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Diffstat (limited to 'svx/source/svdraw/svdoedge.cxx')
-rw-r--r--svx/source/svdraw/svdoedge.cxx100
1 files changed, 50 insertions, 50 deletions
diff --git a/svx/source/svdraw/svdoedge.cxx b/svx/source/svdraw/svdoedge.cxx
index 757760a6fd88..0e16e33b41c2 100644
--- a/svx/source/svdraw/svdoedge.cxx
+++ b/svx/source/svdraw/svdoedge.cxx
@@ -119,14 +119,14 @@ bool SdrEdgeInfoRec::ImpIsHorzLine(SdrEdgeLineCode eLineCode, const XPolygon& rX
return bHorz;
}
-void SdrEdgeInfoRec::ImpSetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP, long nVal)
+void SdrEdgeInfoRec::ImpSetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP, tools::Long nVal)
{
Point& rPt=ImpGetLineOffsetPoint(eLineCode);
if (ImpIsHorzLine(eLineCode,rXP)) rPt.setY(nVal );
else rPt.setX(nVal );
}
-long SdrEdgeInfoRec::ImpGetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
+tools::Long SdrEdgeInfoRec::ImpGetLineOffset(SdrEdgeLineCode eLineCode, const XPolygon& rXP) const
{
const Point& rPt = const_cast<SdrEdgeInfoRec*>(this)->ImpGetLineOffsetPoint(eLineCode);
if (ImpIsHorzLine(eLineCode,rXP))
@@ -599,14 +599,14 @@ SdrEscapeDirection SdrEdgeObj::ImpCalcEscAngle(SdrObject const * pObj, const Poi
{
if (pObj==nullptr) return SdrEscapeDirection::ALL;
tools::Rectangle aR(pObj->GetSnapRect());
- long dxl=rPt.X()-aR.Left();
- long dyo=rPt.Y()-aR.Top();
- long dxr=aR.Right()-rPt.X();
- long dyu=aR.Bottom()-rPt.Y();
+ tools::Long dxl=rPt.X()-aR.Left();
+ tools::Long dyo=rPt.Y()-aR.Top();
+ tools::Long dxr=aR.Right()-rPt.X();
+ tools::Long dyu=aR.Bottom()-rPt.Y();
bool bxMitt=std::abs(dxl-dxr)<2;
bool byMitt=std::abs(dyo-dyu)<2;
- long dx=std::min(dxl,dxr);
- long dy=std::min(dyo,dyu);
+ tools::Long dx=std::min(dxl,dxr);
+ tools::Long dy=std::min(dyo,dyu);
bool bDiag=std::abs(dx-dy)<2;
if (bxMitt && byMitt) return SdrEscapeDirection::ALL; // in the center
if (bDiag) { // diagonally
@@ -633,7 +633,7 @@ SdrEscapeDirection SdrEdgeObj::ImpCalcEscAngle(SdrObject const * pObj, const Poi
}
}
-XPolygon SdrEdgeObj::ImpCalcObjToCenter(const Point& rStPt, long nEscAngle, const tools::Rectangle& rRect, const Point& rMeeting)
+XPolygon SdrEdgeObj::ImpCalcObjToCenter(const Point& rStPt, tools::Long nEscAngle, const tools::Rectangle& rRect, const Point& rMeeting)
{
XPolygon aXP;
aXP.Insert(XPOLY_APPEND,rStPt,PolyFlags::Normal);
@@ -804,10 +804,10 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection&
nEsc2=aGP2.GetEscDir();
if (nEsc2==SdrEscapeDirection::SMART) nEsc2=ImpCalcEscAngle(rCon2.pObj,aPt2-rCon2.aObjOfs);
}
- for (long nA1=0; nA1<36000; nA1+=9000)
+ for (tools::Long nA1=0; nA1<36000; nA1+=9000)
{
SdrEscapeDirection nE1 = nA1==0 ? SdrEscapeDirection::RIGHT : nA1==9000 ? SdrEscapeDirection::TOP : nA1==18000 ? SdrEscapeDirection::LEFT : nA1==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART;
- for (long nA2=0; nA2<36000; nA2+=9000)
+ for (tools::Long nA2=0; nA2<36000; nA2+=9000)
{
SdrEscapeDirection nE2 = nA2==0 ? SdrEscapeDirection::RIGHT : nA2==9000 ? SdrEscapeDirection::TOP : nA2==18000 ? SdrEscapeDirection::LEFT : nA2==27000 ? SdrEscapeDirection::BOTTOM : SdrEscapeDirection::SMART;
if ((nEsc1&nE1) && (nEsc2&nE2))
@@ -835,8 +835,8 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const XPolygon& rTrack0, SdrObjConnection&
return aBestXP;
}
-XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const tools::Rectangle& rBoundRect1, const tools::Rectangle& rBewareRect1,
- const Point& rPt2, long nAngle2, const tools::Rectangle& rBoundRect2, const tools::Rectangle& rBewareRect2,
+XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, tools::Long nAngle1, const tools::Rectangle& rBoundRect1, const tools::Rectangle& rBewareRect1,
+ const Point& rPt2, tools::Long nAngle2, const tools::Rectangle& rBoundRect2, const tools::Rectangle& rBewareRect2,
sal_uIntPtr* pnQuality, SdrEdgeInfoRec* pInfo) const
{
SdrEdgeKind eKind=GetObjectItem(SDRATTR_EDGEKIND).GetValue();
@@ -890,7 +890,7 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
if (bLks2) aXP[2].setX(aBewareRect2.Left() ); //-=500;
if (bUnt2) aXP[2].setY(aBewareRect2.Bottom() ); //+=500;
if (pnQuality!=nullptr) {
- long nQ=std::abs(aXP[1].X()-aXP[0].X())+std::abs(aXP[1].Y()-aXP[0].Y());
+ tools::Long nQ=std::abs(aXP[1].X()-aXP[0].X())+std::abs(aXP[1].Y()-aXP[0].Y());
nQ+=std::abs(aXP[2].X()-aXP[1].X())+std::abs(aXP[2].Y()-aXP[1].Y());
nQ+=std::abs(aXP[3].X()-aXP[2].X())+std::abs(aXP[3].Y()-aXP[2].Y());
*pnQuality=nQ;
@@ -917,8 +917,8 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
Point aC2(aBewareRect2.Center());
if (aBewareRect1.Left()<=aBewareRect2.Right() && aBewareRect1.Right()>=aBewareRect2.Left()) {
// overlapping on the x axis
- long n1=std::max(aBewareRect1.Left(),aBewareRect2.Left());
- long n2=std::min(aBewareRect1.Right(),aBewareRect2.Right());
+ tools::Long n1=std::max(aBewareRect1.Left(),aBewareRect2.Left());
+ tools::Long n2=std::min(aBewareRect1.Right(),aBewareRect2.Right());
aMeeting.setX((n1+n2+1)/2 );
} else {
// otherwise the center point of the empty space
@@ -930,8 +930,8 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
}
if (aBewareRect1.Top()<=aBewareRect2.Bottom() && aBewareRect1.Bottom()>=aBewareRect2.Top()) {
// overlapping on the x axis
- long n1=std::max(aBewareRect1.Top(),aBewareRect2.Top());
- long n2=std::min(aBewareRect1.Bottom(),aBewareRect2.Bottom());
+ tools::Long n1=std::max(aBewareRect1.Top(),aBewareRect2.Top());
+ tools::Long n2=std::min(aBewareRect1.Bottom(),aBewareRect2.Bottom());
aMeeting.setY((n1+n2+1)/2 );
} else {
// otherwise the center point of the empty space
@@ -945,10 +945,10 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
// 1. both go into the same direction
// 2. both go into opposite directions
// 3. one is vertical, the other is horizontal
- long nXMin=std::min(aBewareRect1.Left(),aBewareRect2.Left());
- long nXMax=std::max(aBewareRect1.Right(),aBewareRect2.Right());
- long nYMin=std::min(aBewareRect1.Top(),aBewareRect2.Top());
- long nYMax=std::max(aBewareRect1.Bottom(),aBewareRect2.Bottom());
+ tools::Long nXMin=std::min(aBewareRect1.Left(),aBewareRect2.Left());
+ tools::Long nXMax=std::max(aBewareRect1.Right(),aBewareRect2.Right());
+ tools::Long nYMin=std::min(aBewareRect1.Top(),aBewareRect2.Top());
+ tools::Long nYMax=std::max(aBewareRect1.Bottom(),aBewareRect2.Bottom());
bool bBewareOverlap=aBewareRect1.Right()>aBewareRect2.Left() && aBewareRect1.Left()<aBewareRect2.Right() &&
aBewareRect1.Bottom()>aBewareRect2.Top() && aBewareRect1.Top()<aBewareRect2.Bottom();
unsigned nMainCase=3;
@@ -1063,11 +1063,11 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
// We need a direct connection (3-line Z connection),
// because we have to violate the BewareRects.
// Use rule of three to scale down the BewareRects.
- long nWant1=aBewR1.Right()-aBndR1.Right(); // distance at Obj1
- long nWant2=aBndR2.Left()-aBewR2.Left(); // distance at Obj2
- long nSpace=aBndR2.Left()-aBndR1.Right(); // available space
- long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
- long nGet2=nSpace-nGet1;
+ tools::Long nWant1=aBewR1.Right()-aBndR1.Right(); // distance at Obj1
+ tools::Long nWant2=aBndR2.Left()-aBewR2.Left(); // distance at Obj2
+ tools::Long nSpace=aBndR2.Left()-aBndR1.Right(); // available space
+ tools::Long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
+ tools::Long nGet2=nSpace-nGet1;
if (bRts1) { // revert normalization
aBewareRect1.AdjustRight(nGet1-nWant1 );
aBewareRect2.AdjustLeft( -(nGet2-nWant2) );
@@ -1124,11 +1124,11 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
// We need a direct connection (3-line Z connection),
// because we have to violate the BewareRects.
// Use rule of three to scale down the BewareRects.
- long nWant1=aBewR1.Bottom()-aBndR1.Bottom(); // difference at Obj1
- long nWant2=aBndR2.Top()-aBewR2.Top(); // difference at Obj2
- long nSpace=aBndR2.Top()-aBndR1.Bottom(); // available space
- long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
- long nGet2=nSpace-nGet1;
+ tools::Long nWant1=aBewR1.Bottom()-aBndR1.Bottom(); // difference at Obj1
+ tools::Long nWant2=aBndR2.Top()-aBewR2.Top(); // difference at Obj2
+ tools::Long nSpace=aBndR2.Top()-aBndR1.Bottom(); // available space
+ tools::Long nGet1=BigMulDiv(nWant1,nSpace,nWant1+nWant2);
+ tools::Long nGet2=nSpace-nGet1;
if (bUnt1) { // revert normalization
aBewareRect1.AdjustBottom(nGet1-nWant1 );
aBewareRect2.AdjustTop( -(nGet2-nWant2) );
@@ -1359,10 +1359,10 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
if (nPointCount>=2) { // check exit angle again
Point aP1(aXP1[1]); aP1-=aXP1[0];
Point aP2(aXP1[nPointCount-2]); aP2-=aXP1[nPointCount-1];
- long nAng1=0; if (aP1.X()<0) nAng1=18000; if (aP1.Y()>0) nAng1=27000;
+ tools::Long nAng1=0; if (aP1.X()<0) nAng1=18000; if (aP1.Y()>0) nAng1=27000;
if (aP1.Y()<0) nAng1=9000;
if (aP1.X()!=0 && aP1.Y()!=0) nAng1=1; // slant?!
- long nAng2=0; if (aP2.X()<0) nAng2=18000; if (aP2.Y()>0) nAng2=27000;
+ tools::Long nAng2=0; if (aP2.X()<0) nAng2=18000; if (aP2.Y()>0) nAng2=27000;
if (aP2.Y()<0) nAng2=9000;
if (aP2.X()!=0 && aP2.Y()!=0) nAng2=1; // slant?!
if (nAng1!=nAngle1) nIntersections++;
@@ -1474,10 +1474,10 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
Point* pPt2=&aXP1[1];
Point* pPt3=&aXP1[nPointCount-2];
Point* pPt4=&aXP1[nPointCount-1];
- long dx1=pPt2->X()-pPt1->X();
- long dy1=pPt2->Y()-pPt1->Y();
- long dx2=pPt3->X()-pPt4->X();
- long dy2=pPt3->Y()-pPt4->Y();
+ tools::Long dx1=pPt2->X()-pPt1->X();
+ tools::Long dy1=pPt2->Y()-pPt1->Y();
+ tools::Long dx2=pPt3->X()-pPt4->X();
+ tools::Long dy2=pPt3->Y()-pPt4->Y();
if (cForm=='L') { // nPointCount==3
aXP1.SetFlags(1,PolyFlags::Control);
Point aPt3(*pPt2);
@@ -1502,10 +1502,10 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
if (nPointCount==5) {
// add a control point before and after center
Point aCenter(aXP1[2]);
- long dx1b=aCenter.X()-aXP1[1].X();
- long dy1b=aCenter.Y()-aXP1[1].Y();
- long dx2b=aCenter.X()-aXP1[3].X();
- long dy2b=aCenter.Y()-aXP1[3].Y();
+ tools::Long dx1b=aCenter.X()-aXP1[1].X();
+ tools::Long dy1b=aCenter.Y()-aXP1[1].Y();
+ tools::Long dx2b=aCenter.X()-aXP1[3].X();
+ tools::Long dy2b=aCenter.Y()-aXP1[3].Y();
aXP1.Insert(2,aCenter,PolyFlags::Control);
aXP1.SetFlags(3,PolyFlags::Symmetric);
aXP1.Insert(4,aCenter,PolyFlags::Control);
@@ -1521,8 +1521,8 @@ XPolygon SdrEdgeObj::ImpCalcEdgeTrack(const Point& rPt1, long nAngle1, const too
Point aPt2b(aXP1[3]);
aXP1.Insert(2,aPt1b,PolyFlags::Control);
aXP1.Insert(5,aPt2b,PolyFlags::Control);
- long dx=aPt1b.X()-aPt2b.X();
- long dy=aPt1b.Y()-aPt2b.Y();
+ tools::Long dx=aPt1b.X()-aPt2b.X();
+ tools::Long dy=aPt1b.Y()-aPt2b.Y();
aXP1[3].AdjustX( -(dx/2) );
aXP1[3].AdjustY( -(dy/2) );
aXP1.SetFlags(3,PolyFlags::Symmetric);
@@ -2256,10 +2256,10 @@ void SdrEdgeObj::NbcSetSnapRect(const tools::Rectangle& rRect)
}
else
{
- long nMulX = rRect.Right() - rRect.Left();
- long nDivX = aOld.Right() - aOld.Left();
- long nMulY = rRect.Bottom() - rRect.Top();
- long nDivY = aOld.Bottom() - aOld.Top();
+ tools::Long nMulX = rRect.Right() - rRect.Left();
+ tools::Long nDivX = aOld.Right() - aOld.Left();
+ tools::Long nMulY = rRect.Bottom() - rRect.Top();
+ tools::Long nDivY = aOld.Bottom() - aOld.Top();
if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; }
if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; }
Fraction aX(nMulX, nDivX);
@@ -2292,7 +2292,7 @@ void SdrEdgeObj::NbcResize(const Point& rRefPnt, const Fraction& aXFact, const F
}
// #i54102# added rotation support
-void SdrEdgeObj::NbcRotate(const Point& rRef, long nAngle, double sn, double cs)
+void SdrEdgeObj::NbcRotate(const Point& rRef, tools::Long nAngle, double sn, double cs)
{
if(bEdgeTrackUserDefined)
{
@@ -2354,7 +2354,7 @@ void SdrEdgeObj::NbcMirror(const Point& rRef1, const Point& rRef2)
}
// #i54102# added shear support
-void SdrEdgeObj::NbcShear(const Point& rRef, long nAngle, double tn, bool bVShear)
+void SdrEdgeObj::NbcShear(const Point& rRef, tools::Long nAngle, double tn, bool bVShear)
{
if(bEdgeTrackUserDefined)
{