrame:frame];
    if (self) {
        self.scale = scale;
        CATiledLayer *catl = (CATiledLayer*) [self layer];
        catl.tileSize = CGSizeMake(512, 512);
        catl.levelsOfDetail = log2(maxZoom) + 1;
        catl.levelsOfDetailBias = catl.levelsOfDetail - 1;

        [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(updateTilesPerSecond) userInfo:nil repeats:YES];
    }
    return self;
}

+ (Class)layerClass
{
    return [CATiledLayer class];
}

- (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx
{
    // Even if I set the CATL's tileSize to 512x512 above, this is
    // called initially with a clip bbox of 128x128. Odd, I would have
    // expected it to be called with a bbox of 256x256.

    CGRect bb = CGContextGetClipBoundingBox(ctx);

    // double zoomScale = [(View *) [self superview] zoomScale];
    // CATiledLayer *catl = (CATiledLayer*) [self layer];

    CGContextSaveGState(ctx);

    CGContextTranslateCTM(ctx, bb.origin.x, bb.origin.y);
    // CGContextScaleCTM(ctx, 1/zoomScale, 1/zoomScale);

    // CGSize tileSize = [catl tileSize];
    CGSize tileSize = bb.size;

    // NSLog(@"bb:%.0fx%.0f@(%.0f,%.0f) zoomScale:%.0f tile:%.0fx%.0f at:(%.0f,%.0f) size:%.0fx%.0f", bb.size.width, bb.size.height, bb.origin.x, bb.origin.y, zoomScale, tileSize.width, tileSize.height, bb.origin.x/self.scale, bb.origin.y/self.scale, bb.size.width/self.scale, bb.size.height/self.scale);

    // I don't really claim to fully understand all this. It did at
    // first seem a bit weird to be passing in a "context width x
    // height" (in the terminology of touch_lo_draw_tile) of 64x64,
    // for instance, even if that tile is actually going to be
    // rendered to 128x128 on-screen pixels. But what I tend to forget
    // is that this 64x64 is in the coordinate space of the initial
    // view of the document; the CGContext keeps track of scaling it
    // as needed at the current zoom levels. I keep thinking about
    // "pixels" incorrectly.

    volatile static int number = 0;
    int thisTile = number++;

    if (!getenv("DRAW_ONLY_TILE") || thisTile == atoi(getenv("DRAW_ONLY_TILE")))
        touch_lo_draw_tile(ctx,
                           tileSize.width, tileSize.height,
                           CGPointMake(bb.origin.x/self.scale, bb.origin.y/self.scale),
                           CGSizeMake(bb.size.width/self.scale, bb.size.height/self.scale));
    else {
        CGContextSetRGBFillColor(ctx, 1, 1, 1, 1);
        CGContextFillRect(ctx, CGRectMake(0, 0, bb.size.width, bb.size.height));
    }

    [self didRenderTile];

    CGContextRestoreGState(ctx);

    if (getenv("DRAW_TILE_BORDERS")) {
        // I am a bit confused about what tiles exactly I am drawing, so
        // make it perfectly obvious by drawing borders around the tiles
        CGContextSaveGState(ctx);
        CGContextSetStrokeColorWithColor(ctx, [[UIColor colorWithRed:1 green:0 blue:0 alpha:0.5] CGColor]);
        CGContextSetLineWidth(ctx, 1);
        CGContextStrokeRect(ctx, bb);
        CGContextRestoreGState(ctx);
    }

    if (getenv("DRAW_TILE_NUMBERS")) {
        // Also draw the order number of the tile;)
        CGContextSaveGState(ctx);
        float scale = 1/[((View *) [self superview]) zoomScale];
        NSString *s = [NSString stringWithFormat:@"%d", thisTile];
        CFAttributedStringRef as = CFAttributedStringCreate(NULL, (__bridge CFStringRef)(s), NULL);
        CTLineRef l = CTLineCreateWithAttributedString(as);
        CGContextTranslateCTM(ctx, bb.origin.x, bb.origin.y);
        CGContextScaleCTM(ctx, scale, scale);
        CGContextSetTextPosition(ctx, 2, 12);
        CGContextSetTextMatrix(ctx, CGAffineTransformScale(CGContextGetTextMatrix(ctx), 1, -1));
        CTLineDraw(l, ctx);
        CGContextRestoreGState(ctx);
    }
}

@end

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