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-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index 5af4dcac755f..9e3cf43208bc 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -420,7 +420,7 @@ void VclProcessor2D::RenderFillGraphicPrimitive2D(
// when graphic is animated, force decomposition to use the correct graphic, else
// fill style will not be animated
if (GraphicType::Bitmap == rFillGraphicAttribute.getGraphic().GetType()
- && !rFillGraphicAttribute.getGraphic().getVectorGraphicData().get()
+ && !rFillGraphicAttribute.getGraphic().getVectorGraphicData()
&& !rFillGraphicAttribute.getGraphic().IsAnimated())
{
// decompose matrix to check for shear, rotate and mirroring