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-rw-r--r--include/vcl/window.hxx11
1 files changed, 0 insertions, 11 deletions
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index a18debc6bbe7..545f4bb52af6 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -837,9 +837,6 @@ protected:
OutputDevice::DrawGradientWallpaper(nX, nY, nWidth, nHeight, rWallpaper);
}
- void DrawGradientWallpaper(vcl::RenderContext& rRenderContext, long nX, long nY,
- long nWidth, long nHeight, const Wallpaper& rWallpaper);
-
virtual void ApplySettings(vcl::RenderContext& rRenderContext);
public:
bool HasMirroredGraphics() const SAL_OVERRIDE;
@@ -933,8 +930,6 @@ public:
/// Can the widget derived from this Window do the double-buffering via RenderContext properly?
bool SupportsDoubleBuffering() const;
- /// Mark this window / widget derived from this window as working with double-buffering via RenderContext.
- void SetDoubleBuffering(bool bDoubleBuffering = true);
void EnableAllResize( bool bEnable = true );
@@ -968,8 +963,6 @@ public:
PointerState GetPointerState();
bool IsMouseOver();
- sal_uLong GetCurrentModButtons();
-
void SetInputContext( const InputContext& rInputContext );
const InputContext& GetInputContext() const;
void EndExtTextInput( EndExtTextInputFlags nFlags );
@@ -1045,8 +1038,6 @@ public:
const vcl::Window* pExcludeWindow = NULL );
bool IsInputEnabled() const;
- vcl::RenderSettings& GetRenderSettings();
-
/** Override <code>EnableInput</code>. This can be necessary due to other people
using EnableInput for whole window hierarchies.
@@ -1260,8 +1251,6 @@ public:
// transparent background for selected or checked items in toolboxes etc.
void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly );
- // the same, but fills a passed Color with a text color complementing the selection background
- void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, Color* pSelectionTextColor );
// support rounded edges in the selection rect
void DrawSelectionBackground( const Rectangle& rRect, sal_uInt16 highlight, bool bChecked, bool bDrawBorder, bool bDrawExtBorderOnly, long nCornerRadius, Color* pSelectionTextColor, Color* pPaintColor );