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-rw-r--r--tools/source/generic/poly.cxx53
1 files changed, 0 insertions, 53 deletions
diff --git a/tools/source/generic/poly.cxx b/tools/source/generic/poly.cxx
index eb8442f7cd93..509d2ab4969d 100644
--- a/tools/source/generic/poly.cxx
+++ b/tools/source/generic/poly.cxx
@@ -957,59 +957,6 @@ void Polygon::Optimize( ULONG nOptimizeFlags, const PolyOptimizeData* pData )
}
}
-// -----------------------------------------------------------------------
-
-void Polygon::GetSimple( Polygon& rResult ) const
-{
- if( !mpImplPolygon->mpFlagAry )
- rResult = *this;
- else
- {
- ::std::vector< Point > aPointVector;
-
- for( USHORT i = 0, nCount = GetSize(); i < nCount; )
- {
- if( ( ( i + 3 ) < nCount ) &&
- ( POLY_NORMAL == mpImplPolygon->mpFlagAry[ i ] ) &&
- ( POLY_CONTROL == mpImplPolygon->mpFlagAry[ i + 1 ] ) &&
- ( POLY_CONTROL == mpImplPolygon->mpFlagAry[ i + 2 ] ) &&
- ( POLY_NORMAL == mpImplPolygon->mpFlagAry[ i + 3 ] ) )
- {
- const USHORT nSegmentPoints = 25;
- const Polygon aSegmentPoly( mpImplPolygon->mpPointAry[ i ], mpImplPolygon->mpPointAry[ i + 1 ],
- mpImplPolygon->mpPointAry[ i + 3 ], mpImplPolygon->mpPointAry[ i + 2 ],
- nSegmentPoints );
- const USHORT nSegmentSize = aSegmentPoly.GetSize();
-
- if( nSegmentSize )
- {
- const Point* pPointArray = aSegmentPoly.mpImplPolygon->mpPointAry;
- const Point* pCur = pPointArray;
- const Point* pLast;
-
- aPointVector.push_back( *( pLast = pCur ) );
-
- for( USHORT j = 1; j < nSegmentSize; j++ )
- if( *( pCur = pPointArray + j ) != *pLast )
- aPointVector.push_back( *( pLast = pCur ) );
- }
-
- i += 3;
- }
- else
- aPointVector.push_back( mpImplPolygon->mpPointAry[ i++ ] );
- }
-
- // fill result polygon
- rResult = Polygon( (USHORT)aPointVector.size() );
- ::std::vector< Point >::iterator aIter( aPointVector.begin() ), aEnd( aPointVector.end() );
- Point* pPointArray = rResult.mpImplPolygon->mpPointAry;
- USHORT nPoints = rResult.mpImplPolygon->mnPoints;
- while( nPoints-- && aIter != aEnd )
- *pPointArray++ = *aIter++;
- }
-}
-
// =======================================================================
/* Recursively subdivide cubic bezier curve via deCasteljau.