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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
+#define INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
+
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <svx/sdr/attribute/sdrlinefillshadowtextattribute.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// predefines
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ class SdrRectanglePrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ basegfx::B2DHomMatrix maTransform;
+ attribute::SdrLineFillShadowTextAttribute maSdrLFSTAttribute;
+ double mfCornerRadiusX; // [0.0..1.0] relative to 1/2 width
+ double mfCornerRadiusY; // [0.0..1.0] relative to 1/2 height
+
+ // bitfield
+ // flag which decides if the HitArea should be the filled geometry
+ bool mbForceFillForHitTest : 1;
+
+ protected:
+ // local decomposition.
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+
+ public:
+ SdrRectanglePrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
+ double fCornerRadiusX,
+ double fCornerRadiusY,
+ bool bForceFillForHitTest);
+
+ // data access
+ const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
+ const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
+ double getCornerRadiusX() const { return mfCornerRadiusX; }
+ double getCornerRadiusY() const { return mfCornerRadiusY; }
+ bool isCornerRadiusUsed() const { return (0.0 != mfCornerRadiusX || 0.0 != mfCornerRadiusY); }
+ bool getForceFillForHitTest() const { return mbForceFillForHitTest; }
+
+ // compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ // provide unique ID
+ DeclPrimitrive2DIDBlock()
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */