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-rw-r--r--vcl/qa/cppunit/BitmapTest.cxx27
1 files changed, 3 insertions, 24 deletions
diff --git a/vcl/qa/cppunit/BitmapTest.cxx b/vcl/qa/cppunit/BitmapTest.cxx
index f835c7b78bc3..0bbe6d294882 100644
--- a/vcl/qa/cppunit/BitmapTest.cxx
+++ b/vcl/qa/cppunit/BitmapTest.cxx
@@ -342,15 +342,8 @@ void BitmapTest::testConvert()
{
Bitmap::ScopedReadAccess pReadAccess(aBitmap);
CPPUNIT_ASSERT_EQUAL(static_cast<sal_uInt16>(8), pReadAccess->GetBitCount());
-#if defined MACOSX || defined IOS
- //it would be nice to find and change the stride for quartz to be the same as everyone else
- CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(10), pReadAccess->GetScanlineSize());
-#else
-#if HAVE_FEATURE_OPENGL
- if (!OpenGLHelper::isVCLOpenGLEnabled())
- CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(12), pReadAccess->GetScanlineSize());
-#endif
-#endif
+ // scanline should pad to 32-bit multiples
+ CPPUNIT_ASSERT_EQUAL(static_cast<sal_uLong>(12), pReadAccess->GetScanlineSize());
CPPUNIT_ASSERT(pReadAccess->HasPalette());
const BitmapColor& rColor = pReadAccess->GetPaletteColor(pReadAccess->GetPixelIndex(1, 1));
CPPUNIT_ASSERT_EQUAL(sal_Int32(204), sal_Int32(rColor.GetRed()));
@@ -365,22 +358,8 @@ void BitmapTest::testConvert()
Bitmap::ScopedReadAccess pReadAccess(aBitmap);
// 24 bit Bitmap on SVP backend can now use 24bit RGB everywhere.
CPPUNIT_ASSERT_EQUAL(static_cast<sal_uInt16>(24), pReadAccess->GetBitCount());
-
-#if defined LINUX || defined FREEBSD
+ // scanline should pad to 32-bit multiples
CPPUNIT_ASSERT_EQUAL(sal_uLong(32), pReadAccess->GetScanlineSize());
-#else
-#if defined(_WIN32)
- if (!OpenGLHelper::isVCLOpenGLEnabled())
- {
- // GDI Scanlines padded to DWORD multiples, it seems
- CPPUNIT_ASSERT_EQUAL(sal_uLong(32), pReadAccess->GetScanlineSize());
- }
- else
-#endif
- {
- CPPUNIT_ASSERT_EQUAL(sal_uLong(30), pReadAccess->GetScanlineSize());
- }
-#endif
CPPUNIT_ASSERT(!pReadAccess->HasPalette());
Color aColor = pReadAccess->GetPixel(0, 0).GetColor();