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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef _UNOTOOLS_FONTCVT_HXX
+#define _UNOTOOLS_FONTCVT_HXX
+
+#include <unotools/unotoolsdllapi.h>
+#include <tools/string.hxx>
+
+// ------------------
+// - FontToSubsFont -
+// ------------------
+
+#define FONTTOSUBSFONT_IMPORT ((sal_uLong)0x00000001)
+#define FONTTOSUBSFONT_EXPORT ((sal_uLong)0x00000002)
+#define FONTTOSUBSFONT_ONLYOLDSOSYMBOLFONTS ((sal_uLong)0x00000004)
+
+typedef void* FontToSubsFontConverter;
+UNOTOOLS_DLLPUBLIC FontToSubsFontConverter CreateFontToSubsFontConverter( const String& rFontName, sal_uLong nFlags );
+UNOTOOLS_DLLPUBLIC void DestroyFontToSubsFontConverter( FontToSubsFontConverter hConverter );
+UNOTOOLS_DLLPUBLIC sal_Unicode ConvertFontToSubsFontChar( FontToSubsFontConverter hConverter, sal_Unicode c );
+UNOTOOLS_DLLPUBLIC String GetFontToSubsFontName( FontToSubsFontConverter hConverter );
+
+// ---------------------------
+// - StarSymbolToMSMultiFont -
+// ---------------------------
+
+class UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont
+{
+public:
+ //Returns the name of the best windows symbol font which this char can be
+ //mapped to. Sets rChar to the correct position for that font. If no
+ //match found, then no name is returned, and rChar is unchanged. If you
+ //want to convert a string, you don't want to use this.
+ virtual String ConvertChar(sal_Unicode &rChar) = 0;
+
+ //Starts converting the string at position rIndex. It converts as much of
+ //the string that can be converted to the same symbol font and returns the
+ //name of that font. rIndex is modified to the last index that was
+ //converted. Typically you call if continously until rIndex ==
+ //rString.Len() and handle each section as seperate 8bit strings using
+ //seperate fonts. Will return an empty string for a continous section
+ //that has no possible mapping.
+ virtual String ConvertString(String &rString, xub_StrLen &rIndex) = 0;
+ virtual ~StarSymbolToMSMultiFont() {}
+};
+
+//with bPerfect set the converter will only try and convert symbols which have
+//perfect mappings to the windows symbols fonts. With it not set, it will
+//allow somewhat more dubious transformations that are nevertheless
+//recognizably similar. Even in this mode there will be characters that fail.
+//The users of this might want to make a distinction between failed characters
+//which were inside and those outside the unicode private area.
+UNOTOOLS_DLLPUBLIC StarSymbolToMSMultiFont *CreateStarSymbolToMSMultiFont(bool bPerfectOnly=false);
+#endif // _UNOTOOLS_FONTCVT_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */