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/*************************************************************************
 *
 *  $RCSfile: b2ituple.hxx,v $
 *
 *  $Revision: 1.4 $
 *
 *  last change: $Author: hjs $ $Date: 2004-06-25 17:16:41 $
 *
 *  The Contents of this file are made available subject to the terms of
 *  either of the following licenses
 *
 *         - GNU Lesser General Public License Version 2.1
 *         - Sun Industry Standards Source License Version 1.1
 *
 *  Sun Microsystems Inc., October, 2000
 *
 *  GNU Lesser General Public License Version 2.1
 *  =============================================
 *  Copyright 2000 by Sun Microsystems, Inc.
 *  901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License version 2.1, as published by the Free Software Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *  MA  02111-1307  USA
 *
 *
 *  Sun Industry Standards Source License Version 1.1
 *  =================================================
 *  The contents of this file are subject to the Sun Industry Standards
 *  Source License Version 1.1 (the "License"); You may not use this file
 *  except in compliance with the License. You may obtain a copy of the
 *  License at http://www.openoffice.org/license.html.
 *
 *  Software provided under this License is provided on an "AS IS" basis,
 *  WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
 *  WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
 *  MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
 *  See the License for the specific provisions governing your rights and
 *  obligations concerning the Software.
 *
 *  The Initial Developer of the Original Code is: Sun Microsystems, Inc.
 *
 *  Copyright: 2000 by Sun Microsystems, Inc.
 *
 *  All Rights Reserved.
 *
 *  Contributor(s): _______________________________________
 *
 *
 ************************************************************************/

#ifndef _BGFX_TUPLE_B2ITUPLE_HXX
#define _BGFX_TUPLE_B2ITUPLE_HXX

#ifndef _SAL_TYPES_H_
#include <sal/types.h>
#endif


namespace basegfx
{
    /** Base class for all Points/Vectors with two sal_Int32 values

        This class provides all methods common to Point
        avd Vector classes which are derived from here.

        @derive Use this class to implement Points or Vectors
        which are based on two sal_Int32 values
    */
    class B2ITuple
    {
    protected:
        sal_Int32                                       mnX;
        sal_Int32                                       mnY;

    public:
        /** Create a 2D Tuple

            The tuple is initialized to (0, 0)
        */
        B2ITuple()
        :   mnX(0),
            mnY(0)
        {}

        /** Create a 2D Tuple

            @param fX
            This parameter is used to initialize the X-coordinate
            of the 2D Tuple.

            @param fY
            This parameter is used to initialize the Y-coordinate
            of the 2D Tuple.
        */
        B2ITuple(sal_Int32 fX, sal_Int32 fY)
        :   mnX( fX ),
            mnY( fY )
        {}

        /** Create a copy of a 2D Tuple

            @param rTup
            The 2D Tuple which will be copied.
        */
        B2ITuple(const B2ITuple& rTup)
        :   mnX( rTup.mnX ),
            mnY( rTup.mnY )
        {}

        ~B2ITuple()
        {}

        /// Get X-Coordinate of 2D Tuple
        sal_Int32 getX() const
        {
            return mnX;
        }

        /// Get Y-Coordinate of 2D Tuple
        sal_Int32 getY() const
        {
            return mnY;
        }

        /// Set X-Coordinate of 2D Tuple
        void setX(sal_Int32 fX)
        {
            mnX = fX;
        }

        /// Set Y-Coordinate of 2D Tuple
        void setY(sal_Int32 fY)
        {
            mnY = fY;
        }

        /// Array-access to 2D Tuple
        const sal_Int32& operator[] (int nPos) const
        {
            // Here, normally one if(...) should be used. In the assumption that
            // both sal_Int32 members can be accessed as an array a shortcut is used here.
            // if(0 == nPos) return mnX; return mnY;
            return *((&mnX) + nPos);
        }

        /// Array-access to 2D Tuple
        sal_Int32& operator[] (int nPos)
        {
            // Here, normally one if(...) should be used. In the assumption that
            // both sal_Int32 members can be accessed as an array a shortcut is used here.
            // if(0 == nPos) return mnX; return mnY;
            return *((&mnX) + nPos);
        }

        // operators
        //////////////////////////////////////////////////////////////////////

        B2ITuple& operator+=( const B2ITuple& rTup )
        {
            mnX += rTup.mnX;
            mnY += rTup.mnY;
            return *this;
        }

        B2ITuple& operator-=( const B2ITuple& rTup )
        {
            mnX -= rTup.mnX;
            mnY -= rTup.mnY;
            return *this;
        }

        B2ITuple& operator/=( const B2ITuple& rTup )
        {
            mnX /= rTup.mnX;
            mnY /= rTup.mnY;
            return *this;
        }

        B2ITuple& operator*=( const B2ITuple& rTup )
        {
            mnX *= rTup.mnX;
            mnY *= rTup.mnY;
            return *this;
        }

        B2ITuple& operator*=(sal_Int32 t)
        {
            mnX *= t;
            mnY *= t;
            return *this;
        }

        B2ITuple& operator/=(sal_Int32 t)
        {
            mnX /= t;
            mnY /= t;
            return *this;
        }

        B2ITuple operator-(void) const
        {
            return B2ITuple(-mnX, -mnY);
        }

        bool equalZero() const { return mnX == 0 && mnY == 0; }

        bool operator==( const B2ITuple& rTup ) const
        {
            return rTup.mnX == mnX && rTup.mnY == mnY;
        }

        bool operator!=( const B2ITuple& rTup ) const
        {
            return !(*this == rTup);
        }

        B2ITuple& operator=( const B2ITuple& rTup )
        {
            mnX = rTup.mnX;
            mnY = rTup.mnY;
            return *this;
        }

        static const B2ITuple& getEmptyTuple();
    };

    // external operators
    //////////////////////////////////////////////////////////////////////////

    class B2DTuple;

    B2ITuple minimum(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple maximum(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple absolute(const B2ITuple& rTup);

    B2DTuple interpolate(const B2ITuple& rOld1, const B2ITuple& rOld2, double t);

    B2DTuple average(const B2ITuple& rOld1, const B2ITuple& rOld2);

    B2DTuple average(const B2ITuple& rOld1, const B2ITuple& rOld2, const B2ITuple& rOld3);

    B2ITuple operator+(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple operator-(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple operator/(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple operator*(const B2ITuple& rTupA, const B2ITuple& rTupB);

    B2ITuple operator*(const B2ITuple& rTup, sal_Int32 t);

    B2ITuple operator*(sal_Int32 t, const B2ITuple& rTup);

    B2ITuple operator/(const B2ITuple& rTup, sal_Int32 t);

    B2ITuple operator/(sal_Int32 t, const B2ITuple& rTup);

} // end of namespace basegfx

#endif /* _BGFX_TUPLE_B2ITUPLE_HXX */