summaryrefslogtreecommitdiff
path: root/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
blob: e43839b19b4830b4e3750eb8ce60564af59a6b6d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <drawinglayer/primitive2d/cropprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/graphicprimitivehelper2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>

namespace drawinglayer
{
    namespace primitive2d
    {
        Primitive2DContainer GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D&
            ) const
        {
            Primitive2DContainer aRetval;

            if(255L == getGraphicAttr().GetTransparency())
            {
                // content is invisible, done
                return aRetval;
            }

            // do not apply mirroring from GraphicAttr to the Metafile by calling
            // GetTransformedGraphic, this will try to mirror the Metafile using Scale()
            // at the Metafile. This again calls Scale at the single MetaFile actions,
            // but this implementation never worked. I reworked that implementations,
            // but for security reasons i will try not to use it.
            basegfx::B2DHomMatrix aTransform(getTransform());

            if(getGraphicAttr().IsMirrored())
            {
                // content needs mirroring
                const bool bHMirr(getGraphicAttr().GetMirrorFlags() & BmpMirrorFlags::Horizontal);
                const bool bVMirr(getGraphicAttr().GetMirrorFlags() & BmpMirrorFlags::Vertical);

                // mirror by applying negative scale to the unit primitive and
                // applying the object transformation on it.
                aTransform = basegfx::tools::createScaleB2DHomMatrix(
                    bHMirr ? -1.0 : 1.0,
                    bVMirr ? -1.0 : 1.0);
                aTransform.translate(
                    bHMirr ? 1.0 : 0.0,
                    bVMirr ? 1.0 : 0.0);
                aTransform = getTransform() * aTransform;
            }

            // Get transformed graphic. Suppress rotation and cropping, only filtering is needed
            // here (and may be replaced later on). Cropping is handled below as mask primitive (if set).
            // Also need to suppress mirroring, it is part of the transformation now (see above).
            // Also move transparency handling to embedding to a UnifiedTransparencePrimitive2D; do
            // that by remembering original transparency and applying that later if needed
            GraphicAttr aSuppressGraphicAttr(getGraphicAttr());

            aSuppressGraphicAttr.SetCrop(0, 0, 0, 0);
            aSuppressGraphicAttr.SetRotation(0);
            aSuppressGraphicAttr.SetMirrorFlags(BmpMirrorFlags::NONE);
            aSuppressGraphicAttr.SetTransparency(0);

            const GraphicObject& rGraphicObject = getGraphicObject();
            Graphic aTransformedGraphic(rGraphicObject.GetGraphic());
            const bool isBitmap(GraphicType::Bitmap == aTransformedGraphic.GetType() && !aTransformedGraphic.getSvgData().get());
            const bool isAdjusted(getGraphicAttr().IsAdjusted());
            const bool isDrawMode(GRAPHICDRAWMODE_STANDARD != getGraphicAttr().GetDrawMode());

            if(isBitmap && (isAdjusted || isDrawMode))
            {
                // the pure primitive solution with the color modifiers works well, too, but when
                // it is a bitmap graphic the old modification currently is faster; so use it here
                // instead of creating all as in create2DColorModifierEmbeddingsAsNeeded (see below).
                // Still, crop, rotation, mirroring and transparency is handled by primitives already
                // (see above).
                // This could even be done when vector graphic, but we explicitely want to have the
                // pure primitive solution for this; this will allow vector graphics to stay vector
                // geraphics, independent from the color filtering stuff. This will enhance e.g.
                // SVG and print quality while reducing data size at the same time.
                // The other way around the old modifications when only used on already bitmap objects
                // will not lose any quality.
                aTransformedGraphic = rGraphicObject.GetTransformedGraphic(&aSuppressGraphicAttr);

                // reset GraphicAttr after use to not apply double
                aSuppressGraphicAttr = GraphicAttr();
            }

            // create sub-content; helper takes care of correct handling of
            // bitmap, svg or metafile content
            aRetval = create2DDecompositionOfGraphic(
                aTransformedGraphic,
                aTransform);

            if(!aRetval.size())
            {
                // content is invisible, done
                return aRetval;
            }

            if(isAdjusted || isDrawMode)
            {
                // embed to needed ModifiedColorPrimitive2D's if necessary. Do this for
                // adjustments and draw mode specials
                aRetval = create2DColorModifierEmbeddingsAsNeeded(
                    aRetval,
                    aSuppressGraphicAttr.GetDrawMode(),
                    basegfx::clamp(aSuppressGraphicAttr.GetLuminance() * 0.01, -1.0, 1.0),
                    basegfx::clamp(aSuppressGraphicAttr.GetContrast() * 0.01, -1.0, 1.0),
                    basegfx::clamp(aSuppressGraphicAttr.GetChannelR() * 0.01, -1.0, 1.0),
                    basegfx::clamp(aSuppressGraphicAttr.GetChannelG() * 0.01, -1.0, 1.0),
                    basegfx::clamp(aSuppressGraphicAttr.GetChannelB() * 0.01, -1.0, 1.0),
                    basegfx::clamp(aSuppressGraphicAttr.GetGamma(), 0.0, 10.0),
                    aSuppressGraphicAttr.IsInvert());

                if(!aRetval.size())
                {
                    // content is invisible, done
                    return aRetval;
                }
            }

            if(getGraphicAttr().IsTransparent())
            {
                // check for transparency
                const double fTransparency(basegfx::clamp(getGraphicAttr().GetTransparency() * (1.0 / 255.0), 0.0, 1.0));

                if(!basegfx::fTools::equalZero(fTransparency))
                {
                    const Primitive2DReference aUnifiedTransparence(
                        new UnifiedTransparencePrimitive2D(
                            aRetval,
                            fTransparency));

                    aRetval = Primitive2DContainer { aUnifiedTransparence };
                }
            }

            if(getGraphicAttr().IsCropped())
            {
                // check for cropping
                // calculate scalings between real image size and logic object size. This
                // is necessary since the crop values are relative to original bitmap size
                const basegfx::B2DVector aObjectScale(aTransform * basegfx::B2DVector(1.0, 1.0));
                const basegfx::B2DVector aCropScaleFactor(
                    rGraphicObject.calculateCropScaling(
                        aObjectScale.getX(),
                        aObjectScale.getY(),
                        getGraphicAttr().GetLeftCrop(),
                        getGraphicAttr().GetTopCrop(),
                        getGraphicAttr().GetRightCrop(),
                        getGraphicAttr().GetBottomCrop()));

                // embed content in cropPrimitive
                Primitive2DReference xPrimitive(
                    new CropPrimitive2D(
                        aRetval,
                        aTransform,
                        getGraphicAttr().GetLeftCrop() * aCropScaleFactor.getX(),
                        getGraphicAttr().GetTopCrop() * aCropScaleFactor.getY(),
                        getGraphicAttr().GetRightCrop() * aCropScaleFactor.getX(),
                        getGraphicAttr().GetBottomCrop() * aCropScaleFactor.getY()));

                aRetval = Primitive2DContainer { xPrimitive };
            }

            return aRetval;
        }

        GraphicPrimitive2D::GraphicPrimitive2D(
            const basegfx::B2DHomMatrix& rTransform,
            const GraphicObject& rGraphicObject,
            const GraphicAttr& rGraphicAttr)
        :   BufferedDecompositionPrimitive2D(),
            maTransform(rTransform),
            maGraphicObject(rGraphicObject),
            maGraphicAttr(rGraphicAttr)
        {
        }

        GraphicPrimitive2D::GraphicPrimitive2D(
            const basegfx::B2DHomMatrix& rTransform,
            const GraphicObject& rGraphicObject)
        :   BufferedDecompositionPrimitive2D(),
            maTransform(rTransform),
            maGraphicObject(rGraphicObject),
            maGraphicAttr()
        {
        }

        bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
        {
            if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
            {
                const GraphicPrimitive2D& rCompare = static_cast<const GraphicPrimitive2D&>(rPrimitive);

                return (getTransform() == rCompare.getTransform()
                    && getGraphicObject() == rCompare.getGraphicObject()
                    && getGraphicAttr() == rCompare.getGraphicAttr());
            }

            return false;
        }

        basegfx::B2DRange GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
        {
            basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
            aRetval.transform(getTransform());
            return aRetval;
        }

        // provide unique ID
        ImplPrimitive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D)

    } // end of namespace primitive2d
} // end of namespace drawinglayer

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */