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-rw-r--r--vcl/win/source/gdi/winlayout.cxx749
-rw-r--r--vcl/win/source/gdi/winlayout.hxx43
2 files changed, 20 insertions, 772 deletions
diff --git a/vcl/win/source/gdi/winlayout.cxx b/vcl/win/source/gdi/winlayout.cxx
index 9edf88c71e80..ff7f85346b6f 100644
--- a/vcl/win/source/gdi/winlayout.cxx
+++ b/vcl/win/source/gdi/winlayout.cxx
@@ -228,694 +228,6 @@ void WinLayout::DrawText(SalGraphics& rGraphics) const
}
}
-SimpleWinLayout::SimpleWinLayout(HDC hDC, BYTE nCharSet, const ImplWinFontData& rWinFontData,
- ImplWinFontEntry& rWinFontEntry, bool bUseOpenGL)
-: WinLayout(hDC, rWinFontData, rWinFontEntry, bUseOpenGL),
- mnGlyphCount( 0 ),
- mnCharCount( 0 ),
- mpOutGlyphs( NULL ),
- mpGlyphAdvances( NULL ),
- mpGlyphOrigAdvs( NULL ),
- mpCharWidths( NULL ),
- mpChars2Glyphs( NULL ),
- mpGlyphs2Chars( NULL ),
- mpGlyphRTLFlags( NULL ),
- mnWidth( 0 ),
- mnNotdefWidth( -1 ),
- mnCharSet( nCharSet )
-{
-}
-
-SimpleWinLayout::~SimpleWinLayout()
-{
- delete[] mpGlyphRTLFlags;
- delete[] mpGlyphs2Chars;
- delete[] mpChars2Glyphs;
- if( mpCharWidths != mpGlyphAdvances )
- delete[] mpCharWidths;
- delete[] mpGlyphOrigAdvs;
- delete[] mpGlyphAdvances;
- delete[] mpOutGlyphs;
-}
-
-bool SimpleWinLayout::LayoutText( ImplLayoutArgs& rArgs )
-{
- // prepare layout
- // TODO: fix case when recyclying old SimpleWinLayout object
- mnCharCount = rArgs.mnEndCharPos - rArgs.mnMinCharPos;
-
- // TODO: use a cached value for bDisableAsianKern from upper layers
- if( rArgs.mnFlags & SalLayoutFlags::KerningAsian )
- {
- TEXTMETRICA aTextMetricA;
- if( GetTextMetricsA( mhDC, &aTextMetricA )
- && !(aTextMetricA.tmPitchAndFamily & TMPF_FIXED_PITCH) && !(aTextMetricA.tmCharSet == 0x86) )
- rArgs.mnFlags &= ~SalLayoutFlags::KerningAsian;
- }
-
- // layout text
- int i, j;
-
- mnGlyphCount = 0;
- bool bVertical(rArgs.mnFlags & SalLayoutFlags::Vertical);
-
- // count the number of chars to process if no RTL run
- rArgs.ResetPos();
- bool bHasRTL = false;
- while( rArgs.GetNextRun( &i, &j, &bHasRTL ) && !bHasRTL )
- mnGlyphCount += j - i;
-
- // if there are RTL runs we need room to remember individual BiDi flags
- if( bHasRTL )
- {
- mpGlyphRTLFlags = new bool[ mnCharCount ];
- for( i = 0; i < mnCharCount; ++i )
- mpGlyphRTLFlags[i] = false;
- }
-
- // rewrite the logical string if needed to prepare for the API calls
- const sal_Unicode* pBidiStr = rArgs.mpStr + rArgs.mnMinCharPos;
- if( (mnGlyphCount != mnCharCount) || bVertical )
- {
- // we need to rewrite the pBidiStr when any of
- // - BiDirectional layout
- // - vertical layout
- // - partial runs (e.g. with control chars or for glyph fallback)
- // are involved
- sal_Unicode* pRewrittenStr = (sal_Unicode*)alloca( mnCharCount * sizeof(sal_Unicode) );
- pBidiStr = pRewrittenStr;
-
- // note: glyph to char mapping is relative to first character
- mpChars2Glyphs = new int[ mnCharCount ];
- mpGlyphs2Chars = new int[ mnCharCount ];
- for( i = 0; i < mnCharCount; ++i )
- mpChars2Glyphs[i] = mpGlyphs2Chars[i] = -1;
-
- mnGlyphCount = 0;
- rArgs.ResetPos();
- bool bIsRTL = false;
- while( rArgs.GetNextRun( &i, &j, &bIsRTL ) )
- {
- do
- {
- // get the next leftmost character in this run
- int nCharPos = bIsRTL ? --j : i++;
- sal_UCS4 cChar = rArgs.mpStr[ nCharPos ];
-
- // in the RTL case mirror the character and remember its RTL status
- if( bIsRTL )
- {
- cChar = GetMirroredChar( cChar );
- mpGlyphRTLFlags[ mnGlyphCount ] = true;
- }
-
- // rewrite the original string
- // update the mappings between original and rewritten string
- // TODO: support surrogates in rewritten strings
- pRewrittenStr[ mnGlyphCount ] = static_cast<sal_Unicode>(cChar);
- mpGlyphs2Chars[ mnGlyphCount ] = nCharPos;
- mpChars2Glyphs[ nCharPos - rArgs.mnMinCharPos ] = mnGlyphCount;
- ++mnGlyphCount;
- } while( i < j );
- }
- }
-
- mpOutGlyphs = new WCHAR[ mnGlyphCount ];
- mpGlyphAdvances = new int[ mnGlyphCount ];
-
- if( rArgs.mnFlags & (SalLayoutFlags::KerningPairs | SalLayoutFlags::KerningAsian) )
- mpGlyphOrigAdvs = new int[ mnGlyphCount ];
-
- for( i = 0; i < mnGlyphCount; ++i )
- mpOutGlyphs[i] = pBidiStr[ i ];
- mnWidth = 0;
- for( i = 0; i < mnGlyphCount; ++i )
- {
- // get the current UCS-4 code point, check for surrogate pairs
- const WCHAR* pCodes = reinterpret_cast<LPCWSTR>(&pBidiStr[i]);
- unsigned nCharCode = pCodes[0];
- bool bSurrogate = ((nCharCode >= 0xD800) && (nCharCode <= 0xDFFF));
- if( bSurrogate )
- {
- // ignore high surrogates, they were already processed with their low surrogates
- if( nCharCode >= 0xDC00 )
- continue;
- // check the second half of the surrogate pair
- bSurrogate &= (0xDC00 <= pCodes[1]) && (pCodes[1] <= 0xDFFF);
- // calculate the UTF-32 code of valid surrogate pairs
- if( bSurrogate )
- nCharCode = 0x10000 + ((pCodes[0] - 0xD800) << 10) + (pCodes[1] - 0xDC00);
- else // or fall back to a replacement character
- nCharCode = '?';
- }
-
- // get the advance width for the current UTF-32 code point
- int nGlyphWidth = mrWinFontEntry.GetCachedGlyphWidth( nCharCode );
- if( nGlyphWidth == -1 )
- {
- ABC aABC;
- SIZE aExtent;
- if( GetTextExtentPoint32W( mhDC, &pCodes[0], bSurrogate ? 2 : 1, &aExtent) )
- nGlyphWidth = aExtent.cx;
- else if( GetCharABCWidthsW( mhDC, nCharCode, nCharCode, &aABC ) )
- nGlyphWidth = aABC.abcA + aABC.abcB + aABC.abcC;
- else if( !GetCharWidth32W( mhDC, nCharCode, nCharCode, &nGlyphWidth )
- && !GetCharWidthW( mhDC, nCharCode, nCharCode, &nGlyphWidth ) )
- nGlyphWidth = 0;
- mrWinFontEntry.CacheGlyphWidth( nCharCode, nGlyphWidth );
- }
- mpGlyphAdvances[ i ] = nGlyphWidth;
- mnWidth += nGlyphWidth;
-
- // the second half of surrogate pair gets a zero width
- if( bSurrogate && ((i+1) < mnGlyphCount) )
- mpGlyphAdvances[ i+1 ] = 0;
-
- // check with the font face if glyph fallback is needed
- if( mrWinFontData.HasChar( nCharCode ) )
- continue;
-
- // request glyph fallback at this position in the string
- bool bRTL = mpGlyphRTLFlags ? mpGlyphRTLFlags[i] : false;
- int nCharPos = mpGlyphs2Chars ? mpGlyphs2Chars[i]: i + rArgs.mnMinCharPos;
- rArgs.NeedFallback( nCharPos, bRTL );
- if( bSurrogate && ((nCharPos+1) < rArgs.mnLength) )
- rArgs.NeedFallback( nCharPos+1, bRTL );
-
- // replace the current glyph shape with the NotDef glyph shape
- if( rArgs.mnFlags & SalLayoutFlags::ForFallback )
- {
- // when we already are layouting for glyph fallback
- // then a new unresolved glyph is not interesting
- mnNotdefWidth = 0;
- mpOutGlyphs[i] = DROPPED_OUTGLYPH;
- }
- else
- {
- if( mnNotdefWidth < 0 )
- {
- // get the width of the NotDef glyph
- SIZE aExtent;
- WCHAR cNotDef = rArgs.mpStr[ nCharPos ];
- mnNotdefWidth = 0;
- if( GetTextExtentPoint32W( mhDC, &cNotDef, 1, &aExtent) )
- mnNotdefWidth = aExtent.cx;
- }
- }
- if( bSurrogate && ((i+1) < mnGlyphCount) )
- mpOutGlyphs[i+1] = DROPPED_OUTGLYPH;
-
- // adjust the current glyph width to the NotDef glyph width
- mnWidth += mnNotdefWidth - mpGlyphAdvances[i];
- mpGlyphAdvances[i] = mnNotdefWidth;
- if( mpGlyphOrigAdvs )
- mpGlyphOrigAdvs[i] = mnNotdefWidth;
- }
-
- // apply kerning if the layout engine has not yet done it
- if( rArgs.mnFlags & (SalLayoutFlags::KerningAsian|SalLayoutFlags::KerningPairs) )
- {
- for( i = 0; i < mnGlyphCount; ++i )
- mpGlyphOrigAdvs[i] = mpGlyphAdvances[i];
-
- // #99658# also apply asian kerning on the substring border
- int nLen = mnGlyphCount;
- if( rArgs.mnMinCharPos + nLen < rArgs.mnLength )
- ++nLen;
- for( i = 1; i < nLen; ++i )
- {
- if( rArgs.mnFlags & SalLayoutFlags::KerningPairs )
- {
- int nKernAmount = mrWinFontEntry.GetKerning( pBidiStr[i-1], pBidiStr[i] );
- mpGlyphAdvances[ i-1 ] += nKernAmount;
- mnWidth += nKernAmount;
- }
- else if( rArgs.mnFlags & SalLayoutFlags::KerningAsian )
-
- if( ( (0x3000 == (0xFF00 & pBidiStr[i-1])) || (0x2010 == (0xFFF0 & pBidiStr[i-1])) || (0xFF00 == (0xFF00 & pBidiStr[i-1])))
- && ( (0x3000 == (0xFF00 & pBidiStr[i])) || (0x2010 == (0xFFF0 & pBidiStr[i])) || (0xFF00 == (0xFF00 & pBidiStr[i])) ) )
- {
- long nKernFirst = +CalcAsianKerning( pBidiStr[i-1], true, bVertical );
- long nKernNext = -CalcAsianKerning( pBidiStr[i], false, bVertical );
-
- long nDelta = (nKernFirst < nKernNext) ? nKernFirst : nKernNext;
- if( nDelta<0 && nKernFirst!=0 && nKernNext!=0 )
- {
- nDelta = (nDelta * mpGlyphAdvances[i-1] + 2) / 4;
- mpGlyphAdvances[i-1] += nDelta;
- mnWidth += nDelta;
- }
- }
- }
- }
-
- // calculate virtual char widths
- if( !mpGlyphs2Chars )
- mpCharWidths = mpGlyphAdvances;
- else
- {
- mpCharWidths = new int[ mnCharCount ];
- for( i = 0; i < mnCharCount; ++i )
- mpCharWidths[ i ] = 0;
- for( i = 0; i < mnGlyphCount; ++i )
- {
- int k = mpGlyphs2Chars[ i ] - rArgs.mnMinCharPos;
- if( k >= 0 )
- mpCharWidths[ k ] += mpGlyphAdvances[ i ];
- }
- }
-
- // scale layout metrics if needed
- // TODO: does it make the code more simple if the metric scaling
- // is moved to the methods that need metric scaling (e.g. FillDXArray())?
- if( mfFontScale != 1.0 )
- {
- mnWidth = (long)(mnWidth * mfFontScale);
- mnBaseAdv = (int)(mnBaseAdv * mfFontScale);
- for( i = 0; i < mnCharCount; ++i )
- mpCharWidths[i] = (int)(mpCharWidths[i] * mfFontScale);
- if( mpGlyphAdvances != mpCharWidths )
- for( i = 0; i < mnGlyphCount; ++i )
- mpGlyphAdvances[i] = (int)(mpGlyphAdvances[i] * mfFontScale);
- if( mpGlyphOrigAdvs && (mpGlyphOrigAdvs != mpGlyphAdvances) )
- for( i = 0; i < mnGlyphCount; ++i )
- mpGlyphOrigAdvs[i] = (int)(mpGlyphOrigAdvs[i] * mfFontScale);
- }
-
- return true;
-}
-
-int SimpleWinLayout::GetNextGlyphs( int nLen, sal_GlyphId* pGlyphIds, Point& rPos, int& nStart,
- DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
- const PhysicalFontFace** /*pFallbackFonts*/ ) const
-{
- // return zero if no more glyph found
- if( nStart >= mnGlyphCount )
- return 0;
-
- // calculate glyph position relative to layout base
- // TODO: avoid for nStart!=0 case by reusing rPos
- long nXOffset = mnBaseAdv;
- for( int i = 0; i < nStart; ++i )
- nXOffset += mpGlyphAdvances[ i ];
-
- // calculate absolute position in pixel units
- Point aRelativePos( nXOffset, 0 );
- rPos = GetDrawPosition( aRelativePos );
-
- int nCount = 0;
- while( nCount < nLen )
- {
- // update return values {aGlyphId,nCharPos,nGlyphAdvance}
- sal_GlyphId aGlyphId = mpOutGlyphs[ nStart ];
- if( mnLayoutFlags & SalLayoutFlags::Vertical )
- {
- const sal_UCS4 cChar = static_cast<sal_UCS4>(aGlyphId & GF_IDXMASK);
- if( mrWinFontData.HasGSUBstitutions( mhDC )
- && mrWinFontData.IsGSUBstituted( cChar ) )
- aGlyphId |= GF_GSUB | GF_ROTL;
- else
- {
- aGlyphId |= GetVerticalFlags( cChar );
- if( (aGlyphId & GF_ROTMASK) == 0 )
- aGlyphId |= GF_VERT;
- }
- }
- aGlyphId |= GF_ISCHAR;
-
- ++nCount;
- *(pGlyphIds++) = aGlyphId;
- if( pGlyphAdvances )
- *(pGlyphAdvances++) = mpGlyphAdvances[ nStart ];
- if( pCharIndexes )
- {
- int nCharPos;
- if( !mpGlyphs2Chars )
- nCharPos = nStart + mnMinCharPos;
- else
- nCharPos = mpGlyphs2Chars[nStart];
- *(pCharIndexes++) = nCharPos;
- }
-
- // stop at last glyph
- if( ++nStart >= mnGlyphCount )
- break;
-
- // stop when next x-position is unexpected
- if( !pGlyphAdvances && mpGlyphOrigAdvs )
- if( mpGlyphAdvances[nStart-1] != mpGlyphOrigAdvs[nStart-1] )
- break;
- }
-
- return nCount;
-}
-
-void SimpleWinLayout::DrawTextImpl(HDC hDC) const
-{
- if( mnGlyphCount <= 0 )
- return;
-
- HFONT hOrigFont = DisableFontScaling();
- Point aPos = GetDrawPosition( Point( mnBaseAdv, 0 ) );
-
- // #108267#, break up into glyph portions of a limited size required by Win32 API
- const unsigned int maxGlyphCount = 8192;
- UINT numGlyphPortions = mnGlyphCount / maxGlyphCount;
- UINT remainingGlyphs = mnGlyphCount % maxGlyphCount;
-
- if( numGlyphPortions )
- {
- // #108267#,#109387# break up string into smaller chunks
- // the output positions will be updated by windows (SetTextAlign)
- POINT oldPos;
- UINT oldTa = GetTextAlign(hDC);
- SetTextAlign(hDC, (oldTa & ~TA_NOUPDATECP) | TA_UPDATECP);
- MoveToEx(hDC, aPos.X(), aPos.Y(), &oldPos);
- unsigned int i = 0;
- for( unsigned int n = 0; n < numGlyphPortions; ++n, i+=maxGlyphCount )
- {
- ExtTextOutW(hDC, 0, 0, 0, NULL, mpOutGlyphs+i, maxGlyphCount, mpGlyphAdvances+i);
- }
- ExtTextOutW(hDC, 0, 0, 0, NULL, mpOutGlyphs+i, remainingGlyphs, mpGlyphAdvances+i);
- MoveToEx(hDC, oldPos.x, oldPos.y, (LPPOINT) NULL);
- SetTextAlign(hDC, oldTa);
- }
- else
- ExtTextOutW(hDC, aPos.X(), aPos.Y(), 0, NULL, mpOutGlyphs, mnGlyphCount, mpGlyphAdvances);
-
- if( hOrigFont )
- DeleteFont(SelectFont(hDC, hOrigFont));
-}
-
-DeviceCoordinate SimpleWinLayout::FillDXArray( DeviceCoordinate* pDXArray ) const
-{
- if( !mnWidth )
- {
- mnWidth = mnBaseAdv;
- for( int i = 0; i < mnGlyphCount; ++i )
- mnWidth += mpGlyphAdvances[ i ];
- }
-
- if( pDXArray != NULL )
- {
- for( int i = 0; i < mnCharCount; ++i )
- pDXArray[ i ] = mpCharWidths[ i ];
- }
-
- return mnWidth;
-}
-
-sal_Int32 SimpleWinLayout::GetTextBreak( DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor ) const
-// NOTE: the nFactor is used to prevent rounding errors for small nCharExtra values
-{
- if( mnWidth )
- if( (mnWidth * nFactor + mnCharCount * nCharExtra) <= nMaxWidth )
- return -1;
-
- long nExtraWidth = mnBaseAdv * nFactor;
- for( int n = 0; n < mnCharCount; ++n )
- {
- // skip unused characters
- if( mpChars2Glyphs && (mpChars2Glyphs[n] < 0) )
- continue;
- // add char widths until max
- nExtraWidth += mpCharWidths[ n ] * nFactor;
- if( nExtraWidth > nMaxWidth )
- return (mnMinCharPos + n);
- nExtraWidth += nCharExtra;
- }
-
- return -1;
-}
-
-void SimpleWinLayout::GetCaretPositions( int nMaxIdx, long* pCaretXArray ) const
-{
- long nXPos = mnBaseAdv;
-
- if( !mpGlyphs2Chars )
- {
- for( int i = 0; i < nMaxIdx; i += 2 )
- {
- pCaretXArray[ i ] = nXPos;
- nXPos += mpGlyphAdvances[ i>>1 ];
- pCaretXArray[ i+1 ] = nXPos;
- }
- }
- else
- {
- int i;
- for( i = 0; i < nMaxIdx; ++i )
- pCaretXArray[ i ] = -1;
-
- // assign glyph positions to character positions
- for( i = 0; i < mnGlyphCount; ++i )
- {
- int nCurrIdx = mpGlyphs2Chars[ i ] - mnMinCharPos;
- long nXRight = nXPos + mpCharWidths[ nCurrIdx ];
- nCurrIdx *= 2;
- if( !(mpGlyphRTLFlags && mpGlyphRTLFlags[i]) )
- {
- // normal positions for LTR case
- pCaretXArray[ nCurrIdx ] = nXPos;
- pCaretXArray[ nCurrIdx+1 ] = nXRight;
- }
- else
- {
- // reverse positions for RTL case
- pCaretXArray[ nCurrIdx ] = nXRight;
- pCaretXArray[ nCurrIdx+1 ] = nXPos;
- }
- nXPos += mpGlyphAdvances[ i ];
- }
- }
-}
-
-void SimpleWinLayout::Justify( DeviceCoordinate nNewWidth )
-{
- DeviceCoordinate nOldWidth = mnWidth;
- mnWidth = nNewWidth;
-
- if( mnGlyphCount <= 0 )
- return;
-
- if( nNewWidth == nOldWidth )
- return;
-
- // the rightmost glyph cannot be stretched
- const int nRight = mnGlyphCount - 1;
- nOldWidth -= mpGlyphAdvances[ nRight ];
- nNewWidth -= mpGlyphAdvances[ nRight ];
-
- // count stretchable glyphs
- int nStretchable = 0, i;
- for( i = 0; i < nRight; ++i )
- if( mpGlyphAdvances[i] >= 0 )
- ++nStretchable;
-
- // stretch these glyphs
- DeviceCoordinate nDiffWidth = nNewWidth - nOldWidth;
- for( i = 0; (i < nRight) && (nStretchable > 0); ++i )
- {
- if( mpGlyphAdvances[i] <= 0 )
- continue;
- DeviceCoordinate nDeltaWidth = nDiffWidth / nStretchable;
- mpGlyphAdvances[i] += nDeltaWidth;
- --nStretchable;
- nDiffWidth -= nDeltaWidth;
- }
-}
-
-void SimpleWinLayout::AdjustLayout( ImplLayoutArgs& rArgs )
-{
- SalLayout::AdjustLayout( rArgs );
-
- // adjust positions if requested
- if( rArgs.mpDXArray )
- ApplyDXArray( rArgs );
- else if( rArgs.mnLayoutWidth )
- Justify( rArgs.mnLayoutWidth );
- else
- return;
-
- // recalculate virtual char widths if they were changed
- if( mpCharWidths != mpGlyphAdvances )
- {
- int i;
- if( !mpGlyphs2Chars )
- {
- // standard LTR case
- for( i = 0; i < mnGlyphCount; ++i )
- mpCharWidths[ i ] = mpGlyphAdvances[ i ];
- }
- else
- {
- // BiDi or complex case
- for( i = 0; i < mnCharCount; ++i )
- mpCharWidths[ i ] = 0;
- for( i = 0; i < mnGlyphCount; ++i )
- {
- int j = mpGlyphs2Chars[ i ] - rArgs.mnMinCharPos;
- if( j >= 0 )
- mpCharWidths[ j ] += mpGlyphAdvances[ i ];
- }
- }
- }
-}
-
-void SimpleWinLayout::ApplyDXArray( const ImplLayoutArgs& rArgs )
-{
- // try to avoid disturbance of text flow for LSB rounding case;
- const long* pDXArray = rArgs.mpDXArray;
-
- int i = 0;
- long nOldWidth = mnBaseAdv;
- for(; i < mnCharCount; ++i )
- {
- int j = !mpChars2Glyphs ? i : mpChars2Glyphs[i];
- if( j >= 0 )
- {
- nOldWidth += mpGlyphAdvances[ j ];
- long nDiff = nOldWidth - pDXArray[ i ];
-
- // disabled because of #104768#
- // works great for static text, but problems when typing
- // if( nDiff>+1 || nDiff<-1 )
- // only bother with changing anything when something moved
- if( nDiff != 0 )
- break;
- }
- }
- if( i >= mnCharCount )
- return;
-
- if( !mpGlyphOrigAdvs )
- {
- mpGlyphOrigAdvs = new int[ mnGlyphCount ];
- for( i = 0; i < mnGlyphCount; ++i )
- mpGlyphOrigAdvs[ i ] = mpGlyphAdvances[ i ];
- }
-
- mnWidth = mnBaseAdv;
- for( i = 0; i < mnCharCount; ++i )
- {
- int j = !mpChars2Glyphs ? i : mpChars2Glyphs[i];
- if( j >= 0 )
- mpGlyphAdvances[j] = pDXArray[i] - mnWidth;
- mnWidth = pDXArray[i];
- }
-}
-
-void SimpleWinLayout::MoveGlyph( int nStart, long nNewXPos )
-{
- if( nStart > mnGlyphCount )
- return;
-
- // calculate the current x-position of the requested glyph
- // TODO: cache absolute positions
- int nXPos = mnBaseAdv;
- for( int i = 0; i < nStart; ++i )
- nXPos += mpGlyphAdvances[i];
-
- // calculate the difference to the current glyph position
- int nDelta = nNewXPos - nXPos;
-
- // adjust the width of the layout if it was already cached
- if( mnWidth )
- mnWidth += nDelta;
-
- // depending on whether the requested glyph is leftmost in the layout
- // adjust either the layout's or the requested glyph's relative position
- if( nStart > 0 )
- mpGlyphAdvances[ nStart-1 ] += nDelta;
- else
- mnBaseAdv += nDelta;
-}
-
-void SimpleWinLayout::DropGlyph( int nStart )
-{
- mpOutGlyphs[ nStart ] = DROPPED_OUTGLYPH;
-}
-
-void SimpleWinLayout::Simplify( bool /*bIsBase*/ )
-{
- // return early if no glyph has been dropped
- int i = mnGlyphCount;
- while( (--i >= 0) && (mpOutGlyphs[ i ] != DROPPED_OUTGLYPH) );
- if( i < 0 )
- return;
-
- // convert the layout to a sparse layout if it is not already
- if( !mpGlyphs2Chars )
- {
- mpGlyphs2Chars = new int[ mnGlyphCount ];
- mpCharWidths = new int[ mnCharCount ];
- // assertion: mnGlyphCount == mnCharCount
- for( int k = 0; k < mnGlyphCount; ++k )
- {
- mpGlyphs2Chars[ k ] = mnMinCharPos + k;
- mpCharWidths[ k ] = mpGlyphAdvances[ k ];
- }
- }
-
- // remove dropped glyphs that are rightmost in the layout
- for( i = mnGlyphCount; --i >= 0; )
- {
- if( mpOutGlyphs[ i ] != DROPPED_OUTGLYPH )
- break;
- if( mnWidth )
- mnWidth -= mpGlyphAdvances[ i ];
- int nRelCharPos = mpGlyphs2Chars[ i ] - mnMinCharPos;
- if( nRelCharPos >= 0 )
- mpCharWidths[ nRelCharPos ] = 0;
- }
- mnGlyphCount = i + 1;
-
- // keep original glyph widths around
- if( !mpGlyphOrigAdvs )
- {
- mpGlyphOrigAdvs = new int[ mnGlyphCount ];
- for( int k = 0; k < mnGlyphCount; ++k )
- mpGlyphOrigAdvs[ k ] = mpGlyphAdvances[ k ];
- }
-
- // remove dropped glyphs inside the layout
- int nNewGC = 0;
- for( i = 0; i < mnGlyphCount; ++i )
- {
- if( mpOutGlyphs[ i ] == DROPPED_OUTGLYPH )
- {
- // adjust relative position to last valid glyph
- int nDroppedWidth = mpGlyphAdvances[ i ];
- mpGlyphAdvances[ i ] = 0;
- if( nNewGC > 0 )
- mpGlyphAdvances[ nNewGC-1 ] += nDroppedWidth;
- else
- mnBaseAdv += nDroppedWidth;
-
- // zero the virtual char width for the char that has a fallback
- int nRelCharPos = mpGlyphs2Chars[ i ] - mnMinCharPos;
- if( nRelCharPos >= 0 )
- mpCharWidths[ nRelCharPos ] = 0;
- }
- else
- {
- if( nNewGC != i )
- {
- // rearrange the glyph array to get rid of the dropped glyph
- mpOutGlyphs[ nNewGC ] = mpOutGlyphs[ i ];
- mpGlyphAdvances[ nNewGC ] = mpGlyphAdvances[ i ];
- mpGlyphOrigAdvs[ nNewGC ] = mpGlyphOrigAdvs[ i ];
- mpGlyphs2Chars[ nNewGC ] = mpGlyphs2Chars[ i ];
- }
- ++nNewGC;
- }
- }
-
- mnGlyphCount = nNewGC;
- if( mnGlyphCount <= 0 )
- mnWidth = mnBaseAdv = 0;
-}
-
struct VisualItem
{
public:
@@ -939,7 +251,7 @@ static bool bUspInited = false;
static bool bManualCellAlign = true;
-static bool InitUSP()
+static void InitUSP()
{
// get the usp10.dll version info
HMODULE usp10 = GetModuleHandle("usp10.dll");
@@ -973,8 +285,6 @@ static bool InitUSP()
bManualCellAlign = false;
bUspInited = true;
-
- return true;
}
UniscribeLayout::UniscribeLayout(HDC hDC, const ImplWinFontData& rWinFontData,
@@ -2698,40 +2008,21 @@ SalLayout* WinSalGraphics::GetTextLayout( ImplLayoutArgs& rArgs, int nFallbackLe
bool bUseOpenGL = OpenGLHelper::isVCLOpenGLEnabled();
- if( !(rArgs.mnFlags & SalLayoutFlags::ComplexDisabled)
- && (bUspInited || InitUSP()) ) // CTL layout engine
- {
+ if (!bUspInited)
+ InitUSP();
#if ENABLE_GRAPHITE
- if (rFontFace.SupportsGraphite())
- {
- pWinLayout = new GraphiteWinLayout(getHDC(), rFontFace, rFontInstance, bUseOpenGL);
- }
- else
+ if (rFontFace.SupportsGraphite())
+ {
+ pWinLayout = new GraphiteWinLayout(getHDC(), rFontFace, rFontInstance, bUseOpenGL);
+ }
+ else
#endif // ENABLE_GRAPHITE
- // script complexity is determined in upper layers
+ {
pWinLayout = new UniscribeLayout(getHDC(), rFontFace, rFontInstance, bUseOpenGL);
// NOTE: it must be guaranteed that the WinSalGraphics lives longer than
// the created UniscribeLayout, otherwise the data passed into the
// constructor might become invalid too early
}
- else
- {
- if( (rArgs.mnFlags & SalLayoutFlags::KerningPairs) && !rFontInstance.HasKernData() )
- {
- // TODO: directly cache kerning info in the rFontInstance
- // TODO: get rid of kerning methods+data in WinSalGraphics object
- GetKernPairs();
- rFontInstance.SetKernData( mnFontKernPairCount, mpFontKernPairs );
- }
-
- BYTE eCharSet = ANSI_CHARSET;
-#if ENABLE_GRAPHITE
- if (rFontFace.SupportsGraphite())
- pWinLayout = new GraphiteWinLayout(getHDC(), rFontFace, rFontInstance, bUseOpenGL);
- else
-#endif // ENABLE_GRAPHITE
- pWinLayout = new SimpleWinLayout(getHDC(), eCharSet, rFontFace, rFontInstance, bUseOpenGL);
- }
if( mfFontScale[nFallbackLevel] != 1.0 )
pWinLayout->SetFontScale( mfFontScale[nFallbackLevel] );
@@ -2805,17 +2096,17 @@ bool ImplWinFontEntry::InitKashidaHandling( HDC hDC )
// initialize the kashida width
mnMinKashidaWidth = 0;
mnMinKashidaGlyph = 0;
- if (bUspInited || InitUSP())
- {
- SCRIPT_FONTPROPERTIES aFontProperties;
- aFontProperties.cBytes = sizeof (aFontProperties);
- SCRIPT_CACHE& rScriptCache = GetScriptCache();
- HRESULT nRC = ScriptGetFontProperties( hDC, &rScriptCache, &aFontProperties );
- if( nRC != 0 )
- return false;
- mnMinKashidaWidth = aFontProperties.iKashidaWidth;
- mnMinKashidaGlyph = aFontProperties.wgKashida;
- }
+ if (!bUspInited)
+ InitUSP();
+
+ SCRIPT_FONTPROPERTIES aFontProperties;
+ aFontProperties.cBytes = sizeof (aFontProperties);
+ SCRIPT_CACHE& rScriptCache = GetScriptCache();
+ HRESULT nRC = ScriptGetFontProperties( hDC, &rScriptCache, &aFontProperties );
+ if( nRC != 0 )
+ return false;
+ mnMinKashidaWidth = aFontProperties.iKashidaWidth;
+ mnMinKashidaGlyph = aFontProperties.wgKashida;
return true;
}
diff --git a/vcl/win/source/gdi/winlayout.hxx b/vcl/win/source/gdi/winlayout.hxx
index 7e135ae3504e..7819eae076fa 100644
--- a/vcl/win/source/gdi/winlayout.hxx
+++ b/vcl/win/source/gdi/winlayout.hxx
@@ -65,49 +65,6 @@ protected:
ImplWinFontEntry& mrWinFontEntry;
};
-class SimpleWinLayout : public WinLayout
-{
-public:
- SimpleWinLayout(HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL);
- virtual ~SimpleWinLayout();
-
- virtual bool LayoutText( ImplLayoutArgs& ) SAL_OVERRIDE;
- virtual void AdjustLayout( ImplLayoutArgs& ) SAL_OVERRIDE;
- virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE;
-
- virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
- DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
- const PhysicalFontFace** pFallbackFonts = NULL ) const SAL_OVERRIDE;
-
- virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const SAL_OVERRIDE;
- virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
- virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const SAL_OVERRIDE;
-
- // for glyph+font+script fallback
- virtual void MoveGlyph( int nStart, long nNewXPos ) SAL_OVERRIDE;
- virtual void DropGlyph( int nStart ) SAL_OVERRIDE;
- virtual void Simplify( bool bIsBase ) SAL_OVERRIDE;
-
-protected:
- void Justify( DeviceCoordinate nNewWidth );
- void ApplyDXArray( const ImplLayoutArgs& );
-
-private:
- int mnGlyphCount;
- int mnCharCount;
- WCHAR* mpOutGlyphs;
- int* mpGlyphAdvances; // if possible this is shared with mpGlyphAdvances[]
- int* mpGlyphOrigAdvs;
- int* mpCharWidths; // map rel char pos to char width
- int* mpChars2Glyphs; // map rel char pos to abs glyph pos
- int* mpGlyphs2Chars; // map abs glyph pos to abs char pos
- bool* mpGlyphRTLFlags; // BiDi status for glyphs: true=>RTL
- mutable long mnWidth;
-
- int mnNotdefWidth;
- BYTE mnCharSet;
-};
-
class UniscribeLayout : public WinLayout
{
public: