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Diffstat (limited to 'basegfx/source/polygon/b2dpolygoncutandtouch.cxx')
-rw-r--r--basegfx/source/polygon/b2dpolygoncutandtouch.cxx36
1 files changed, 18 insertions, 18 deletions
diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
index 22ee49622b78..9b8bf8413158 100644
--- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
+++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
@@ -145,7 +145,7 @@ namespace basegfx
const B2DPoint& aNewPoint(rTempPoint.getPoint());
// do not add points double
- if(!aRetval.getB2DPoint(aRetval.count() - 1L).equal(aNewPoint))
+ if(!aRetval.getB2DPoint(aRetval.count() - 1).equal(aNewPoint))
{
aRetval.append(aNewPoint);
}
@@ -180,7 +180,7 @@ namespace basegfx
// cut positions in the polygon to relative cut positions on the original bezier
// segment.
const sal_uInt32 nTempPointCount(rPointVector.size());
- const sal_uInt32 nEdgeCount(rPolygon.count() ? rPolygon.count() - 1L : 0);
+ const sal_uInt32 nEdgeCount(rPolygon.count() ? rPolygon.count() - 1 : 0);
if(nTempPointCount && nEdgeCount)
{
@@ -287,13 +287,13 @@ namespace basegfx
for(sal_uInt32 a(0); a < nEdgeCountA; a++)
{
- const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L));
+ const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1));
const B2DRange aRangeA(aCurrA, aNextA);
B2DPoint aCurrB(rCandidateB.getB2DPoint(0));
for(sal_uInt32 b(0); b < nEdgeCountB; b++)
{
- const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L));
+ const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1));
const B2DRange aRangeB(aCurrB, aNextB);
if(aRangeA.overlaps(aRangeB))
@@ -496,7 +496,7 @@ namespace basegfx
if(nPointCount)
{
- const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L);
+ const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1);
if(nEdgeCount)
{
@@ -507,7 +507,7 @@ namespace basegfx
B2DCubicBezier aCubicA;
B2DCubicBezier aCubicB;
- for(sal_uInt32 a(0); a < nEdgeCount - 1L; a++)
+ for(sal_uInt32 a(0); a < nEdgeCount - 1; a++)
{
rCandidate.getBezierSegment(a, aCubicA);
aCubicA.testAndSolveTrivialBezier();
@@ -520,7 +520,7 @@ namespace basegfx
findEdgeCutsOneBezier(aCubicA, a, rTempPoints);
}
- for(sal_uInt32 b(a + 1L); b < nEdgeCount; b++)
+ for(sal_uInt32 b(a + 1); b < nEdgeCount; b++)
{
rCandidate.getBezierSegment(b, aCubicB);
aCubicB.testAndSolveTrivialBezier();
@@ -565,15 +565,15 @@ namespace basegfx
{
B2DPoint aCurrA(rCandidate.getB2DPoint(0));
- for(sal_uInt32 a(0); a < nEdgeCount - 1L; a++)
+ for(sal_uInt32 a(0); a < nEdgeCount - 1; a++)
{
- const B2DPoint aNextA(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0 : a + 1L));
+ const B2DPoint aNextA(rCandidate.getB2DPoint(a + 1 == nPointCount ? 0 : a + 1));
const B2DRange aRangeA(aCurrA, aNextA);
- B2DPoint aCurrB(rCandidate.getB2DPoint(a + 1L));
+ B2DPoint aCurrB(rCandidate.getB2DPoint(a + 1));
- for(sal_uInt32 b(a + 1L); b < nEdgeCount; b++)
+ for(sal_uInt32 b(a + 1); b < nEdgeCount; b++)
{
- const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1L == nPointCount ? 0 : b + 1L));
+ const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1 == nPointCount ? 0 : b + 1));
const B2DRange aRangeB(aCurrB, aNextB);
// consecutive segments touch of course
@@ -683,7 +683,7 @@ namespace basegfx
if(nPointCount && nEdgePointCount)
{
- const sal_uInt32 nEdgeCount(rEdgePolygon.isClosed() ? nEdgePointCount : nEdgePointCount - 1L);
+ const sal_uInt32 nEdgeCount(rEdgePolygon.isClosed() ? nEdgePointCount : nEdgePointCount - 1);
B2DPoint aCurr(rEdgePolygon.getB2DPoint(0));
for(sal_uInt32 a(0); a < nEdgeCount; a++)
@@ -738,8 +738,8 @@ namespace basegfx
if(nPointCountA && nPointCountB)
{
- const sal_uInt32 nEdgeCountA(rCandidateA.isClosed() ? nPointCountA : nPointCountA - 1L);
- const sal_uInt32 nEdgeCountB(rCandidateB.isClosed() ? nPointCountB : nPointCountB - 1L);
+ const sal_uInt32 nEdgeCountA(rCandidateA.isClosed() ? nPointCountA : nPointCountA - 1);
+ const sal_uInt32 nEdgeCountB(rCandidateB.isClosed() ? nPointCountB : nPointCountB - 1);
if(nEdgeCountA && nEdgeCountB)
{
@@ -803,13 +803,13 @@ namespace basegfx
for(sal_uInt32 a(0); a < nEdgeCountA; a++)
{
- const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L == nPointCountA ? 0 : a + 1L));
+ const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1 == nPointCountA ? 0 : a + 1));
const B2DRange aRangeA(aCurrA, aNextA);
B2DPoint aCurrB(rCandidateB.getB2DPoint(0));
for(sal_uInt32 b(0); b < nEdgeCountB; b++)
{
- const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L == nPointCountB ? 0 : b + 1L));
+ const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1 == nPointCountB ? 0 : b + 1));
const B2DRange aRangeB(aCurrB, aNextB);
// consecutive segments touch of course
@@ -869,7 +869,7 @@ namespace basegfx
{
B2DPolyPolygon aRetval;
- if(1L == nCount)
+ if(1 == nCount)
{
if(bSelfIntersections)
{