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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _SV_SALBTYPE_HXX
+#define _SV_SALBTYPE_HXX
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <osl/endian.h>
+#include <tools/debug.hxx>
+#include <vcl/salgtype.hxx>
+#include <tools/color.hxx>
+#include <tools/helpers.hxx>
+#include <tools/solar.h>
+#include <vcl/dllapi.h>
+
+// ----------
+// - Memory -
+// ----------
+
+typedef sal_uInt8* HPBYTE;
+typedef HPBYTE Scanline;
+typedef const sal_uInt8* ConstHPBYTE;
+typedef ConstHPBYTE ConstScanline;
+
+// ------------------
+// - Bitmap formats -
+// ------------------
+
+#define BMP_FORMAT_BOTTOM_UP 0x00000000UL
+#define BMP_FORMAT_TOP_DOWN 0x80000000UL
+
+#define BMP_FORMAT_1BIT_MSB_PAL 0x00000001UL
+#define BMP_FORMAT_1BIT_LSB_PAL 0x00000002UL
+
+#define BMP_FORMAT_4BIT_MSN_PAL 0x00000004UL
+#define BMP_FORMAT_4BIT_LSN_PAL 0x00000008UL
+
+#define BMP_FORMAT_8BIT_PAL 0x00000010UL
+#define BMP_FORMAT_8BIT_TC_MASK 0x00000020UL
+
+// #define BMP_FORMAT_16BIT_TC_MASK 0x00000040UL
+
+#define BMP_FORMAT_24BIT_TC_BGR 0x00000080UL
+#define BMP_FORMAT_24BIT_TC_RGB 0x00000100UL
+#define BMP_FORMAT_24BIT_TC_MASK 0x00000200UL
+
+#define BMP_FORMAT_32BIT_TC_ABGR 0x00000400UL
+#define BMP_FORMAT_32BIT_TC_ARGB 0x00000800UL
+#define BMP_FORMAT_32BIT_TC_BGRA 0x00001000UL
+#define BMP_FORMAT_32BIT_TC_RGBA 0x00002000UL
+#define BMP_FORMAT_32BIT_TC_MASK 0x00004000UL
+
+#define BMP_FORMAT_16BIT_TC_MSB_MASK 0x00008000UL
+#define BMP_FORMAT_16BIT_TC_LSB_MASK 0x00010000UL
+
+#define BMP_SCANLINE_ADJUSTMENT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x80000000UL )
+#define BMP_SCANLINE_FORMAT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x7FFFFFFFUL )
+
+// ------------------------------------------------------------------
+
+#define MASK_TO_COLOR( d_nVal, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_Col ) \
+sal_uLong _def_cR = (sal_uInt8) ( d_RS < 0L ? ( (d_nVal) & d_RM ) << -d_RS : ( (d_nVal) & d_RM ) >> d_RS ); \
+sal_uLong _def_cG = (sal_uInt8) ( d_GS < 0L ? ( (d_nVal) & d_GM ) << -d_GS : ( (d_nVal) & d_GM ) >> d_GS ); \
+sal_uLong _def_cB = (sal_uInt8) ( d_BS < 0L ? ( (d_nVal) & d_BM ) << -d_BS : ( (d_nVal) & d_BM ) >> d_BS ); \
+d_Col = BitmapColor( (sal_uInt8) ( _def_cR | ( ( _def_cR & mnROr ) >> mnROrShift ) ), \
+ (sal_uInt8) ( _def_cG | ( ( _def_cG & mnGOr ) >> mnGOrShift ) ), \
+ (sal_uInt8) ( _def_cB | ( ( _def_cB & mnBOr ) >> mnBOrShift ) ) );
+
+// ------------------------------------------------------------------
+
+#define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS ) \
+( ( ( ( d_RS < 0L ) ? ( (sal_uInt32) (d_rCol).GetRed() >> -d_RS ) : \
+ ( (sal_uInt32) (d_rCol).GetRed() << d_RS ) ) & d_RM ) | \
+ ( ( ( d_GS < 0L ) ? ( (sal_uInt32) (d_rCol).GetGreen() >> -d_GS ) : \
+ ( (sal_uInt32) (d_rCol).GetGreen() << d_GS ) ) & d_GM ) | \
+ ( ( ( d_BS < 0L ) ? ( (sal_uInt32) (d_rCol).GetBlue() >> -d_BS ) : \
+ ( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) )
+
+// ---------------
+// - BitmapColor -
+// ---------------
+
+class Color;
+
+class VCL_DLLPUBLIC BitmapColor
+{
+private:
+
+// ATTENTION:
+// Because the members of this class are accessed via memcpy,
+// you MUST NOT CHANGE the order of the members or the size of this class!
+ sal_uInt8 mcBlueOrIndex;
+ sal_uInt8 mcGreen;
+ sal_uInt8 mcRed;
+ sal_uInt8 mbIndex;
+
+public:
+
+ inline BitmapColor();
+ inline BitmapColor( const BitmapColor& rBitmapColor );
+ inline BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue );
+ inline BitmapColor( const Color& rColor );
+ inline BitmapColor( sal_uInt8 cIndex );
+ inline ~BitmapColor() {};
+
+ inline sal_Bool operator==( const BitmapColor& rBitmapColor ) const;
+ inline sal_Bool operator!=( const BitmapColor& rBitmapColor ) const;
+ inline BitmapColor& operator=( const BitmapColor& rBitmapColor );
+
+ inline sal_Bool IsIndex() const;
+
+ inline sal_uInt8 GetRed() const;
+ inline void SetRed( sal_uInt8 cRed );
+
+ inline sal_uInt8 GetGreen() const;
+ inline void SetGreen( sal_uInt8 cGreen );
+
+ inline sal_uInt8 GetBlue() const;
+ inline void SetBlue( sal_uInt8 cBlue );
+
+ inline sal_uInt8 GetIndex() const;
+ inline void SetIndex( sal_uInt8 cIndex );
+
+ operator Color() const;
+ inline operator sal_uInt8() const;
+
+ inline sal_uInt8 GetBlueOrIndex() const;
+
+ inline BitmapColor& Invert();
+
+ inline sal_uInt8 GetLuminance() const;
+ inline BitmapColor& IncreaseLuminance( sal_uInt8 cGreyInc );
+ inline BitmapColor& DecreaseLuminance( sal_uInt8 cGreyDec );
+
+ inline BitmapColor& Merge( const BitmapColor& rColor, sal_uInt8 cTransparency );
+ inline BitmapColor& Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency );
+
+ inline sal_uLong GetColorError( const BitmapColor& rBitmapColor ) const;
+};
+
+// ---------------
+// - BitmapPalette -
+// ---------------
+
+class Palette;
+
+class VCL_DLLPUBLIC BitmapPalette
+{
+ friend class SalBitmap;
+ friend class BitmapAccess;
+
+private:
+
+ BitmapColor* mpBitmapColor;
+ sal_uInt16 mnCount;
+
+public:
+
+ SAL_DLLPRIVATE inline BitmapColor* ImplGetColorBuffer() const;
+
+
+public:
+
+ inline BitmapPalette();
+ inline BitmapPalette( const BitmapPalette& rBitmapPalette );
+ inline BitmapPalette( sal_uInt16 nCount );
+ inline ~BitmapPalette();
+
+ inline BitmapPalette& operator=( const BitmapPalette& rBitmapPalette );
+ inline sal_Bool operator==( const BitmapPalette& rBitmapPalette ) const;
+ inline sal_Bool operator!=( const BitmapPalette& rBitmapPalette ) const;
+ inline sal_Bool operator!();
+
+ inline sal_uInt16 GetEntryCount() const;
+ inline void SetEntryCount( sal_uInt16 nCount );
+
+ inline const BitmapColor& operator[]( sal_uInt16 nIndex ) const;
+ inline BitmapColor& operator[]( sal_uInt16 nIndex );
+
+ inline sal_uInt16 GetBestIndex( const BitmapColor& rCol ) const;
+ bool IsGreyPalette() const;
+};
+
+// ---------------
+// - ColorMask -
+// ---------------
+
+class VCL_DLLPUBLIC ColorMask
+{
+ sal_uLong mnRMask;
+ sal_uLong mnGMask;
+ sal_uLong mnBMask;
+ long mnRShift;
+ long mnGShift;
+ long mnBShift;
+ sal_uLong mnROrShift;
+ sal_uLong mnGOrShift;
+ sal_uLong mnBOrShift;
+ sal_uLong mnROr;
+ sal_uLong mnGOr;
+ sal_uLong mnBOr;
+
+ SAL_DLLPRIVATE inline long ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const;
+
+public:
+
+ inline ColorMask( sal_uLong nRedMask = 0UL, sal_uLong nGreenMask = 0UL, sal_uLong nBlueMask = 0UL );
+ inline ~ColorMask() {}
+
+ inline sal_uLong GetRedMask() const;
+ inline sal_uLong GetGreenMask() const;
+ inline sal_uLong GetBlueMask() const;
+
+ inline void GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
+ inline void SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
+
+ inline void GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
+ inline void SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const;
+ inline void GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
+ inline void SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const;
+
+ inline void GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
+ inline void SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
+
+ inline void GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
+ inline void SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
+};
+
+// ---------------
+// - BitmapBuffer -
+// ---------------
+
+struct VCL_DLLPUBLIC BitmapBuffer
+{
+ sal_uLong mnFormat;
+ long mnWidth;
+ long mnHeight;
+ long mnScanlineSize;
+ sal_uInt16 mnBitCount;
+ ColorMask maColorMask;
+ BitmapPalette maPalette;
+ sal_uInt8* mpBits;
+
+ BitmapBuffer(){}
+ ~BitmapBuffer() {}
+};
+
+// ---------------------
+// - StretchAndConvert -
+// ---------------------
+
+VCL_DLLPUBLIC BitmapBuffer* StretchAndConvert( const BitmapBuffer& rSrcBuffer, const SalTwoRect& rTwoRect,
+ sal_uLong nDstBitmapFormat, BitmapPalette* pDstPal = NULL, ColorMask* pDstMask = NULL );
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::BitmapColor() :
+ mcBlueOrIndex ( 0 ),
+ mcGreen ( 0 ),
+ mcRed ( 0 ),
+ mbIndex ( sal_False )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ) :
+ mcBlueOrIndex ( cBlue ),
+ mcGreen ( cGreen ),
+ mcRed ( cRed ),
+ mbIndex ( sal_False )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::BitmapColor( const BitmapColor& rBitmapColor ) :
+ mcBlueOrIndex ( rBitmapColor.mcBlueOrIndex ),
+ mcGreen ( rBitmapColor.mcGreen ),
+ mcRed ( rBitmapColor.mcRed ),
+ mbIndex ( rBitmapColor.mbIndex )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::BitmapColor( const Color& rColor ) :
+ mcBlueOrIndex ( rColor.GetBlue() ),
+ mcGreen ( rColor.GetGreen() ),
+ mcRed ( rColor.GetRed() ),
+ mbIndex ( 0 )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::BitmapColor( sal_uInt8 cIndex ) :
+ mcBlueOrIndex ( cIndex ),
+ mcGreen ( 0 ),
+ mcRed ( 0 ),
+ mbIndex ( sal_True )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapColor::operator==( const BitmapColor& rBitmapColor ) const
+{
+ return( ( mcBlueOrIndex == rBitmapColor.mcBlueOrIndex ) &&
+ ( mbIndex ? rBitmapColor.mbIndex :
+ ( mcGreen == rBitmapColor.mcGreen && mcRed == rBitmapColor.mcRed ) ) );
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapColor::operator!=( const BitmapColor& rBitmapColor ) const
+{
+ return !( *this == rBitmapColor );
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::operator=( const BitmapColor& rBitmapColor )
+{
+ mcBlueOrIndex = rBitmapColor.mcBlueOrIndex;
+ mcGreen = rBitmapColor.mcGreen;
+ mcRed = rBitmapColor.mcRed;
+ mbIndex = rBitmapColor.mbIndex;
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapColor::IsIndex() const
+{
+ return mbIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetRed() const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ return mcRed;
+}
+
+// ------------------------------------------------------------------
+
+inline void BitmapColor::SetRed( sal_uInt8 cRed )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcRed = cRed;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetGreen() const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ return mcGreen;
+}
+
+// ------------------------------------------------------------------
+
+inline void BitmapColor::SetGreen( sal_uInt8 cGreen )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcGreen = cGreen;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetBlue() const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ return mcBlueOrIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline void BitmapColor::SetBlue( sal_uInt8 cBlue )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = cBlue;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetIndex() const
+{
+ DBG_ASSERT( mbIndex, "Pixel represents color values!" );
+ return mcBlueOrIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline void BitmapColor::SetIndex( sal_uInt8 cIndex )
+{
+ DBG_ASSERT( mbIndex, "Pixel represents color values!" );
+ mcBlueOrIndex = cIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::operator Color() const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ return Color( mcRed, mcGreen, mcBlueOrIndex );
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor::operator sal_uInt8() const
+{
+ DBG_ASSERT( mbIndex, "Pixel represents color values!" );
+ return mcBlueOrIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetBlueOrIndex() const
+{
+ // #i47518# Yield a value regardless of mbIndex
+ return mcBlueOrIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::Invert()
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = ~mcBlueOrIndex, mcGreen = ~mcGreen, mcRed = ~mcRed;
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt8 BitmapColor::GetLuminance() const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ return( (sal_uInt8) ( ( mcBlueOrIndex * 28UL + mcGreen * 151UL + mcRed * 77UL ) >> 8UL ) );
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::IncreaseLuminance( sal_uInt8 cGreyInc )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex + cGreyInc, 0L, 255L );
+ mcGreen = (sal_uInt8) MinMax( (long) mcGreen + cGreyInc, 0L, 255L );
+ mcRed = (sal_uInt8) MinMax( (long) mcRed + cGreyInc, 0L, 255L );
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::DecreaseLuminance( sal_uInt8 cGreyDec )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex - cGreyDec, 0L, 255L );
+ mcGreen = (sal_uInt8) MinMax( (long) mcGreen - cGreyDec, 0L, 255L );
+ mcRed = (sal_uInt8) MinMax( (long) mcRed - cGreyDec, 0L, 255L );
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::Merge( const BitmapColor& rBitmapColor, sal_uInt8 cTransparency )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, rBitmapColor.mcBlueOrIndex, cTransparency );
+ mcGreen = COLOR_CHANNEL_MERGE( mcGreen, rBitmapColor.mcGreen, cTransparency );
+ mcRed = COLOR_CHANNEL_MERGE( mcRed, rBitmapColor.mcRed, cTransparency );
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapColor::Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency )
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, cB, cTransparency );
+ mcGreen = COLOR_CHANNEL_MERGE( mcGreen, cG, cTransparency );
+ mcRed = COLOR_CHANNEL_MERGE( mcRed, cR, cTransparency );
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uLong BitmapColor::GetColorError( const BitmapColor& rBitmapColor ) const
+{
+ DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
+ DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" );
+ return( (sal_uLong) ( labs( mcBlueOrIndex - rBitmapColor.mcBlueOrIndex ) +
+ labs( mcGreen - rBitmapColor.mcGreen ) +
+ labs( mcRed - rBitmapColor.mcRed ) ) );
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapPalette::BitmapPalette() :
+ mpBitmapColor ( NULL ),
+ mnCount ( 0 )
+{
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapPalette::BitmapPalette( const BitmapPalette& rBitmapPalette ) :
+ mnCount( rBitmapPalette.mnCount )
+{
+ if( mnCount )
+ {
+ const sal_uLong nSize = mnCount * sizeof( BitmapColor );
+ mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
+ memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize );
+ }
+ else
+ mpBitmapColor = NULL;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapPalette::BitmapPalette( sal_uInt16 nCount ) :
+ mnCount( nCount )
+{
+ if( mnCount )
+ {
+ const sal_uLong nSize = mnCount * sizeof( BitmapColor );
+ mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
+ memset( mpBitmapColor, 0, nSize );
+ }
+ else
+ mpBitmapColor = NULL;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapPalette::~BitmapPalette()
+{
+ delete[] (sal_uInt8*) mpBitmapColor;
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapPalette& BitmapPalette::operator=( const BitmapPalette& rBitmapPalette )
+{
+ delete[] (sal_uInt8*) mpBitmapColor;
+ mnCount = rBitmapPalette.mnCount;
+
+ if( mnCount )
+ {
+ const sal_uLong nSize = mnCount * sizeof( BitmapColor );
+ mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
+ memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize );
+ }
+ else
+ mpBitmapColor = NULL;
+
+ return *this;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapPalette::operator==( const BitmapPalette& rBitmapPalette ) const
+{
+ sal_Bool bRet = sal_False;
+
+ if( rBitmapPalette.mnCount == mnCount )
+ {
+ bRet = sal_True;
+
+ for( sal_uInt16 i = 0; i < mnCount; i++ )
+ {
+ if( mpBitmapColor[ i ] != rBitmapPalette.mpBitmapColor[ i ] )
+ {
+ bRet = sal_False;
+ break;
+ }
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapPalette::operator!=( const BitmapPalette& rBitmapPalette ) const
+{
+ return !( *this == rBitmapPalette );
+}
+
+// ------------------------------------------------------------------
+
+inline sal_Bool BitmapPalette::operator!()
+{
+ return( !mnCount || !mpBitmapColor );
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uInt16 BitmapPalette::GetEntryCount() const
+{
+ return mnCount;
+}
+
+// ------------------------------------------------------------------
+
+inline void BitmapPalette::SetEntryCount( sal_uInt16 nCount )
+{
+ if( !nCount )
+ {
+ delete[] (sal_uInt8*) mpBitmapColor;
+ mpBitmapColor = NULL;
+ mnCount = 0;
+ }
+ else if( nCount != mnCount )
+ {
+ const sal_uLong nNewSize = nCount * sizeof( BitmapColor );
+ const sal_uLong nMinSize = std::min( mnCount, nCount ) * sizeof( BitmapColor );
+ sal_uInt8* pNewColor = new sal_uInt8[ nNewSize ];
+
+ if ( nMinSize && mpBitmapColor )
+ memcpy( pNewColor, mpBitmapColor, nMinSize );
+ delete[] (sal_uInt8*) mpBitmapColor;
+ memset( pNewColor + nMinSize, 0, nNewSize - nMinSize );
+ mpBitmapColor = (BitmapColor*) pNewColor;
+ mnCount = nCount;
+ }
+}
+
+// ------------------------------------------------------------------
+
+inline const BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex ) const
+{
+ DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" );
+ return mpBitmapColor[ nIndex ];
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex )
+{
+ DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" );
+ return mpBitmapColor[ nIndex ];
+}
+
+// ------------------------------------------------------------------
+
+inline BitmapColor* BitmapPalette::ImplGetColorBuffer() const
+{
+ DBG_ASSERT( mpBitmapColor, "No color buffer available!" );
+ return mpBitmapColor;
+}
+// ------------------------------------------------------------------
+
+inline sal_uInt16 BitmapPalette::GetBestIndex( const BitmapColor& rCol ) const
+{
+ sal_uInt16 nRetIndex = 0;
+
+ if( mpBitmapColor && mnCount )
+ {
+ sal_Bool bFound = sal_False;
+
+ for( long j = 0L; ( j < mnCount ) && !bFound; j++ )
+ if( rCol == mpBitmapColor[ j ] )
+ nRetIndex = ( (sal_uInt16) j ), bFound = sal_True;
+
+ if( !bFound )
+ {
+ long nActErr, nLastErr = rCol.GetColorError( mpBitmapColor[ nRetIndex = mnCount - 1 ] );
+
+ for( long i = nRetIndex - 1; i >= 0L; i-- )
+ if ( ( nActErr = rCol.GetColorError( mpBitmapColor[ i ] ) ) < nLastErr )
+ nLastErr = nActErr, nRetIndex = (sal_uInt16) i;
+ }
+ }
+
+ return nRetIndex;
+}
+
+// ------------------------------------------------------------------
+
+inline ColorMask::ColorMask( sal_uLong nRedMask, sal_uLong nGreenMask, sal_uLong nBlueMask ) :
+ mnRMask( nRedMask ),
+ mnGMask( nGreenMask ),
+ mnBMask( nBlueMask ),
+ mnROrShift( 0L ),
+ mnGOrShift( 0L ),
+ mnBOrShift( 0L ),
+ mnROr( 0L ),
+ mnGOr( 0L ),
+ mnBOr( 0L )
+{
+ mnRShift = ( mnRMask ? ImplCalcMaskShift( mnRMask, mnROr, mnROrShift ) : 0L );
+ mnGShift = ( mnGMask ? ImplCalcMaskShift( mnGMask, mnGOr, mnGOrShift ) : 0L );
+ mnBShift = ( mnBMask ? ImplCalcMaskShift( mnBMask, mnBOr, mnBOrShift ) : 0L );
+}
+
+// ------------------------------------------------------------------
+
+inline long ColorMask::ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const
+{
+ long nShift;
+ long nRet;
+ sal_uLong nLen = 0UL;
+
+ // from which bit starts the mask?
+ for( nShift = 31L; ( nShift >= 0L ) && !( nMask & ( 1 << (sal_uLong) nShift ) ); nShift-- )
+ {}
+
+ nRet = nShift;
+
+ // XXX determine number of bits set => walk right until null
+ while( ( nShift >= 0L ) && ( nMask & ( 1 << (sal_uLong) nShift ) ) )
+ {
+ nShift--;
+ nLen++;
+ }
+
+ rOrShift = 8L - nLen;
+ rOr = (sal_uInt8) ( ( 0xffUL >> nLen ) << rOrShift );
+
+ return( nRet -= 7 );
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uLong ColorMask::GetRedMask() const
+{
+ return mnRMask;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uLong ColorMask::GetGreenMask() const
+{
+ return mnGMask;
+}
+
+// ------------------------------------------------------------------
+
+inline sal_uLong ColorMask::GetBlueMask() const
+{
+ return mnBMask;
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
+{
+ const sal_uInt32 nVal = *pPixel;
+ MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
+{
+ *pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const
+{
+#ifdef OSL_BIGENDIAN
+ const sal_uInt32 nVal = *(sal_uInt16*) pPixel;
+#else
+ const sal_uInt32 nVal = pPixel[ 1 ] | ( (sal_uInt32) pPixel[ 0 ] << 8UL );
+#endif
+
+ MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const
+{
+ const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+
+#ifdef OSL_BIGENDIAN
+ *(sal_uInt16*) pPixel = nVal;
+#else
+ pPixel[ 0 ] = (sal_uInt8)(nVal >> 8U);
+ pPixel[ 1 ] = (sal_uInt8) nVal;
+#endif
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const
+{
+#ifdef OSL_BIGENDIAN
+ const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL );
+#else
+ const sal_uInt32 nVal = *(sal_uInt16*) pPixel;
+#endif
+
+ MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const
+{
+ const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+
+#ifdef OSL_BIGENDIAN
+ pPixel[ 0 ] = (sal_uInt8) nVal;
+ pPixel[ 1 ] = (sal_uInt8)(nVal >> 8U);
+#else
+ *(sal_uInt16*) pPixel = nVal;
+#endif
+}
+
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
+{
+ const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL );
+ MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
+{
+ const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
+{
+#ifdef OSL_BIGENDIAN
+ const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) |
+ ( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL );
+#else
+ const sal_uInt32 nVal = *(sal_uInt32*) pPixel;
+#endif
+
+ MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
+}
+
+// ------------------------------------------------------------------
+
+inline void ColorMask::SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
+{
+#ifdef OSL_BIGENDIAN
+ const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+ pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL );
+ pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); pPixel[ 3 ] = (sal_uInt8) ( nVal >> 24UL );
+#else
+ *(sal_uInt32*) pPixel = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
+#endif
+}
+
+#endif // _SV_SALBTYPE_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */