summaryrefslogtreecommitdiff
path: root/basegfx/test/basegfx2d.cxx
diff options
context:
space:
mode:
Diffstat (limited to 'basegfx/test/basegfx2d.cxx')
-rw-r--r--basegfx/test/basegfx2d.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/basegfx/test/basegfx2d.cxx b/basegfx/test/basegfx2d.cxx
index ba59c5f01e99..b1497dc4e42d 100644
--- a/basegfx/test/basegfx2d.cxx
+++ b/basegfx/test/basegfx2d.cxx
@@ -160,17 +160,17 @@ public:
aExport = tools::exportToSvgD( aPoly, true, true, false );
// Adaptions for B2DPolygon bezier change (see #i77162#):
- //
+
// The import/export of aPath1 does not reproduce aExport again. This is
// correct since aPath1 contains a segment with non-used control points
// which gets exported now correctly as 'l' and also a point (#4, index 3)
// with C2 continuity which produces a 's' staement now.
- //
+
// The old SVGexport identified nun-used ControlVectors erraneously as bezier segments
// because the 2nd vector at the start point was used, even when added
// with start point was identical to end point. Exactly for that reason
// i reworked the B2DPolygon to use prev, next control points.
- //
+
// so for correct unit test i add the new exported string here as sExportStringSimpleBezier
// and compare to it.
const char* sExportStringSimpleBezier =
@@ -180,7 +180,7 @@ public:
CPPUNIT_ASSERT_MESSAGE("exporting bezier polygon to SVG-D", aExport.equalsAscii(sExportStringSimpleBezier));
// Adaptions for B2DPolygon bezier change (see #i77162#):
- //
+
// a 2nd good test is that re-importing of aExport has to create the same
// B2DPolPolygon again:
B2DPolyPolygon aReImport;
@@ -191,7 +191,7 @@ public:
aExport = tools::exportToSvgD( aPoly, true, true, false );
// Adaptions for B2DPolygon bezier change (see #i77162#):
- //
+
// same here, the corrected export with the corrected B2DPolygon is simply more efficient,
// so i needed to change the compare string. Also adding the re-import comparison below.
const char* sExportString1 =