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-rw-r--r--sw/source/filter/ww8/ww8par2.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/sw/source/filter/ww8/ww8par2.cxx b/sw/source/filter/ww8/ww8par2.cxx
index a658485fc782..34fb28380cd3 100644
--- a/sw/source/filter/ww8/ww8par2.cxx
+++ b/sw/source/filter/ww8/ww8par2.cxx
@@ -560,7 +560,7 @@ ApoTestResults SwWW8ImplReader::TestApo(int nCellLevel, bool bTableRowEnd,
aRet.mbStartApo = bNowApo && !InAnyApo(); // APO-start
aRet.mbStopApo = InEqualOrHigherApo(nCellLevel) && !bNowApo; // APO-end
- //If it happens that we are in a table, then if its not the first cell
+ //If it happens that we are in a table, then if it's not the first cell
//then any attributes that might otherwise cause the contents to jump
//into another frame don't matter, a table row sticks together as one
//unit no matter what else happens. So if we are not in a table at