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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* Version: MPL 1.1 / GPLv3+ / LGPLv3+
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License or as specified alternatively below. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* Major Contributor(s):
* Copyright (C) 2012 Markus Mohrhard <markus.mohrhard@googlemail.com> (initial developer)
*
* All Rights Reserved.
*
* For minor contributions see the git repository.
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 3 or later (the "GPLv3+"), or
* the GNU Lesser General Public License Version 3 or later (the "LGPLv3+"),
* in which case the provisions of the GPLv3+ or the LGPLv3+ are applicable
* instead of those above.
*/
#ifndef _CHART2_DUMPHELPER_HXX
#define _CHART2_DUMPHELPER_HXX
#include <com/sun/star/drawing/Direction3D.hpp>
#include <com/sun/star/drawing/Position3D.hpp>
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
#include <com/sun/star/drawing/PolyPolygonBezierCoords.hpp>
#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
#include <com/sun/star/awt/Point.hpp>
#include <com/sun/star/drawing/DoubleSequenceSequence.hpp>
#define ENABLE_DUMP 0
namespace chart
{
class DumpHelper
{
private:
//XmlTextWriterPtr pWriter;
public:
//void writeStripe(const Stripe& rStripe);
void writeElement(const char*);
void writeAttribute(const char* pAttrName, const char* pAttrValue);
void writeAttribute(const char* pAttrName, const com::sun::star::drawing::Position3D& rPosition);
void writeAttribute(const char* pAttrName, const rtl::OUString& rName);
void writeAttribute(const char* pAttrName, const sal_Int32);
void writeAttribute(const char* pAttrName, const com::sun::star::drawing::Direction3D& rPosition);
void writeAttribute(const char* pAttrName, const com::sun::star::drawing::PointSequenceSequence& rPoints);
void writeAttribute(const char* pAttrName, const com::sun::star::drawing::PolyPolygonShape3D& rPoints);
void writeAttribute(const char* pAttrName, const com::sun::star::drawing::PolyPolygonBezierCoords& rCoords);
void writePointElement(const com::sun::star::awt::Point& rPoint);
void writeDoubleSequence(const char* pName, const com::sun::star::drawing::DoubleSequenceSequence& rSequence);
void endElement();
};
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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