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Diffstat (limited to 'include/svx/sdr/contact/viewobjectcontactredirector.hxx')
-rw-r--r-- | include/svx/sdr/contact/viewobjectcontactredirector.hxx | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/include/svx/sdr/contact/viewobjectcontactredirector.hxx b/include/svx/sdr/contact/viewobjectcontactredirector.hxx new file mode 100644 index 000000000000..d7f16e1b60bd --- /dev/null +++ b/include/svx/sdr/contact/viewobjectcontactredirector.hxx @@ -0,0 +1,66 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX +#define _SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX + +#include "svx/svxdllapi.h" +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> + +////////////////////////////////////////////////////////////////////////////// +// predeclarations + +namespace sdr { namespace contact { + class DisplayInfo; + class ViewObjectContact; +}} + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + // This class provides a mechanism to redirect the paint mechanism for all or + // single ViewObjectContacts. An own derivation may be set at single ViewContacts + // or at the ObjectContact for redirecting all. If both is used, the one at single + // objects will have priority. + class SVX_DLLPUBLIC ViewObjectContactRedirector + { + public: + // basic constructor. + ViewObjectContactRedirector(); + + // The destructor. + virtual ~ViewObjectContactRedirector(); + + // all default implementations just call the same methods at the original. To do something + // different, overload the method and at least do what the method does. + virtual drawinglayer::primitive2d::Primitive2DSequence createRedirectedPrimitive2DSequence( + const sdr::contact::ViewObjectContact& rOriginal, + const sdr::contact::DisplayInfo& rDisplayInfo); + }; + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// + +#endif //_SDR_CONTACT_VIEWOBJECTCONTACTREDIRECTOR_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |