summaryrefslogtreecommitdiff
path: root/include/vcl/outdev.hxx
blob: 00016cfa0d75fa2d0f15433b560dc9658a1fee0b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_OUTDEV_HXX
#define INCLUDED_VCL_OUTDEV_HXX

#include <tools/gen.hxx>
#include <tools/string.hxx>
#include <tools/solar.h>
#include <vcl/dllapi.h>
#include <tools/rc.hxx>
#include <tools/color.hxx>
#include <vcl/font.hxx>
#include <vcl/region.hxx>
#include <vcl/mapmod.hxx>
#include <vcl/wall.hxx>
#include <vcl/settings.hxx>
#include <vcl/salnativewidgets.hxx>
#include <tools/poly.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <com/sun/star/uno/Reference.h>
#include <unotools/fontdefs.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <com/sun/star/drawing/LineCap.hpp>
#include <vector>

struct ImplOutDevData;
class ImplFontEntry;
struct ImplObjStack;
struct SystemGraphicsData;
struct SystemFontData;
struct SystemTextLayoutData;
class ImplFontCache;
class ImplDevFontList;
class ImplGetDevFontList;
class ImplGetDevSizeList;
class ImplMultiTextLineInfo;
class SalGraphics;
class Gradient;
class Hatch;
class Bitmap;
class BitmapReadAccess;
class BitmapEx;
class Image;
class TextRectInfo;
class FontInfo;
class FontMetric;
class GDIMetaFile;
class GfxLink;
class Line;
class LineInfo;
class AlphaMask;
class FontCharMap;
class SalLayout;
class ImplLayoutArgs;
class ImplFontAttributes;
class VirtualDevice;
struct SalTwoRect;

namespace com {
namespace sun {
namespace star {
namespace rendering {
    class XCanvas;
}}}}
namespace basegfx {
    class B2DHomMatrix;
    class B2DPolygon;
    class B2DPolyPolygon;
}

namespace com {
namespace sun {
namespace star {
namespace awt {
    class XGraphics;
} } } }

typedef std::vector< Rectangle > MetricVector;

namespace vcl
{
    class PDFWriterImpl;
    class ExtOutDevData;
    class ITextLayout;
    struct FontCapabilities;
}

// ---------------------
// - OutputDevice-Data -
// ---------------------

struct ImplMapRes
{
    long                mnMapOfsX;          // Offset in X Richtung
    long                mnMapOfsY;          // Offset in Y Richtung
    long                mnMapScNumX;        // Skal.-faktor Zaehler X Richtung
    long                mnMapScNumY;        // Skal.-faktor Zaehler Y Richtung
    long                mnMapScDenomX;      // Skal.-faktor Nenner X Richtung
    long                mnMapScDenomY;      // Skal.-faktor Nenner Y Richtung
};

struct ImplThresholdRes
{
    long                mnThresLogToPixX;   // Schwellenwerte fuer Berechnung
    long                mnThresLogToPixY;   // mit BigInts
    long                mnThresPixToLogX;   // ""
    long                mnThresPixToLogY;   // ""
};

// ----------------------
// - OutputDevice-Types -
// ----------------------

// Flags for Push()
#define PUSH_LINECOLOR                  ((sal_uInt16)0x0001)
#define PUSH_FILLCOLOR                  ((sal_uInt16)0x0002)
#define PUSH_FONT                       ((sal_uInt16)0x0004)
#define PUSH_TEXTCOLOR                  ((sal_uInt16)0x0008)
#define PUSH_MAPMODE                    ((sal_uInt16)0x0010)
#define PUSH_CLIPREGION                 ((sal_uInt16)0x0020)
#define PUSH_RASTEROP                   ((sal_uInt16)0x0040)
#define PUSH_TEXTFILLCOLOR              ((sal_uInt16)0x0080)
#define PUSH_TEXTALIGN                  ((sal_uInt16)0x0100)
#define PUSH_REFPOINT                   ((sal_uInt16)0x0200)
#define PUSH_TEXTLINECOLOR              ((sal_uInt16)0x0400)
#define PUSH_TEXTLAYOUTMODE             ((sal_uInt16)0x0800)
#define PUSH_TEXTLANGUAGE               ((sal_uInt16)0x1000)
#define PUSH_OVERLINECOLOR              ((sal_uInt16)0x2000)
#define PUSH_ALLTEXT                    (PUSH_TEXTCOLOR | PUSH_TEXTFILLCOLOR | PUSH_TEXTLINECOLOR | PUSH_OVERLINECOLOR | PUSH_TEXTALIGN | PUSH_TEXTLAYOUTMODE | PUSH_TEXTLANGUAGE)
#define PUSH_ALLFONT                    (PUSH_ALLTEXT | PUSH_FONT)
#define PUSH_ALL                        ((sal_uInt16)0xFFFF)

// Flags for DrawText()
#define TEXT_DRAW_DISABLE               ((sal_uInt16)0x0001)
#define TEXT_DRAW_MNEMONIC              ((sal_uInt16)0x0002)
#define TEXT_DRAW_MONO                  ((sal_uInt16)0x0004)
#define TEXT_DRAW_CLIP                  ((sal_uInt16)0x0008)
#define TEXT_DRAW_LEFT                  ((sal_uInt16)0x0010)
#define TEXT_DRAW_CENTER                ((sal_uInt16)0x0020)
#define TEXT_DRAW_RIGHT                 ((sal_uInt16)0x0040)
#define TEXT_DRAW_TOP                   ((sal_uInt16)0x0080)
#define TEXT_DRAW_VCENTER               ((sal_uInt16)0x0100)
#define TEXT_DRAW_BOTTOM                ((sal_uInt16)0x0200)
#define TEXT_DRAW_ENDELLIPSIS           ((sal_uInt16)0x0400)
#define TEXT_DRAW_PATHELLIPSIS          ((sal_uInt16)0x0800)
#define TEXT_DRAW_MULTILINE             ((sal_uInt16)0x1000)
#define TEXT_DRAW_WORDBREAK             ((sal_uInt16)0x2000)
#define TEXT_DRAW_NEWSELLIPSIS          ((sal_uInt16)0x4000)
// in the long run we should make text style flags longer
// but at the moment we can get away with this 2 bit field for ellipsis style
#define TEXT_DRAW_CENTERELLIPSIS        (TEXT_DRAW_ENDELLIPSIS | TEXT_DRAW_PATHELLIPSIS)

#define TEXT_DRAW_WORDBREAK_HYPHENATION (((sal_uInt16)0x8000) | TEXT_DRAW_WORDBREAK)

// Flags for CopyArea()
#define COPYAREA_WINDOWINVALIDATE       ((sal_uInt16)0x0001)

// Flags for DrawImage()
#define IMAGE_DRAW_DISABLE              ((sal_uInt16)0x0001)
#define IMAGE_DRAW_HIGHLIGHT            ((sal_uInt16)0x0002)
#define IMAGE_DRAW_DEACTIVE             ((sal_uInt16)0x0004)
#define IMAGE_DRAW_COLORTRANSFORM       ((sal_uInt16)0x0008)
#define IMAGE_DRAW_SEMITRANSPARENT      ((sal_uInt16)0x0010)

// WaveLine
#define WAVE_FLAT                       1
#define WAVE_SMALL                      2
#define WAVE_NORMAL                     3

// Grid
#define GRID_DOTS                       ((sal_uLong)0x00000001)
#define GRID_HORZLINES                  ((sal_uLong)0x00000002)
#define GRID_VERTLINES                  ((sal_uLong)0x00000004)
#define GRID_LINES                      (GRID_HORZLINES | GRID_VERTLINES)

// LayoutModes for Complex Text Layout
#define TEXT_LAYOUT_DEFAULT             ((sal_uLong)0x00000000)
#define TEXT_LAYOUT_BIDI_LTR            ((sal_uLong)0x00000000)
#define TEXT_LAYOUT_BIDI_RTL            ((sal_uLong)0x00000001)
#define TEXT_LAYOUT_BIDI_STRONG         ((sal_uLong)0x00000002)
#define TEXT_LAYOUT_TEXTORIGIN_LEFT     ((sal_uLong)0x00000004)
#define TEXT_LAYOUT_TEXTORIGIN_RIGHT    ((sal_uLong)0x00000008)
#define TEXT_LAYOUT_COMPLEX_DISABLED    ((sal_uLong)0x00000100)
#define TEXT_LAYOUT_ENABLE_LIGATURES    ((sal_uLong)0x00000200)
#define TEXT_LAYOUT_SUBSTITUTE_DIGITS   ((sal_uLong)0x00000400)

// DrawModes
#define DRAWMODE_DEFAULT                ((sal_uLong)0x00000000)
#define DRAWMODE_BLACKLINE              ((sal_uLong)0x00000001)
#define DRAWMODE_BLACKFILL              ((sal_uLong)0x00000002)
#define DRAWMODE_BLACKTEXT              ((sal_uLong)0x00000004)
#define DRAWMODE_BLACKBITMAP            ((sal_uLong)0x00000008)
#define DRAWMODE_BLACKGRADIENT          ((sal_uLong)0x00000010)
#define DRAWMODE_GRAYLINE               ((sal_uLong)0x00000020)
#define DRAWMODE_GRAYFILL               ((sal_uLong)0x00000040)
#define DRAWMODE_GRAYTEXT               ((sal_uLong)0x00000080)
#define DRAWMODE_GRAYBITMAP             ((sal_uLong)0x00000100)
#define DRAWMODE_GRAYGRADIENT           ((sal_uLong)0x00000200)
#define DRAWMODE_NOFILL                 ((sal_uLong)0x00000400)
#define DRAWMODE_NOBITMAP               ((sal_uLong)0x00000800)
#define DRAWMODE_NOGRADIENT             ((sal_uLong)0x00001000)
#define DRAWMODE_GHOSTEDLINE            ((sal_uLong)0x00002000)
#define DRAWMODE_GHOSTEDFILL            ((sal_uLong)0x00004000)
#define DRAWMODE_GHOSTEDTEXT            ((sal_uLong)0x00008000)
#define DRAWMODE_GHOSTEDBITMAP          ((sal_uLong)0x00010000)
#define DRAWMODE_GHOSTEDGRADIENT        ((sal_uLong)0x00020000)
#define DRAWMODE_WHITELINE              ((sal_uLong)0x00100000)
#define DRAWMODE_WHITEFILL              ((sal_uLong)0x00200000)
#define DRAWMODE_WHITETEXT              ((sal_uLong)0x00400000)
#define DRAWMODE_WHITEBITMAP            ((sal_uLong)0x00800000)
#define DRAWMODE_WHITEGRADIENT          ((sal_uLong)0x01000000)
#define DRAWMODE_SETTINGSLINE           ((sal_uLong)0x02000000)
#define DRAWMODE_SETTINGSFILL           ((sal_uLong)0x04000000)
#define DRAWMODE_SETTINGSTEXT           ((sal_uLong)0x08000000)
#define DRAWMODE_SETTINGSGRADIENT       ((sal_uLong)0x10000000)
#define DRAWMODE_NOTRANSPARENCY         ((sal_uLong)0x80000000)

// Antialiasing
#define ANTIALIASING_DISABLE_TEXT       ((sal_uInt16)0x0001)
#define ANTIALIASING_ENABLE_B2DDRAW     ((sal_uInt16)0x0002)
#define ANTIALIASING_PIXELSNAPHAIRLINE  ((sal_uInt16)0x0004)

// AddFontSubstitute
#define FONT_SUBSTITUTE_ALWAYS          ((sal_uInt16)0x0001)
#define FONT_SUBSTITUTE_SCREENONLY      ((sal_uInt16)0x0002)

#define DEFAULTFONT_FLAGS_ONLYONE       ((sal_uLong)0x00000001)

enum OutDevType { OUTDEV_DONTKNOW, OUTDEV_WINDOW, OUTDEV_PRINTER, OUTDEV_VIRDEV };

enum OutDevViewType { OUTDEV_VIEWTYPE_DONTKNOW, OUTDEV_VIEWTYPE_PRINTPREVIEW, OUTDEV_VIEWTYPE_SLIDESHOW };

// ----------------
// - OutputDevice -
// ----------------

class VirtualDevice;
class Printer;
class FontSelectPattern;
class ImplFontMetricData;
class VCLXGraphics;

typedef ::std::vector< VCLXGraphics* > VCLXGraphicsList_impl;

const char* ImplDbgCheckOutputDevice( const void* pObj );

class VCL_DLLPUBLIC OutputDevice : public Resource
{
    friend class Application;
    friend class Bitmap;
    friend class ImplImageBmp;
    friend class Printer;
    friend class System;
    friend class VirtualDevice;
    friend class Window;
    friend class WorkWindow;
    friend class vcl::PDFWriterImpl;
    friend const char* ImplDbgCheckOutputDevice( const void* pObj );
    friend void ImplHandleResize( Window* pWindow, long nNewWidth, long nNewHeight );

private:
    mutable SalGraphics*        mpGraphics;
    mutable OutputDevice*       mpPrevGraphics;
    mutable OutputDevice*       mpNextGraphics;
    GDIMetaFile*                mpMetaFile;
    mutable ImplFontEntry*      mpFontEntry;
    mutable ImplFontCache*      mpFontCache;
    mutable ImplDevFontList*    mpFontList;
    mutable ImplGetDevFontList* mpGetDevFontList;
    mutable ImplGetDevSizeList* mpGetDevSizeList;
    ImplObjStack*               mpObjStack;
    ImplOutDevData*             mpOutDevData;
    VCLXGraphicsList_impl*      mpUnoGraphicsList;
    vcl::PDFWriterImpl*         mpPDFWriter;
    vcl::ExtOutDevData*         mpExtOutDevData;

    // TEMP TEMP TEMP
    VirtualDevice*      mpAlphaVDev;

    /// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
    long                mnOutOffOrigX;
    /// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
    long                mnOutOffLogicX;
    /// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
    long                mnOutOffOrigY;
    /// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
    long                mnOutOffLogicY;
    /// Output offset for device output in pixel (pseudo window offset within window system's frames)
    long                mnOutOffX;
    /// Output offset for device output in pixel (pseudo window offset within window system's frames)
    long                mnOutOffY;
    long                mnOutWidth;
    long                mnOutHeight;
    sal_Int32           mnDPIX;
    sal_Int32           mnDPIY;
    /// font specific text alignment offsets in pixel units
    mutable long        mnTextOffX;
    mutable long        mnTextOffY;
    mutable long        mnEmphasisAscent;
    mutable long        mnEmphasisDescent;
    sal_uLong               mnDrawMode;
    sal_uLong               mnTextLayoutMode;
    ImplMapRes          maMapRes;
    ImplThresholdRes    maThresRes;
    OutDevType          meOutDevType;
    OutDevViewType      meOutDevViewType;
    Region              maRegion;           // contains the clip region, see SetClipRegion(...)
    Color               maLineColor;
    Color               maFillColor;
    Font                maFont;
    Color               maTextColor;
    Color               maTextLineColor;
    Color               maOverlineColor;
    TextAlign           meTextAlign;
    RasterOp            meRasterOp;
    Wallpaper           maBackground;
    AllSettings         maSettings;
    MapMode             maMapMode;
    Point               maRefPoint;
    sal_uInt16              mnAntialiasing;
    LanguageType        meTextLanguage;

    /// bitfield
    mutable bool        mbMap : 1;
    mutable bool        mbMapIsDefault : 1;
    mutable bool        mbClipRegion : 1;
    mutable bool        mbBackground : 1;
    mutable bool        mbOutput : 1;
    mutable bool        mbDevOutput : 1;
    mutable bool        mbOutputClipped : 1;
    mutable bool        mbLineColor : 1;
    mutable bool        mbFillColor : 1;
    mutable bool        mbInitLineColor : 1;
    mutable bool        mbInitFillColor : 1;
    mutable bool        mbInitFont : 1;
    mutable bool        mbInitTextColor : 1;
    mutable bool        mbInitClipRegion : 1;
    mutable bool        mbClipRegionSet : 1;
    mutable bool        mbKerning : 1;
    mutable bool        mbNewFont : 1;
    mutable bool        mbTextLines : 1;
    mutable bool        mbTextSpecial : 1;
    mutable bool        mbRefPoint : 1;
    mutable bool        mbEnableRTL : 1;

public:
    SAL_DLLPRIVATE sal_Int32    ImplGetDPIX() const { return mnDPIX; }
    SAL_DLLPRIVATE sal_Int32    ImplGetDPIY() const { return mnDPIY; }
    SAL_DLLPRIVATE SalGraphics* ImplGetGraphics() const;
    SAL_DLLPRIVATE void         ImplReleaseGraphics( sal_Bool bRelease = sal_True );
    SAL_DLLPRIVATE sal_Bool         ImplHasMirroredGraphics();
    SAL_DLLPRIVATE void         ImplReMirror( Point &rPoint ) const;
    SAL_DLLPRIVATE void         ImplReMirror( Rectangle &rRect ) const;
    SAL_DLLPRIVATE void         ImplReMirror( Region &rRegion ) const;
    SAL_DLLPRIVATE void         ImplInitOutDevData();
    SAL_DLLPRIVATE void         ImplDeInitOutDevData();
    SAL_DLLPRIVATE void         ImplInitLineColor();
    SAL_DLLPRIVATE void         ImplInitFillColor();
    SAL_DLLPRIVATE bool         ImplNewFont() const;
    SAL_DLLPRIVATE void         ImplInitFont() const;
    SAL_DLLPRIVATE void         ImplInitTextColor();
    SAL_DLLPRIVATE void         ImplInitClipRegion();
    SAL_DLLPRIVATE bool         ImplSelectClipRegion( const Region&, SalGraphics* pGraphics = NULL );
    SAL_DLLPRIVATE void         ImplSetClipRegion( const Region* pRegion );

    SAL_DLLPRIVATE SalLayout*   ImplLayout( const OUString&, sal_Int32 nIndex, sal_Int32 nLen,
                                            const Point& rLogicPos = Point(0,0), long nLogicWidth=0,
                                            const sal_Int32* pLogicDXArray=NULL, bool bFilter = false ) const;
    SAL_DLLPRIVATE ImplLayoutArgs ImplPrepareLayoutArgs( OUString&, const sal_Int32 nIndex, const sal_Int32 nLen,
                                            long nPixelWidth, const sal_Int32* pPixelDXArray ) const;
    SAL_DLLPRIVATE SalLayout*   ImplGlyphFallbackLayout( SalLayout*, ImplLayoutArgs& ) const;

    static
    SAL_DLLPRIVATE OUString    ImplGetEllipsisString( const OutputDevice& rTargetDevice, const OUString& rStr,
                                                       long nMaxWidth, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout );
    static
    SAL_DLLPRIVATE void         ImplDrawText( OutputDevice& rTargetDevice, const Rectangle& rRect,
                                              const OUString& rOrigStr, sal_uInt16 nStyle,
                                              MetricVector* pVector, OUString* pDisplayText, ::vcl::ITextLayout& _rLayout );
    SAL_DLLPRIVATE void         ImplDrawTextBackground( const SalLayout& );
    SAL_DLLPRIVATE void         ImplDrawTextLines( SalLayout&, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bWordLine, sal_Bool bUnderlineAbove );
    SAL_DLLPRIVATE bool         ImplDrawRotateText( SalLayout& );
    SAL_DLLPRIVATE void         ImplDrawTextDirect( SalLayout&, sal_Bool bTextLines );
    SAL_DLLPRIVATE void         ImplDrawSpecialText( SalLayout& );
    SAL_DLLPRIVATE void         ImplDrawText( SalLayout& );
    SAL_DLLPRIVATE Rectangle    ImplGetTextBoundRect( const SalLayout& );
    SAL_DLLPRIVATE void         ImplDrawEmphasisMarks( SalLayout& );

    SAL_DLLPRIVATE void         ImplDrawTextRect( long nBaseX, long nBaseY, long nX, long nY, long nWidth, long nHeight );

    SAL_DLLPRIVATE void         ImplInitTextLineSize();
    SAL_DLLPRIVATE void         ImplInitAboveTextLineSize();
    SAL_DLLPRIVATE void         ImplDrawWaveLine( long nBaseX, long nBaseY, long nStartX, long nStartY, long nWidth, long nHeight, long nLineWidth, short nOrientation, const Color& rColor );
    SAL_DLLPRIVATE void         ImplDrawWaveTextLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove );
    SAL_DLLPRIVATE void         ImplDrawStraightTextLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove );
    SAL_DLLPRIVATE void         ImplDrawStrikeoutLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontStrikeout eStrikeout, Color aColor );
    SAL_DLLPRIVATE void         ImplDrawStrikeoutChar( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontStrikeout eStrikeout, Color aColor );
    SAL_DLLPRIVATE void         ImplDrawTextLine( long nBaseX, long nX, long nY, long nWidth, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bUnderlineAbove );
    SAL_DLLPRIVATE void         ImplDrawMnemonicLine( long nX, long nY, long nWidth );
    SAL_DLLPRIVATE void         ImplGetEmphasisMark( PolyPolygon& rPolyPoly, sal_Bool& rPolyLine, Rectangle& rRect1, Rectangle& rRect2, long& rYOff, long& rWidth, FontEmphasisMark eEmphasis, long nHeight, short nOrient );
    SAL_DLLPRIVATE void         ImplDrawEmphasisMark( long nBaseX, long nX, long nY, const PolyPolygon& rPolyPoly, sal_Bool bPolyLine, const Rectangle& rRect1, const Rectangle& rRect2 );
    static
    SAL_DLLPRIVATE long         ImplGetTextLines( ImplMultiTextLineInfo& rLineInfo, long nWidth, const OUString& rStr, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout );
    SAL_DLLPRIVATE void         ImplInitFontList() const;
    SAL_DLLPRIVATE void         ImplUpdateFontData( bool bNewFontLists );
    SAL_DLLPRIVATE static void  ImplUpdateAllFontData( bool bNewFontLists );

    SAL_DLLPRIVATE long         ImplLogicXToDevicePixel( long nX ) const;
    SAL_DLLPRIVATE long         ImplLogicYToDevicePixel( long nY ) const;
    SAL_DLLPRIVATE long         ImplLogicWidthToDevicePixel( long nWidth ) const;
    SAL_DLLPRIVATE long         ImplLogicHeightToDevicePixel( long nHeight ) const;
    SAL_DLLPRIVATE long         ImplDevicePixelToLogicWidth( long nWidth ) const;
    SAL_DLLPRIVATE long         ImplDevicePixelToLogicHeight( long nHeight ) const;
    SAL_DLLPRIVATE float        ImplFloatLogicHeightToDevicePixel( float ) const;
    SAL_DLLPRIVATE Point        ImplLogicToDevicePixel( const Point& rLogicPt ) const;
    SAL_DLLPRIVATE Size         ImplLogicToDevicePixel( const Size& rLogicSize ) const;
    SAL_DLLPRIVATE Rectangle    ImplLogicToDevicePixel( const Rectangle& rLogicRect ) const;
    SAL_DLLPRIVATE ::basegfx::B2DPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolygon&  ) const;
    SAL_DLLPRIVATE ::basegfx::B2DPolyPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolyPolygon& ) const;
    SAL_DLLPRIVATE Polygon      ImplLogicToDevicePixel( const Polygon& rLogicPoly ) const;
    SAL_DLLPRIVATE PolyPolygon  ImplLogicToDevicePixel( const PolyPolygon& rLogicPolyPoly ) const;
    SAL_DLLPRIVATE LineInfo     ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const;
    SAL_DLLPRIVATE Rectangle    ImplDevicePixelToLogic( const Rectangle& rLogicRect ) const;
    SAL_DLLPRIVATE Region       ImplPixelToDevicePixel( const Region& rRegion ) const;
    SAL_DLLPRIVATE void         ImplInvalidateViewTransform();
    SAL_DLLPRIVATE basegfx::B2DHomMatrix ImplGetDeviceTransformation() const;

    SAL_DLLPRIVATE void         ImplDrawPolygon( const Polygon& rPoly, const PolyPolygon* pClipPolyPoly = NULL );
    SAL_DLLPRIVATE void         ImplDrawPolyPolygon( const PolyPolygon& rPolyPoly, const PolyPolygon* pClipPolyPoly = NULL );
    SAL_DLLPRIVATE void         ImplDrawPolyPolygon( sal_uInt16 nPoly, const PolyPolygon& rPolyPoly );
    SAL_DLLPRIVATE void         ImplDrawLinearGradient( const Rectangle& rRect, const Gradient& rGradient, sal_Bool bMtf, const PolyPolygon* pClipPolyPoly );
    SAL_DLLPRIVATE void         ImplDrawComplexGradient( const Rectangle& rRect, const Gradient& rGradient, sal_Bool bMtf, const PolyPolygon* pClipPolyPoly );

    SAL_DLLPRIVATE void         ImplDrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch, sal_Bool bMtf );
    SAL_DLLPRIVATE void         ImplCalcHatchValues( const Rectangle& rRect, long nDist, sal_uInt16 nAngle10, Point& rPt1, Point& rPt2, Size& rInc, Point& rEndPt1 );
    SAL_DLLPRIVATE void         ImplDrawHatchLine( const Line& rLine, const PolyPolygon& rPolyPoly, Point* pPtBuffer, sal_Bool bMtf );

    SAL_DLLPRIVATE void         ImplDrawWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
    SAL_DLLPRIVATE void         ImplDrawColorWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
    SAL_DLLPRIVATE void         ImplDrawBitmapWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
    SAL_DLLPRIVATE void         ImplDrawGradientWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );

    SAL_DLLPRIVATE void         ImplDrawOutDevDirect( const OutputDevice* pSrcDev, SalTwoRect& rPosAry );
    SAL_DLLPRIVATE void         ImplDrawBitmap( const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                        const Bitmap& rBitmap, const sal_uLong nAction );
    SAL_DLLPRIVATE void         ImplDrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                        const BitmapEx& rBitmapEx, const sal_uLong nAction );
    SAL_DLLPRIVATE void         ImplDrawMask( const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                        const Bitmap& rBitmap, const Color& rMaskColor,
                                        const sal_uLong nAction );
    SAL_DLLPRIVATE void         ImplDrawAlpha( const Bitmap& rBmp, const AlphaMask& rAlpha,
                                        const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel );
    SAL_DLLPRIVATE Bitmap       ImplBlend( Bitmap              aBmp,
                                           BitmapReadAccess*   pP,
                                           BitmapReadAccess*   pA,
                                           const sal_Int32     nOffY,
                                           const sal_Int32     nDstHeight,
                                           const sal_Int32     nOffX,
                                           const sal_Int32     nDstWidth,
                                           const Rectangle&    aBmpRect,
                                           const Size&         aOutSz,
                                           const bool          bHMirr,
                                           const bool          bVMirr,
                                           const long*         pMapX,
                                           const long*         pMapY );
    SAL_DLLPRIVATE Bitmap       ImplBlendWithAlpha( Bitmap              aBmp,
                                                    BitmapReadAccess*   pP,
                                                    BitmapReadAccess*   pA,
                                                    const Rectangle&    aDstRect,
                                                    const sal_Int32     nOffY,
                                                    const sal_Int32     nDstHeight,
                                                    const sal_Int32     nOffX,
                                                    const sal_Int32     nDstWidth,
                                                    const long*         pMapX,
                                                    const long*         pMapY );
    SAL_DLLPRIVATE void         ImplPrintTransparent( const Bitmap& rBmp, const Bitmap& rMask,
                                        const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel );
    SAL_DLLPRIVATE void         ImplPrintMask( const Bitmap& rMask, const Color& rMaskColor,
                                        const Point& rDestPt, const Size& rDestSize,
                                        const Point& rSrcPtPixel, const Size& rSrcSizePixel );
    SAL_DLLPRIVATE void         ImplDrawFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
                                        const OutputDevice& rOutDev, const Region& rRegion );
    SAL_DLLPRIVATE void         ImplGetFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
                                        OutputDevice& rOutDev );

    SAL_DLLPRIVATE sal_Bool         ImplIsRecordLayout() const;

    SAL_DLLPRIVATE static FontEmphasisMark ImplGetEmphasisMarkStyle( const Font& rFont );
    SAL_DLLPRIVATE static sal_Bool ImplIsUnderlineAbove( const Font& );

    // tells whether this output device is RTL in an LTR UI or LTR in a RTL UI
    SAL_DLLPRIVATE bool ImplIsAntiparallel() const ;
    SAL_DLLPRIVATE Color ImplDrawModeToColor( const Color& rColor ) const;

    // #i101491#
    // Helper which holds the old line geometry creation and is extended to use AA when
    // switched on. Advantage is that line geometry is only temporarily used for paint
    SAL_DLLPRIVATE void ImpDrawPolyLineWithLineInfo(const Polygon& rPoly, const LineInfo& rLineInfo);

    // #i101491#
    // Helper who implements the DrawPolyPolygon functionality for basegfx::B2DPolyPolygon
    // without MetaFile processing
    SAL_DLLPRIVATE void ImpDrawPolyPolygonWithB2DPolyPolygon(const basegfx::B2DPolyPolygon& rB2DPolyPoly);

    // #i101491#
    // Helper who tries to use SalGDI's DrawPolyLine direct and returns it's bool. Contains no AA check.
    SAL_DLLPRIVATE bool ImpTryDrawPolyLineDirect(
        const basegfx::B2DPolygon& rB2DPolygon,
        double fLineWidth = 0.0,
        double fTransparency = 0.0,
        basegfx::B2DLineJoin eLineJoin = basegfx::B2DLINEJOIN_NONE,
        com::sun::star::drawing::LineCap eLineCap = com::sun::star::drawing::LineCap_BUTT);

    // Helper for line geometry paint with support for graphic expansion (pattern and fat_to_area)
    void impPaintLineGeometryWithEvtlExpand(const LineInfo& rInfo, basegfx::B2DPolyPolygon aLinePolyPolygon);

    SAL_DLLPRIVATE SalLayout* getFallbackFont(ImplFontEntry &rFallbackFont,
        FontSelectPattern &rFontSelData, int nFallbackLevel,
        ImplLayoutArgs& rLayoutArgs) const;
protected:
                        OutputDevice();

private:
    SAL_DLLPRIVATE                OutputDevice( const OutputDevice& rOutDev );
    SAL_DLLPRIVATE OutputDevice&  operator =( const OutputDevice& rOutDev );

public:
    virtual             ~OutputDevice();

    OutDevType          GetOutDevType() const { return meOutDevType; }

    /** query an <code>OutputDevice</code> whether it spports a specific operation

    @return
    true if operation supported, else false
    */
    bool                supportsOperation( OutDevSupportType ) const;

    vcl::PDFWriterImpl* GetPDFWriter() const { return mpPDFWriter; }

    void                SetExtOutDevData( vcl::ExtOutDevData* pExtOutDevData ) { mpExtOutDevData = pExtOutDevData; }
    vcl::ExtOutDevData* GetExtOutDevData() const { return mpExtOutDevData; }

    void                DrawTextLine( const Point& rPos, long nWidth,
                                      FontStrikeout eStrikeout,
                                      FontUnderline eUnderline,
                                      FontUnderline eOverline,
                                      sal_Bool bUnderlineAbove = sal_False );

    void                DrawText( const Point& rStartPt, const OUString& rStr,
                                  xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
                                  MetricVector* pVector = NULL, OUString* pDisplayText = NULL );
    long                GetTextWidth( const OUString& rStr, sal_Int32 nIndex = 0, sal_Int32 nLen = -1 ) const;
    /// Height where any character of the current font fits; in logic coordinates.
    long                GetTextHeight() const;
    float               approximate_char_width() const;
    void                DrawTextArray( const Point& rStartPt, const OUString& rStr,
                                       const sal_Int32* pDXAry = NULL,
                                       xub_StrLen nIndex = 0,
                                       xub_StrLen nLen = STRING_LEN );
    long                GetTextArray( const OUString& rStr, sal_Int32* pDXAry = NULL,
                                      sal_Int32 nIndex = 0, sal_Int32 nLen = -1 ) const;
    bool                GetCaretPositions( const OUString&, sal_Int32* pCaretXArray,
                                      sal_Int32 nIndex, sal_Int32 nLen,
                                      sal_Int32* pDXAry = NULL, long nWidth = 0,
                                      sal_Bool bCellBreaking = sal_True ) const;
    void                DrawStretchText( const Point& rStartPt, sal_uLong nWidth,
                                         const OUString& rStr,
                                         xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN );
    sal_Int32           GetTextBreak( const OUString& rStr, long nTextWidth,
                                      sal_Int32 nIndex = 0, sal_Int32 nLen = -1,
                                      long nCharExtra = 0 ) const;
    sal_Int32           GetTextBreak( const OUString& rStr, long nTextWidth,
                                      sal_Unicode nExtraChar, sal_Int32& rExtraCharPos,
                                      sal_Int32 nIndex, sal_Int32 nLen,
                                      long nCharExtra = 0 ) const;
    /** Generate MetaTextActions for the text rect

        This method splits up the text rect into multiple
        MetaTextActions, one for each line of text. This is comparable
        to AddGradientActions(), which splits up a gradient into its
        constituing polygons. Parameter semantics fully compatible to
        DrawText().
     */
    void                AddTextRectActions( const Rectangle& rRect,
                                            const OUString&    rOrigStr,
                                            sal_uInt16           nStyle,
                                            GDIMetaFile&     rMtf );
    void                DrawText( const Rectangle& rRect,
                                  const OUString& rStr, sal_uInt16 nStyle = 0,
                                  MetricVector* pVector = NULL, OUString* pDisplayText = NULL,
                                  ::vcl::ITextLayout* _pTextLayout = NULL );
    Rectangle           GetTextRect( const Rectangle& rRect,
                                     const OUString& rStr, sal_uInt16 nStyle = TEXT_DRAW_WORDBREAK,
                                     TextRectInfo* pInfo = NULL,
                                     const ::vcl::ITextLayout* _pTextLayout = NULL ) const;
    OUString            GetEllipsisString( const OUString& rStr, long nMaxWidth,
                                           sal_uInt16 nStyle = TEXT_DRAW_ENDELLIPSIS ) const;
    void                DrawCtrlText( const Point& rPos, const OUString& rStr,
                                      xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
                                      sal_uInt16 nStyle = TEXT_DRAW_MNEMONIC, MetricVector* pVector = NULL, OUString* pDisplayText = NULL );
    long                GetCtrlTextWidth( const OUString& rStr, xub_StrLen nIndex = 0,
                                          xub_StrLen nLen = STRING_LEN,
                                          sal_uInt16 nStyle = TEXT_DRAW_MNEMONIC ) const;
    static OUString    GetNonMnemonicString( const OUString& rStr, sal_Int32& rMnemonicPos );
    static OUString    GetNonMnemonicString( const OUString& rStr )
                            { sal_Int32 nDummy; return GetNonMnemonicString( rStr, nDummy ); }

    sal_Bool                GetTextBoundRect( Rectangle& rRect,
                            const OUString& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
                            sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
    sal_Bool                GetTextOutline( PolyPolygon&,
                            const OUString& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
                            xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
                            sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
    sal_Bool                GetTextOutlines( PolyPolyVector&,
                            const OUString& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
                            xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
                            sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
    sal_Bool                GetTextOutlines( ::basegfx::B2DPolyPolygonVector&,
                            const OUString& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
                            xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
                            sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
    sal_Bool                GetGlyphBoundRects( const Point& rOrigin, const OUString& rStr, int nIndex,
                            int nLen, int nBase, MetricVector& rVector );

    void                DrawPixel( const Point& rPt );
    void                DrawPixel( const Point& rPt, const Color& rColor );
    void                DrawPixel( const Polygon& rPts, const Color* pColors = NULL );
    void                DrawPixel( const Polygon& rPts, const Color& rColor );

    void                DrawLine( const Point& rStartPt, const Point& rEndPt );
    void                DrawLine( const Point& rStartPt, const Point& rEndPt,
                                  const LineInfo& rLineInfo );

    /** Render the given polygon as a line stroke

        The given polygon is stroked with the current LineColor, start
        and end point are not automatically connected

        @see DrawPolygon
        @see DrawPolyPolygon
     */
    void                DrawPolyLine( const Polygon& rPoly );
    void DrawPolyLine(
        const basegfx::B2DPolygon&,
        double fLineWidth = 0.0,
        basegfx::B2DLineJoin = basegfx::B2DLINEJOIN_ROUND,
        com::sun::star::drawing::LineCap = com::sun::star::drawing::LineCap_BUTT);
    bool TryDrawPolyLineDirect(
        const basegfx::B2DPolygon& rB2DPolygon,
        double fLineWidth = 0.0,
        double fTransparency = 0.0,
        basegfx::B2DLineJoin eLineJoin = basegfx::B2DLINEJOIN_NONE,
        com::sun::star::drawing::LineCap eLineCap = com::sun::star::drawing::LineCap_BUTT);

    /** Render the given polygon as a line stroke

        The given polygon is stroked with the current LineColor, start
        and end point are not automatically connected. The line is
        rendered according to the specified LineInfo, e.g. supplying a
        dash pattern, or a line thickness.

        @see DrawPolygon
        @see DrawPolyPolygon
     */
    void                DrawPolyLine( const Polygon& rPoly,
                                      const LineInfo& rLineInfo );

    /** Render the given polygon

        The given polygon is stroked with the current LineColor, and
        filled with the current FillColor. If one of these colors are
        transparent, the corresponding stroke or fill stays
        invisible. Start and end point of the polygon are
        automatically connected.

        @see DrawPolyLine
     */
    void                DrawPolygon( const Polygon& rPoly );
    void                DrawPolygon( const basegfx::B2DPolygon& );

    /** Render the given poly-polygon

        The given poly-polygon is stroked with the current LineColor,
        and filled with the current FillColor. If one of these colors
        are transparent, the corresponding stroke or fill stays
        invisible. Start and end points of the contained polygons are
        automatically connected.

        @see DrawPolyLine
     */
    void                DrawPolyPolygon( const PolyPolygon& rPolyPoly );
    void                DrawPolyPolygon( const basegfx::B2DPolyPolygon& );

    void                DrawRect( const Rectangle& rRect );
    void                DrawRect( const Rectangle& rRect,
                                  sal_uLong nHorzRount, sal_uLong nVertRound );
    void                DrawEllipse( const Rectangle& rRect );
    void                DrawArc( const Rectangle& rRect,
                                 const Point& rStartPt, const Point& rEndPt );
    void                DrawPie( const Rectangle& rRect,
                                 const Point& rStartPt, const Point& rEndPt );
    void                DrawChord( const Rectangle& rRect,
                                   const Point& rStartPt, const Point& rEndPt );

    void                DrawOutDev( const Point& rDestPt, const Size& rDestSize,
                                    const Point& rSrcPt,  const Size& rSrcSize );
    void                DrawOutDev( const Point& rDestPt, const Size& rDestSize,
                                    const Point& rSrcPt,  const Size& rSrcSize,
                                    const OutputDevice& rOutDev );
    void                CopyArea( const Point& rDestPt,
                                  const Point& rSrcPt,  const Size& rSrcSize,
                                  sal_uInt16 nFlags = 0 );

    void                DrawBitmap( const Point& rDestPt,
                                    const Bitmap& rBitmap );
    void                DrawBitmap( const Point& rDestPt, const Size& rDestSize,
                                    const Bitmap& rBitmap );
    void                DrawBitmap( const Point& rDestPt, const Size& rDestSize,
                                    const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                    const Bitmap& rBitmap );

    void                DrawBitmapEx( const Point& rDestPt,
                                      const BitmapEx& rBitmapEx );
    void                DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
                                      const BitmapEx& rBitmapEx );
    void                DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
                                      const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                      const BitmapEx& rBitmapEx );

    /** Draw BitampEx transformed

        @param rTransformation
        The transformation describing the target positioning of the given bitmap. Transforming
        the unit object coordinates (0, 0, 1, 1) with this matrix is the transformation to
        discrete coordinates

        @param rBitmapEx
        The BitmapEx to be painted
    */
    void DrawTransformedBitmapEx(
        const basegfx::B2DHomMatrix& rTransformation,
        const BitmapEx& rBitmapEx);

    void                DrawMask( const Point& rDestPt,
                                  const Bitmap& rBitmap, const Color& rMaskColor );
    void                DrawMask( const Point& rDestPt, const Size& rDestSize,
                                  const Bitmap& rBitmap, const Color& rMaskColor );
    void                DrawMask( const Point& rDestPt, const Size& rDestSize,
                                  const Point& rSrcPtPixel, const Size& rSrcSizePixel,
                                  const Bitmap& rBitmap, const Color& rMaskColor );

    void                DrawImage( const Point& rPos,
                                   const Image& rImage, sal_uInt16 nStyle = 0 );
    void                DrawImage( const Point& rPos, const Size& rSize,
                                   const Image& rImage, sal_uInt16 nStyle = 0 );

    void                DrawGradient( const Rectangle& rRect, const Gradient& rGradient );
    void                DrawGradient( const PolyPolygon& rPolyPoly, const Gradient& rGradient );
    void                AddGradientActions( const Rectangle& rRect,
                                            const Gradient& rGradient,
                                            GDIMetaFile& rMtf );

#ifdef _MSC_VER
    void                DrawHatch( const PolyPolygon& rPolyPoly, const ::Hatch& rHatch );
    void                AddHatchActions( const PolyPolygon& rPolyPoly,
                                         const ::Hatch& rHatch,
                                         GDIMetaFile& rMtf );
#else
    void                DrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch );
    void                AddHatchActions( const PolyPolygon& rPolyPoly,
                                         const Hatch& rHatch,
                                         GDIMetaFile& rMtf );
#endif

    void                DrawWallpaper( const Rectangle& rRect, const Wallpaper& rWallpaper );
    void                DrawWaveLine( const Point& rStartPos, const Point& rEndPos, sal_uInt16 nStyle );
    void                DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags );

    void                DrawTransparent( const PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
    void                DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency);
    void                DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos, const Size& rSize,
                                         const Gradient& rTransparenceGradient );

    /** Added return value to see if EPS could be painted directly.
        Theoreticaly, handing over a matrix would be needed to handle
        painting rotated EPS files (e.g. contained in Metafiles). This
        would then need to be supported for Mac and PS printers, but
        that's too much for now, wrote #i107046# for this */
    bool                DrawEPS( const Point& rPt, const Size& rSz,
                                 const GfxLink& rGfxLink, GDIMetaFile* pSubst = NULL );

    /// Fill the given rectangle with checkered rectangles of size nLen x nLen using the colors aStart and aEnd
    void DrawCheckered(
        const Point& rPos,
        const Size& rSize,
        sal_uInt32 nLen = 8,
        Color aStart = Color(COL_WHITE),
        Color aEnd = Color(COL_BLACK));

    Color               GetPixel( const Point& rPt ) const;

    Bitmap              GetBitmap( const Point& rSrcPt, const Size& rSize ) const;

    /** Query extended bitmap (with alpha channel, if available).
     */
    BitmapEx            GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const;

    void                EnableMapMode( sal_Bool bEnable = sal_True );
    sal_Bool                IsMapModeEnabled() const { return mbMap; }

    // Enabling/disabling RTL only makes sense for OutputDevices that use a mirroring SalGraphisLayout
    void                EnableRTL( sal_Bool bEnable = sal_True);
    sal_Bool                IsRTLEnabled() const { return mbEnableRTL; }

    void                SetConnectMetaFile( GDIMetaFile* pMtf );
    GDIMetaFile*        GetConnectMetaFile() const { return mpMetaFile; }

    void                EnableOutput( sal_Bool bEnable = sal_True );
    sal_Bool                IsOutputEnabled() const { return mbOutput; }
    sal_Bool                IsDeviceOutput() const { return mbDevOutput; }
    sal_Bool                IsDeviceOutputNecessary() const { return (mbOutput && mbDevOutput); }
    sal_Bool                IsOutputNecessary() const { return ((mbOutput && mbDevOutput) || (mpMetaFile != NULL)); }

    void                SetClipRegion();
    void                SetClipRegion( const Region& rRegion );
    Region              GetClipRegion() const;
    sal_Bool                IsClipRegion() const { return mbClipRegion; }
    Region              GetActiveClipRegion() const;

    void                MoveClipRegion( long nHorzMove, long nVertMove );
    void                IntersectClipRegion( const Rectangle& rRect );
    void                IntersectClipRegion( const Region& rRegion );

    void                SetAntialiasing( sal_uInt16 nMode =  0 );
    sal_uInt16              GetAntialiasing() const { return mnAntialiasing; }

    void                SetDrawMode( sal_uLong nDrawMode );
    sal_uLong               GetDrawMode() const { return mnDrawMode; }

    void                SetLayoutMode( sal_uLong nTextLayoutMode );
    sal_uLong               GetLayoutMode() const { return mnTextLayoutMode; }

    void                SetDigitLanguage( LanguageType );
    LanguageType        GetDigitLanguage() const { return meTextLanguage; }

    void                SetRasterOp( RasterOp eRasterOp );
    RasterOp            GetRasterOp() const { return meRasterOp; }

    /**
    If this OutputDevice is used for displaying a Print Preview
    the OutDevViewType should be set to 'OUTDEV_VIEWTYPE_PRINTPREVIEW'.

    A View than can make painting decisions dependent on this OutDevViewType.
    E.g. text colors need to be handled different, dependent on whether it's a PrintPreview or not. (see #106611# for more)
    */
    void                SetOutDevViewType( OutDevViewType eOutDevViewType ) { meOutDevViewType=eOutDevViewType; }
    OutDevViewType      GetOutDevViewType() const { return meOutDevViewType; }

    void                SetLineColor();
    void                SetLineColor( const Color& rColor );
    const Color&        GetLineColor() const { return maLineColor; }
    sal_Bool                IsLineColor() const { return mbLineColor; }

    void                SetFillColor();
    void                SetFillColor( const Color& rColor );
    const Color&        GetFillColor() const { return maFillColor; }
    sal_Bool                IsFillColor() const { return mbFillColor; }

    void                SetBackground();
    void                SetBackground( const Wallpaper& rBackground );

    const Wallpaper&    GetBackground() const { return maBackground; }
    sal_Bool                IsBackground() const { return mbBackground; }

    void                SetFont( const Font& rNewFont );
    const Font&         GetFont() const { return maFont; }

    SystemFontData        GetSysFontData( int nFallbacklevel ) const;
    SystemTextLayoutData  GetSysTextLayoutData( const Point& rStartPt, const OUString& rStr,
                                                xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
                                                const sal_Int32* pDXAry = NULL ) const;

    void                SetTextColor( const Color& rColor );
    const Color&        GetTextColor() const { return maTextColor; }
    void                SetTextFillColor();
    void                SetTextFillColor( const Color& rColor );

    Color               GetTextFillColor() const;
    sal_Bool                IsTextFillColor() const { return !maFont.IsTransparent(); }
    void                SetTextLineColor();
    void                SetTextLineColor( const Color& rColor );
    const Color&        GetTextLineColor() const { return maTextLineColor; }
    sal_Bool                IsTextLineColor() const { return (maTextLineColor.GetTransparency() == 0); }
    void                SetOverlineColor();
    void                SetOverlineColor( const Color& rColor );
    const Color&        GetOverlineColor() const { return maOverlineColor; }
    sal_Bool                IsOverlineColor() const { return (maOverlineColor.GetTransparency() == 0); }
    void                SetTextAlign( TextAlign eAlign );
    TextAlign           GetTextAlign() const { return maFont.GetAlign(); }

    virtual void        SetSettings( const AllSettings& rSettings );
    const AllSettings&  GetSettings() const { return maSettings; }

    SystemGraphicsData  GetSystemGfxData() const;
    ::com::sun::star::uno::Any GetSystemGfxDataAny() const;

    virtual void        SetMapMode();
    virtual void        SetMapMode( const MapMode& rNewMapMode );
    virtual void        SetRelativeMapMode( const MapMode& rNewMapMode );
    const MapMode&      GetMapMode() const { return maMapMode; }
    sal_Bool                IsMapMode() const { return mbMap; }

    void                SetRefPoint();
    void                SetRefPoint( const Point& rRefPoint );
    const Point&        GetRefPoint() const { return maRefPoint; }
    sal_Bool                IsRefPoint() const { return mbRefPoint; }

     // #i75163#
    basegfx::B2DHomMatrix GetViewTransformation() const;
    basegfx::B2DHomMatrix GetInverseViewTransformation() const;

    basegfx::B2DHomMatrix GetViewTransformation( const MapMode& rMapMode ) const;
    basegfx::B2DHomMatrix GetInverseViewTransformation( const MapMode& rMapMode ) const;


    /** Set an offset in pixel

        This method offsets every drawing operation that converts its
        coordinates to pixel by the given value. Normally, the effect
        can be achieved by setting a MapMode with a different
        origin. Unfortunately, this origin is in logical coordinates
        and can lead to rounding errors (see #102532# for details).

        @attention This offset is only applied when converting to
        pixel, i.e. some output modes such as metafile recordings
        might be completely unaffected by this method! Use with
        care. Furthermore, if the OutputDevice's MapMode is the
        default (that's MAP_PIXEL), then, too, any pixel offset set is
        ignored. This might be unintuitive for cases, but would have
        been far more fragile to implement. What's more, the reason
        why the pixel offset was introduced (avoiding rounding errors)
        does not apply for MAP_PIXEL, because one can always use the
        MapMode origin then.

        @param rOffset
        The offset in pixel
     */
    void                SetPixelOffset( const Size& rOffset );

    /** Get the offset in pixel

        @see OutputDevice::SetPixelOffset for details

        @return the current offset in pixel
     */
    Size                GetPixelOffset() const;

    Point               LogicToPixel( const Point& rLogicPt ) const;
    Size                LogicToPixel( const Size& rLogicSize ) const;
    Rectangle           LogicToPixel( const Rectangle& rLogicRect ) const;
    Polygon             LogicToPixel( const Polygon& rLogicPoly ) const;
    PolyPolygon         LogicToPixel( const PolyPolygon& rLogicPolyPoly ) const;
    basegfx::B2DPolyPolygon LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly ) const;
    Region              LogicToPixel( const Region& rLogicRegion )const;
    Point               LogicToPixel( const Point& rLogicPt,
                                      const MapMode& rMapMode ) const;
    Size                LogicToPixel( const Size& rLogicSize,
                                      const MapMode& rMapMode ) const;
    Rectangle           LogicToPixel( const Rectangle& rLogicRect,
                                      const MapMode& rMapMode ) const;
    Polygon             LogicToPixel( const Polygon& rLogicPoly,
                                      const MapMode& rMapMode ) const;
    basegfx::B2DPolygon LogicToPixel( const basegfx::B2DPolygon& rLogicPoly,
                                          const MapMode& rMapMode ) const;
    PolyPolygon         LogicToPixel( const PolyPolygon& rLogicPolyPoly,
                                      const MapMode& rMapMode ) const;
    basegfx::B2DPolyPolygon LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly,
                                          const MapMode& rMapMode ) const;
    Region              LogicToPixel( const Region& rLogicRegion,
                                      const MapMode& rMapMode ) const;
    Point               PixelToLogic( const Point& rDevicePt ) const;
    Size                PixelToLogic( const Size& rDeviceSize ) const;
    Rectangle           PixelToLogic( const Rectangle& rDeviceRect ) const;
    Polygon             PixelToLogic( const Polygon& rDevicePoly ) const;
    basegfx::B2DPolygon LogicToPixel( const basegfx::B2DPolygon& rLogicPoly ) const;
    PolyPolygon         PixelToLogic( const PolyPolygon& rDevicePolyPoly ) const;
    basegfx::B2DPolyPolygon PixelToLogic( const basegfx::B2DPolyPolygon& rDevicePolyPoly ) const;
    Region              PixelToLogic( const Region& rDeviceRegion ) const;
    Point               PixelToLogic( const Point& rDevicePt,
                                      const MapMode& rMapMode ) const;
    Size                PixelToLogic( const Size& rDeviceSize,
                                      const MapMode& rMapMode ) const;
    Rectangle           PixelToLogic( const Rectangle& rDeviceRect,
                                      const MapMode& rMapMode ) const;
    Polygon             PixelToLogic( const Polygon& rDevicePoly,
                                      const MapMode& rMapMode ) const;
    basegfx::B2DPolygon PixelToLogic( const basegfx::B2DPolygon& rDevicePoly,
                                      const MapMode& rMapMode ) const;
    PolyPolygon         PixelToLogic( const PolyPolygon& rDevicePolyPoly,
                                      const MapMode& rMapMode ) const;
    basegfx::B2DPolyPolygon PixelToLogic( const basegfx::B2DPolyPolygon& rDevicePolyPoly,
                                          const MapMode& rMapMode ) const;
    Region              PixelToLogic( const Region& rDeviceRegion,
                                      const MapMode& rMapMode ) const;
    Point               LogicToLogic( const Point&      rPtSource,
                                      const MapMode*    pMapModeSource,
                                      const MapMode*    pMapModeDest ) const;
    Size                LogicToLogic( const Size&       rSzSource,
                                      const MapMode*    pMapModeSource,
                                      const MapMode*    pMapModeDest ) const;
    Rectangle           LogicToLogic( const Rectangle&  rRectSource,
                                      const MapMode*    pMapModeSource,
                                      const MapMode*    pMapModeDest ) const;
    static Point        LogicToLogic( const Point&      rPtSource,
                                      const MapMode&    rMapModeSource,
                                      const MapMode&    rMapModeDest );
    static Size         LogicToLogic( const Size&       rSzSource,
                                      const MapMode&    rMapModeSource,
                                      const MapMode&    rMapModeDest );
    static Rectangle    LogicToLogic( const Rectangle&  rRectSource,
                                      const MapMode&    rMapModeSource,
                                      const MapMode&    rMapModeDest );
    static long         LogicToLogic( long              nLongSource,
                                      MapUnit           eUnitSource,
                                      MapUnit           eUnitDest );

    static basegfx::B2DPolygon LogicToLogic( const basegfx::B2DPolygon& rPoly,
                                             const MapMode&    rMapModeSource,
                                             const MapMode&    rMapModeDest );
    static basegfx::B2DPolyPolygon LogicToLogic( const basegfx::B2DPolyPolygon& rPolyPoly,
                                                 const MapMode&    rMapModeSource,
                                                 const MapMode&    rMapModeDest );

    // create a mapping transformation from rMapModeSource to rMapModeDest (the above methods
    // for B2DPoly/Polygons use this internally anyways to transform the B2DPolygon)
    static basegfx::B2DHomMatrix LogicToLogic(const MapMode& rMapModeSource, const MapMode& rMapModeDest);

    Size                GetOutputSizePixel() const
                            { return Size( mnOutWidth, mnOutHeight ); }
    long                GetOutputWidthPixel() const { return mnOutWidth; }
    long                GetOutputHeightPixel() const { return mnOutHeight; }
    long                GetOutOffXPixel() const { return mnOutOffX; }
    long                GetOutOffYPixel() const { return mnOutOffY; }

    Size                GetOutputSize() const
                            { return PixelToLogic( GetOutputSizePixel() ); }

    void                Erase();
    void                Erase( const Rectangle& rRect ) { DrawWallpaper( rRect, GetBackground() ); }

    sal_Bool            AddTempDevFont( const OUString& rFileURL, const OUString& rFontName );
    int                 GetDevFontCount() const;
    FontInfo            GetDevFont( int nDevFontIndex ) const;
    int                 GetDevFontSizeCount( const Font& ) const;
    Size                GetDevFontSize( const Font& rFont, int nSizeIndex ) const;
    sal_Bool            IsFontAvailable( const OUString& rFontName ) const;

    FontMetric          GetFontMetric() const;
    FontMetric          GetFontMetric( const Font& rFont ) const;
    sal_Bool                GetFontCharMap( FontCharMap& rFontCharMap ) const;
    bool                GetFontCapabilities( vcl::FontCapabilities& rFontCapabilities ) const;

    sal_Int32           HasGlyphs( const Font& rFont, const OUString& rStr,
                            sal_Int32 nIndex = 0, sal_Int32 nLen = -1 ) const;

    long                GetMinKashida() const;

    // i60594
    // validate kashida positions against the current font
    // returns count of invalid kashida positions
    xub_StrLen          ValidateKashidas ( const OUString& rTxt,
                                            xub_StrLen nIdx, xub_StrLen nLen,
                                            xub_StrLen nKashCount, // number of suggested kashida positions (in)
                                            const xub_StrLen* pKashidaPos, // suggested kashida positions (in)
                                            xub_StrLen* pKashidaPosDropped // invalid kashida positions (out)
                                            ) const;

    sal_uInt16          GetBitCount() const;

    sal_Bool            GetTextIsRTL( const OUString&, sal_Int32 nIndex, sal_Int32 nLen ) const;

    /** Query the existence and depth of the alpha channel

        @return 0, if no alpha channel available, and the bit depth of
        the alpha channel otherwise.
     */
    sal_uInt16          GetAlphaBitCount() const;
    sal_uLong           GetColorCount() const;

    void                Push( sal_uInt16 nFlags = PUSH_ALL );
    void                Pop();
    // returns the curren stack depth; that is the number of Push() calls minus the number of Pop() calls
    // this should not normally be used since Push and Pop must always be used symmetrically
    // however this may be e.g. a help when debugging code in which this somehow is not the case
    sal_uInt32          GetGCStackDepth() const;

    /** Query availability of alpha channel

        @return sal_True, if this device has an alpha channel.
     */
    sal_Bool                HasAlpha();

    /// request XCanvas render interface for this OutputDevice
    ::com::sun::star::uno::Reference<
        ::com::sun::star::rendering::XCanvas > GetCanvas() const;

    ::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics >    CreateUnoGraphics();
    VCLXGraphicsList_impl*  GetUnoGraphicsList() const  { return mpUnoGraphicsList; }
    VCLXGraphicsList_impl*  CreateUnoGraphicsList()
                            {
                                mpUnoGraphicsList = new VCLXGraphicsList_impl();
                                return mpUnoGraphicsList;
                            }

    static void         BeginFontSubstitution();
    static void         EndFontSubstitution();
    static void         AddFontSubstitute( const OUString& rFontName,
                                           const OUString& rReplaceFontName,
                                           sal_uInt16 nFlags = 0 );
    static void         RemoveFontSubstitute( sal_uInt16 n );
    static sal_uInt16       GetFontSubstituteCount();

    static Font         GetDefaultFont( sal_uInt16 nType,
                                        LanguageType eLang,
                                        sal_uLong nFlags,
                                        const OutputDevice* pOutDev = NULL );

    /** helper method removing transparencies from a metafile (e.g. for printing)

        @returns
        true: transparencies were removed
        false: output metafile is unchanged input metafile

        @attention this is a member method, so current state can influence the result !
        @attention the output metafile is prepared in pixel mode for the currentOutputDevice
                   state. It can not be moved or rotated reliably anymore.
    */
    bool                RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf,
                                                          long nMaxBmpDPIX, long nMaxBmpDPIY,
                                                          bool bReduceTransparency,
                                                          bool bTransparencyAutoMode,
                                                          bool bDownsampleBitmaps,
                                                          const Color& rBackground = Color( COL_TRANSPARENT )
                                                          );
    /** Retrieve downsampled and cropped bitmap

        @attention This method ignores negative rDstSz values, thus
        mirroring must happen outside this method (e.g. in DrawBitmap)
     */
    Bitmap              GetDownsampledBitmap( const Size& rDstSz,
                                              const Point& rSrcPt, const Size& rSrcSz,
                                              const Bitmap& rBmp, long nMaxBmpDPIX, long nMaxBmpDPIY );

    //-------------------------------------
    //  Native Widget Rendering functions
    //-------------------------------------

    // These all just call through to the private mpGraphics functions of the same name.

    // Query the platform layer for control support
    sal_Bool                IsNativeControlSupported( ControlType nType, ControlPart nPart ) const;

    // Query the native control to determine if it was acted upon
    sal_Bool                HitTestNativeControl(   ControlType nType,
                                                ControlPart nPart,
                                                const Rectangle& rControlRegion,
                                                const Point& aPos,
                                                sal_Bool& rIsInside ) const;

    // Request rendering of a particular control and/or part
    sal_Bool                DrawNativeControl(  ControlType nType,
                                            ControlPart nPart,
                                            const Rectangle& rControlRegion,
                                            ControlState nState,
                                            const ImplControlValue& aValue,
                                            OUString aCaption );

    // Query the native control's actual drawing region (including adornment)
    sal_Bool                GetNativeControlRegion( ControlType nType,
                                                ControlPart nPart,
                                                const Rectangle& rControlRegion,
                                                ControlState nState,
                                                const ImplControlValue& aValue,
                                                OUString aCaption,
                                                Rectangle &rNativeBoundingRegion,
                                                Rectangle &rNativeContentRegion ) const;

};

#endif // INCLUDED_VCL_OUTDEV_HXX

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */