1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: numitem.hxx,v $
* $Revision: 1.5 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SVX_NUMITEM_HXX
#define _SVX_NUMITEM_HXX
// include ---------------------------------------------------------------
#include <tools/link.hxx>
#include <tools/string.hxx>
#include <svl/poolitem.hxx>
#include <editeng/svxenum.hxx>
#include <tools/gen.hxx>
#include <editeng/numdef.hxx>
#include <tools/color.hxx>
#include <cppuhelper/weakref.hxx>
#include <com/sun/star/lang/Locale.hpp>
#include <com/sun/star/uno/Reference.h>
#include <com/sun/star/style/NumberingType.hpp>
#include <unotools/fontcvt.hxx>
#include <editeng/editengdllapi.h>
class SvxBrushItem;
class Font;
class Graphic;
class SvxNodeNum;
class BitmapEx;
namespace com{namespace sun{ namespace star{
namespace text{
class XNumberingFormatter;
}
}}}
// -----------------------------------------------------------------------
//Feature-Flags (only USHORT!)
#define NUM_CONTINUOUS 0x0001 // fortlaufende Numerierung moeglich?
#define NUM_CHAR_TEXT_DISTANCE 0x0002 // Abstand Symbol<->Text?
#define NUM_CHAR_STYLE 0x0004 // Zeichenvorlagen?
#define NUM_BULLET_REL_SIZE 0x0008 // rel. Bulletgroesse?
#define NUM_BULLET_COLOR 0x0010 // Bullet color
#define NUM_SYMBOL_ALIGNMENT 0x0040 // alignment soll unter den Optionen angezeigt werden
#define NUM_NO_NUMBERS 0x0080 // Numberierungen sind nicht erlaubt
#define NUM_ENABLE_LINKED_BMP 0x0100 // linked bitmaps are available
#define NUM_ENABLE_EMBEDDED_BMP 0x0200 // embedded bitmaps are available
#define SVX_NO_NUM 200 // Markierung fuer keine Numerierung
#define SVX_NO_NUMLEVEL 0x20
#define LINK_TOKEN 0x80 //indicate linked bitmaps - for use in dialog only
class EDITENG_DLLPUBLIC SvxNumberType
{
static sal_Int32 nRefCount;
static com::sun::star::uno::Reference<com::sun::star::text::XNumberingFormatter> xFormatter;
sal_Int16 nNumType;
sal_Bool bShowSymbol; // Symbol auch anzeigen?
public:
SvxNumberType(sal_Int16 nType = com::sun::star::style::NumberingType::ARABIC);
SvxNumberType(const SvxNumberType& rType);
~SvxNumberType();
String GetNumStr( ULONG nNo ) const;
String GetNumStr( ULONG nNo, const com::sun::star::lang::Locale& rLocale ) const;
void SetNumberingType(sal_Int16 nSet) {nNumType = nSet;}
sal_Int16 GetNumberingType() const {return nNumType;}
void SetShowSymbol(sal_Bool bSet) {bShowSymbol = bSet;}
sal_Bool IsShowSymbol()const{return bShowSymbol;}
sal_Bool IsTxtFmt() const
{
return com::sun::star::style::NumberingType::NUMBER_NONE != nNumType &&
com::sun::star::style::NumberingType::CHAR_SPECIAL != nNumType &&
com::sun::star::style::NumberingType::BITMAP != nNumType;
}
};
class EDITENG_DLLPUBLIC SvxNumberFormat : public SvxNumberType
{
public:
// --> OD 2008-01-08 #newlistlevelattrs#
enum SvxNumPositionAndSpaceMode
{
LABEL_WIDTH_AND_POSITION,
LABEL_ALIGNMENT
};
enum SvxNumLabelFollowedBy
{
LISTTAB,
SPACE,
NOTHING
};
// <--
private:
String sPrefix;
String sSuffix;
SvxAdjust eNumAdjust;
BYTE nInclUpperLevels; //Nummern aus der vorigen Ebenen uebernehmen
USHORT nStart; //Start der Zaehlung
sal_Unicode cBullet; //Symbol
USHORT nBulletRelSize; //proz. Groesse des Bullets
Color nBulletColor; //Bullet color
// --> OD 2008-01-08 #newlistlevelattrs#
// mode indicating, if the position and spacing of the list label is
// determined by the former attributes (nFirstLineOffset, nAbsLSpace,
// nLSpace and nCharTextDistance) called position and spacing via label
// width and position (LABEL_WIDTH_AND_POSITION) or by the new attributes
// (meLabelFollowedBy, mnListtabPos, mnFirstLineIndent and mnIndentAt)
// called position and spacing via label alignment.
// Note 1: Attribute <eNumAdjust> is relevant for both modes.
// Note 2: The values of the former attributes are treated as 0, if mode
// LABEL_ALIGNMENT is active.
SvxNumPositionAndSpaceMode mePositionAndSpaceMode;
// <--
short nFirstLineOffset; //Erstzeileneinzug
short nAbsLSpace; //Abstand Rand<->Nummer
short nLSpace; //relative Einrueckung zum Vorgaenger
short nCharTextDistance; //Abstand Nummer<->Text
// --> OD 2008-01-08 #newlistlevelattrs#
// specifies what follows the list label before the text of the first line
// of the list item starts
SvxNumLabelFollowedBy meLabelFollowedBy;
// specifies an additional list tab stop position for meLabelFollowedBy = LISTTAB
long mnListtabPos;
// specifies the first line indent
long mnFirstLineIndent;
// specifies the indent before the text, e.g. in L2R-layout the left margin
long mnIndentAt;
// <--
SvxBrushItem* pGraphicBrush; //
sal_Int16 eVertOrient; // vert. Ausrichtung einer Bitmap
Size aGraphicSize; // immer! in 1/100 mm
Font* pBulletFont; // Pointer auf den BulletFont
String sCharStyleName; // Zeichenvorlage
BitmapEx* pScaledImageCache; // Image scaled to aGraphicSize, only cached for WINDOW/VDEV
DECL_STATIC_LINK( SvxNumberFormat, GraphicArrived, void * );
virtual void NotifyGraphicArrived();
public:
// --> OD 2008-01-09 #newlistlevelattrs#
SvxNumberFormat( sal_Int16 nNumberingType,
SvxNumPositionAndSpaceMode ePositionAndSpaceMode = LABEL_WIDTH_AND_POSITION );
// <--
SvxNumberFormat(const SvxNumberFormat& rFormat);
SvxNumberFormat(SvStream &rStream);
virtual ~SvxNumberFormat();
SvStream& Store(SvStream &rStream, FontToSubsFontConverter pConverter);
SvxNumberFormat& operator=( const SvxNumberFormat& );
BOOL operator==( const SvxNumberFormat& ) const;
BOOL operator!=( const SvxNumberFormat& rFmt) const {return !(*this == rFmt);}
void SetNumAdjust(SvxAdjust eSet) {eNumAdjust = eSet;}
SvxAdjust GetNumAdjust() const {return eNumAdjust;}
void SetPrefix(const String& rSet) { sPrefix = rSet;}
const String& GetPrefix() const { return sPrefix;}
void SetSuffix(const String& rSet) { sSuffix = rSet;}
const String& GetSuffix() const { return sSuffix;}
void SetCharFmtName(const String& rSet){ sCharStyleName = rSet; }
virtual const String& GetCharFmtName()const;
void SetBulletFont(const Font* pFont);
const Font* GetBulletFont() const {return pBulletFont;}
void SetBulletChar(sal_Unicode cSet){cBullet = cSet;}
sal_Unicode GetBulletChar()const {return cBullet;}
void SetBulletRelSize(USHORT nSet) {nBulletRelSize = nSet;}
USHORT GetBulletRelSize() const { return nBulletRelSize;}
void SetBulletColor(Color nSet){nBulletColor = nSet;}
Color GetBulletColor()const {return nBulletColor;}
void SetIncludeUpperLevels( BYTE nSet ) { nInclUpperLevels = nSet;}
BYTE GetIncludeUpperLevels()const { return nInclUpperLevels;}
void SetStart(USHORT nSet) {nStart = nSet;}
USHORT GetStart() const {return nStart;}
virtual void SetGraphicBrush( const SvxBrushItem* pBrushItem, const Size* pSize = 0, const sal_Int16* pOrient = 0);
const SvxBrushItem* GetBrush() const {return pGraphicBrush;}
void SetGraphic( const String& rName );
virtual void SetVertOrient(sal_Int16 eSet);
virtual sal_Int16 GetVertOrient() const;
void SetGraphicSize(const Size& rSet) {aGraphicSize = rSet;}
const Size& GetGraphicSize() const {return aGraphicSize;}
// --> OD 2008-01-09 #newlistlevelattrs#
SvxNumPositionAndSpaceMode GetPositionAndSpaceMode() const;
void SetPositionAndSpaceMode( SvxNumPositionAndSpaceMode ePositionAndSpaceMode );
// <--
void SetLSpace(short nSet) {nLSpace = nSet;}
// --> OD 2008-01-09 #newlistlevelattrs#
short GetLSpace() const;
// <--
void SetAbsLSpace(short nSet) {nAbsLSpace = nSet;}
// --> OD 2008-01-09 #newlistlevelattrs#
short GetAbsLSpace() const;
// <--
void SetFirstLineOffset(short nSet) { nFirstLineOffset = nSet;}
// --> OD 2008-01-09 #newlistlevelattrs#
short GetFirstLineOffset() const;
// <--
void SetCharTextDistance(short nSet) { nCharTextDistance = nSet; }
// --> OD 2008-01-09 #newlistlevelattrs#
short GetCharTextDistance() const;
// <--
// --> OD 2008-01-09 #newlistlevelattrs#
void SetLabelFollowedBy( const SvxNumLabelFollowedBy eLabelFollowedBy );
SvxNumLabelFollowedBy GetLabelFollowedBy() const;
void SetListtabPos( const long nListtabPos );
long GetListtabPos() const;
void SetFirstLineIndent( const long nFirstLineIndent );
long GetFirstLineIndent() const;
void SetIndentAt( const long nIndentAt );
long GetIndentAt() const;
// <--
static Size GetGraphicSizeMM100(const Graphic* pGraphic);
static String CreateRomanString( ULONG nNo, BOOL bUpper );
};
enum SvxNumRuleType
{
SVX_RULETYPE_NUMBERING,
SVX_RULETYPE_OUTLINE_NUMBERING,
SVX_RULETYPE_PRESENTATION_NUMBERING,
SVX_RULETYPE_END
};
class EDITENG_DLLPUBLIC SvxNumRule
{
USHORT nLevelCount; // Anzahl der unterstuetzten Levels
ULONG nFeatureFlags; // was wird unterstuetzt?
SvxNumRuleType eNumberingType; // was fuer eine Numerierung
BOOL bContinuousNumbering; // fortlaufende Numerierung
SvxNumberFormat* aFmts[SVX_MAX_NUM];
BOOL aFmtsSet[SVX_MAX_NUM]; //Flags ueber Gueltigkeit der Ebenen
static sal_Int32 nRefCount;
com::sun::star::lang::Locale aLocale;
public:
// --> OD 2008-02-11 #newlistlevelattrs#
SvxNumRule( ULONG nFeatures,
USHORT nLevels,
BOOL bCont,
SvxNumRuleType eType = SVX_RULETYPE_NUMBERING,
SvxNumberFormat::SvxNumPositionAndSpaceMode
eDefaultNumberFormatPositionAndSpaceMode
= SvxNumberFormat::LABEL_WIDTH_AND_POSITION );
// <--
SvxNumRule(const SvxNumRule& rCopy);
SvxNumRule(SvStream &rStream);
virtual ~SvxNumRule();
int operator==( const SvxNumRule& ) const;
int operator!=( const SvxNumRule& rRule ) const {return !(*this == rRule);}
SvxNumRule& operator=( const SvxNumRule& );
SvStream& Store(SvStream &rStream);
const SvxNumberFormat* Get(USHORT nLevel)const;
const SvxNumberFormat& GetLevel(USHORT nLevel)const;
void SetLevel(USHORT nLevel, const SvxNumberFormat& rFmt, BOOL bIsValid = TRUE);
void SetLevel(USHORT nLevel, const SvxNumberFormat* pFmt);
BOOL IsContinuousNumbering()const
{return bContinuousNumbering;}
void SetContinuousNumbering(BOOL bSet)
{bContinuousNumbering = bSet;}
USHORT GetLevelCount() const {return nLevelCount;}
BOOL IsFeatureSupported(ULONG nFeature) const
{return 0 != (nFeatureFlags & nFeature);}
ULONG GetFeatureFlags() const {return nFeatureFlags;}
void SetFeatureFlag( ULONG nFlag, BOOL bSet = TRUE ) { if(bSet) nFeatureFlags |= nFlag; else nFeatureFlags &= ~nFlag; }
String MakeNumString( const SvxNodeNum&, BOOL bInclStrings = TRUE ) const;
SvxNumRuleType GetNumRuleType() const { return eNumberingType; }
void SetNumRuleType( const SvxNumRuleType& rType ) { eNumberingType = rType; }
BOOL UnLinkGraphics();
};
/* -----------------27.10.98 13:04-------------------
*
* --------------------------------------------------*/
class EDITENG_DLLPUBLIC SvxNumBulletItem : public SfxPoolItem
{
SvxNumRule* pNumRule;
public:
SvxNumBulletItem(SvxNumRule& rRule);
SvxNumBulletItem(SvxNumRule& rRule, USHORT nWhich );
SvxNumBulletItem(const SvxNumBulletItem& rCopy);
virtual ~SvxNumBulletItem();
virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
virtual SfxPoolItem* Create(SvStream &, USHORT) const;
USHORT GetVersion( USHORT nFileVersion ) const;
virtual SvStream& Store(SvStream &, USHORT nItemVersion ) const;
virtual int operator==( const SfxPoolItem& ) const;
SvxNumRule* GetNumRule() const {return pNumRule;}
virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 ) const;
virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal, BYTE nMemberId = 0 );
};
/* -----------------28.10.98 15:21-------------------
*
* --------------------------------------------------*/
class SvxNodeNum
{
USHORT nLevelVal[ SVX_MAX_NUM ]; // Nummern aller Levels
USHORT nSetValue; // vorgegebene Nummer
BYTE nMyLevel; // akt. Level
BOOL bStartNum; // Numerierung neu starten
public:
inline SvxNodeNum( BYTE nLevel = SVX_NO_NUM, USHORT nSetVal = USHRT_MAX );
inline SvxNodeNum& operator=( const SvxNodeNum& rCpy );
BYTE GetLevel() const { return nMyLevel; }
void SetLevel( BYTE nVal ) { nMyLevel = nVal; }
BOOL IsStart() const { return bStartNum; }
void SetStart( BOOL bFlag = TRUE ) { bStartNum = bFlag; }
USHORT GetSetValue() const { return nSetValue; }
void SetSetValue( USHORT nVal ) { nSetValue = nVal; }
const USHORT* GetLevelVal() const { return nLevelVal; }
USHORT* GetLevelVal() { return nLevelVal; }
};
SvxNodeNum::SvxNodeNum( BYTE nLevel, USHORT nSetVal )
: nSetValue( nSetVal ), nMyLevel( nLevel ), bStartNum( FALSE )
{
memset( nLevelVal, 0, sizeof( nLevelVal ) );
}
inline SvxNodeNum& SvxNodeNum::operator=( const SvxNodeNum& rCpy )
{
nSetValue = rCpy.nSetValue;
nMyLevel = rCpy.nMyLevel;
bStartNum = rCpy.bStartNum;
memcpy( nLevelVal, rCpy.nLevelVal, sizeof( nLevelVal ) );
return *this;
}
/* --------------------------------------------------
*
* --------------------------------------------------*/
SvxNumRule* SvxConvertNumRule( const SvxNumRule* pRule, USHORT nLevel, SvxNumRuleType eType );
#endif
|