diff options
Diffstat (limited to 'sw/source/filter/ww8/ww8graf.cxx')
-rw-r--r-- | sw/source/filter/ww8/ww8graf.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sw/source/filter/ww8/ww8graf.cxx b/sw/source/filter/ww8/ww8graf.cxx index a6b659775660..7d843a225a0a 100644 --- a/sw/source/filter/ww8/ww8graf.cxx +++ b/sw/source/filter/ww8/ww8graf.cxx @@ -1347,7 +1347,7 @@ SdrObject* SwWW8ImplReader::ReadGrafPrimitive(short& rLeft, SfxAllItemSet &rSet) if( rLeft >= SVBT16ToShort(aHd.cb) ) // Vorsichtsmassmahme { - rSet.Put(SwFormatSurround(css::text::WrapTextMode_THROUGHT)); + rSet.Put(SwFormatSurround(css::text::WrapTextMode_THROUGH)); switch (SVBT16ToShort(aHd.dpk) & 0xff ) { case 0: @@ -2541,7 +2541,7 @@ SwFrameFormat* SwWW8ImplReader::Read_GrafLayer( long nGrafAnchorCp ) eSurround = css::text::WrapTextMode_NONE; break; case 3: // 3 wrap as if no object present - eSurround = css::text::WrapTextMode_THROUGHT; + eSurround = css::text::WrapTextMode_THROUGH; break; case 4: // 4 wrap tightly around object case 5: // 5 wrap tightly, but allow holes @@ -2612,7 +2612,7 @@ SwFrameFormat* SwWW8ImplReader::Read_GrafLayer( long nGrafAnchorCp ) // #i18732# - Switch on 'follow text flow', if object is laid out // inside table cell and its wrapping isn't 'SURROUND_THROUGH' - if (bLayoutInTableCell && eSurround != css::text::WrapTextMode_THROUGHT) + if (bLayoutInTableCell && eSurround != css::text::WrapTextMode_THROUGH) { SwFormatFollowTextFlow aFollowTextFlow( true ); aFlySet.Put( aFollowTextFlow ); |