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Diffstat (limited to 'include/drawinglayer/processor3d/shadow3dextractor.hxx')
-rw-r--r-- | include/drawinglayer/processor3d/shadow3dextractor.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drawinglayer/processor3d/shadow3dextractor.hxx b/include/drawinglayer/processor3d/shadow3dextractor.hxx index da51d65faeac..ed8cf966347c 100644 --- a/include/drawinglayer/processor3d/shadow3dextractor.hxx +++ b/include/drawinglayer/processor3d/shadow3dextractor.hxx @@ -44,7 +44,7 @@ namespace drawinglayer some data to do so since we do not only offer flat projected 2D shadow, but also projections dependent on the light source */ - class DRAWINGLAYER_DLLPUBLIC Shadow3DExtractingProcessor final : public BaseProcessor3D + class Shadow3DExtractingProcessor final : public BaseProcessor3D { private: /// result holding vector (2D) and target vector for stacking (inited to &maPrimitive2DSequence) |