diff options
Diffstat (limited to 'vcl/skia')
-rw-r--r-- | vcl/skia/SkiaHelper.cxx | 3 | ||||
-rw-r--r-- | vcl/skia/gdiimpl.cxx | 3 | ||||
-rw-r--r-- | vcl/skia/salbmp.cxx | 4 |
3 files changed, 4 insertions, 6 deletions
diff --git a/vcl/skia/SkiaHelper.cxx b/vcl/skia/SkiaHelper.cxx index 767428fa4339..b2da1e4b1ef8 100644 --- a/vcl/skia/SkiaHelper.cxx +++ b/vcl/skia/SkiaHelper.cxx @@ -606,8 +606,7 @@ void prefillSurface(const sk_sp<SkSurface>& surface) bitmap.setImmutable(); SkPaint paint; paint.setBlendMode(SkBlendMode::kSrc); // set as is, including alpha - paint.setShader( - bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions())); + paint.setShader(bitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat)); surface->getCanvas()->drawPaint(paint); } diff --git a/vcl/skia/gdiimpl.cxx b/vcl/skia/gdiimpl.cxx index b2c6598edea4..f9fdfcaa1300 100644 --- a/vcl/skia/gdiimpl.cxx +++ b/vcl/skia/gdiimpl.cxx @@ -1473,8 +1473,7 @@ void SkiaSalGraphicsImpl::invert(basegfx::B2DPolygon const& rPoly, SalInvert eFl aBitmap.setImmutable(); // The bitmap is repeated in both directions the checker pattern is as big // as the polygon (usually rectangle) - aPaint.setShader( - aBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, SkSamplingOptions())); + aPaint.setShader(aBitmap.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat)); } if (!intelHack) getDrawCanvas()->drawPath(aPath, aPaint); diff --git a/vcl/skia/salbmp.cxx b/vcl/skia/salbmp.cxx index a8d4acc7bc27..70405e2b5111 100644 --- a/vcl/skia/salbmp.cxx +++ b/vcl/skia/salbmp.cxx @@ -896,14 +896,14 @@ sk_sp<SkShader> SkiaSalBitmap::GetSkShader() const { if (mEraseColorSet) return SkShaders::Color(toSkColor(mEraseColor)); - return GetSkImage()->makeShader(SkSamplingOptions()); + return GetSkImage()->makeShader(); } sk_sp<SkShader> SkiaSalBitmap::GetAlphaSkShader() const { if (mEraseColorSet) return SkShaders::Color(fromEraseColorToAlphaImageColor(mEraseColor)); - return GetAlphaSkImage()->makeShader(SkSamplingOptions()); + return GetAlphaSkImage()->makeShader(); } bool SkiaSalBitmap::IsFullyOpaqueAsAlpha() const |