Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2016-02-25 | slideshow: Blur the shadows the further they are from the object | Emmanuel Gil Peyrot | 1 | -4/+26 |
2016-02-25 | slideshow: Only use texture() in GLSL 1.50, fixes Intel on Windows | Emmanuel Gil Peyrot | 1 | -3/+3 |
2016-02-09 | slideshow: Add shadows to Honeycomb, using the same way as Vortex | Emmanuel Gil Peyrot | 1 | -1/+10 |
2016-02-02 | slideshow: Make sure the slide is fully opaque in Honeycomb | Emmanuel Gil Peyrot | 1 | -1/+1 |
2016-01-16 | slideshow: Add some volume to the Honeycomb hexagons, making them look better | Emmanuel Gil Peyrot | 1 | -4/+16 |
2016-01-16 | slideshow: Tweak a few constants to make Glitter and Honeycomb look nicer | Emmanuel Gil Peyrot | 1 | -2/+4 |
2015-12-11 | slideshow: Improve the performances of the Honeycomb transition | Emmanuel Gil Peyrot | 1 | -0/+63 |